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- From: oahvenla@snakemail.hut.fi (Osma Ahvenlampi)
- Subject: Re: Programming
- In-Reply-To: peter@NeoSoft.com's message of Wed, 18 Nov 1992 03:36:58 GMT
- Message-ID: <OAHVENLA.92Nov18204933@lk-hp-4.hut.fi>
- Sender: usenet@cs.hut.fi (Uutis Ankka)
- Organization: Helsinki University of Technology, Finland
- References: <!#w1=!c@rpi.edu> <BxtxwG.7Iu@csugrad.cs.vt.edu> <Bxw7Dn.Gvp@NeoSoft.com>
- Date: Wed, 18 Nov 1992 18:49:33 GMT
- Lines: 19
-
- In article <Bxw7Dn.Gvp@NeoSoft.com> peter@NeoSoft.com (Peter da Silva) writes:
-
- >In article <BxtxwG.7Iu@csugrad.cs.vt.edu> kjohnson@csugrad.cs.vt.edu (Keefer) writes:
- >> NAME ME ANY PD OR COMMERCIAL PROGRAMS THAT ARE FULLY SYSTEM-COMPLIANT.
-
- >Tracers.
-
- >Tracers is a totally fast videogame that will eventually blow you away in
- >speed even under 1.2, but everything it does is clean and operates using the
- >standard libraries. It even uses the documented code to steal the mouse port
- >and it returns the mouse to the system when it's paused, if it's no longer
- >the active window, and so on. And it runs under 2.0 or 2.04... and I'm
- >sure it'll run under 2.1 and 3.0 as well, modulo bugs. If it does fail,
- >it will be due to coding errors, not design.
-
- Definitely does not sound like a commercial game, so where might I find it?
- --
- Osma Ahvenlampi - oahvenla@snakemail.hut.fi * Workstation power for micro-
- All my opinions are not necessarily really mine * computer price: Amiga := FUN
-