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- From: pjunold@daimi.aau.dk (Peter Joachim Unold)
- Newsgroups: alt.sys.amiga.demos
- Subject: Re: Music and Code from Demos
- Message-ID: <1992Nov15.164042.25391@daimi.aau.dk>
- Date: 15 Nov 92 16:40:42 GMT
- References: <MKNIP.92Nov5110420@silver-surfer.hut.fi> <1992Nov05.155826.9766@crash> <MKNIP.92Nov9165110@blob.hut.fi> <BxLLGL.uF@dcs.ed.ac.uk> <MKNIP.92Nov13142322@superman.hut.fi> <1992Nov13.142612.8928@daimi.aau.dk> <MKNIP.92Nov15121629@blob.hut.fi>
- Sender: pjunold@daimi.aau.dk (Peter Joachim Unold)
- Organization: DAIMI: Computer Science Department, Aarhus University, Denmark
- Lines: 20
-
- mknip@niksula.hut.fi (Mats Anders Knip) writes:
-
- >> Not true. You can easily do smooth scrolling under VGA using pixel panning.
- >> No prob at all. Coding a 8-way scroller under PC can be done too, without you
- >> having to update/move the whole screen. Only few PC coders know it, coz they
- >> are still accessing the hardware thru lame highlevel libraries/languages. I
- >> guess it's time for some amiga freaks to takeover in the PC world.
-
- >Is that so? Cool. I'm sorry for spreading false information, but
- >I just assumed that since all platform-games on the PC are comparatively
- >jerky it couldn't. I admit at any time that I don't know anything about
- >programming PC-graphics.
- >Does that mean you can set the screen-start to anywhere in the Video-memory?
- >(and scroll superfast without redrawing anything but the new GFX showing
- >up on screen - like on the Amiga?)
-
- Talking VGA, you can set the bitplaneptrs in each 64k bank(there's 4 of them)
- where-ever you like. You can also set a bplmod value. Super fast scrolling is
- possible to yeah. Best newsgroup for that kinda discussion right now is
- rec.games.programming - lotsa talk about X/Y mode there.
-