home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!stanford.edu!rutgers!noao!arizona!hogue
- From: hogue@cs.arizona.edu (Justin C. Hogue)
- Newsgroups: alt.games.sf2
- Subject: Re: Racism in SF2?
- Message-ID: <26664@optima.cs.arizona.edu>
- Date: 18 Nov 92 00:50:30 GMT
- References: <1992Nov15.235400.19644@midway.uchicago.edu> <1992Nov16.022738.28275@leland.Stanford.EDU>
- Sender: news@cs.arizona.edu
- Organization: U of Arizona CS Dept, Tucson
- Lines: 22
-
- >Before you guys start flaming this guy to a crisp, take a look at other
- >aspects of SFII. Namely, the endings.
- >
- >IN GENERAL, the 'Americans' in SF2 are cocky, arrogant, and not all-around
- >nice people, while the Japanese characters are focused, dedicated 'warriors.'
- >There's a definate polarization here. Don't believe me, check out the nintendo
- >cart...
- >
- Well, I noticed this a while ago, esp. in the NES cart instructions. I'm
- sure many people will be pissed to hear this, but the Japanese ADMIT they
- are racist and discriminate (better than the cowards in the hoods, in a
- twisted way). Why do you think they oppose the working hours limit over there?
- Because America has one and they consider us lazy. I say let them enjoy it
- while they can: America is in the worst recession it has seen in a while and
- is still right on Japan's heels economically. Wait until this recession gripp-
- ing Japan gets them: they already had a riot.
-
- --------------------------Jowfus hogue@cs.arizona.edu------------------------
- | Before I die I plan to do one of two things: Solve the saw function problem |
- | or find a program that works better in COBOL than any other language. Both |
- | are impossible. |
- -------------------------------------------------------------------------------
-