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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!munnari.oz.au!newsroom.utas.edu.au!bruny.cc.utas.edu.au!u895174
- From: u895174@bruny.cc.utas.edu.au (Tim Morris)
- Subject: Re: Throw combos--why are they cheap?
- Message-ID: <u895174.722393638@bruny>
- Sender: news@newsroom.utas.edu.au
- Organization: University of Tasmania, Australia.
- References: <8f3f5VO00iV3E3kHwR@andrew.cmu.edu>
- Date: Sun, 22 Nov 1992 00:53:58 GMT
- Lines: 20
-
- >Ican see how ticking is kinda unfair but why is a combo involving a
- >throw any worse than an all hits combo?
-
- I think this stems from the perception that throwing by itself is cheap,
- and this has rubbed off on any type of throw. It seems ridiculous that
- a flying fierce, triple fierce dragon punch is given the thumbs up but the
- comparatively whimpy fierce, shoulder throw gets cries of cheap. I think
- people disklike throwing because:
-
- a) basic throwing requires little skill,
- b) it does lots of damage for a single move, and
- c) you can't block a throw like you can block other attacks.
-
- As a side note, it's interesting that the noogie, Blanka bite and 'Rog
- headbutt seem to be considered "less cheap" around here, although don't
- ask me why.
-
- --
- Tim Morris
-
-