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- Newsgroups: alt.games.sf2
- Path: sparky!uunet!snorkelwacker.mit.edu!bloom-picayune.mit.edu!athena.mit.edu!cyu
- From: cyu@athena.mit.edu (Erorppn Xrzavgm)
- Subject: Re: Racism in SF2?
- Message-ID: <1992Nov17.000813.17955@athena.mit.edu>
- Sender: cyu@athena.mit.edu (Chong Yu)
- Nntp-Posting-Host: w20-575-113.mit.edu
- Organization: Massacre Institute of Technology
- References: <1992Nov15.235400.19644@midway.uchicago.edu> <1992Nov16.050820.13665@mercury.unt.edu>
- Date: Tue, 17 Nov 1992 00:08:13 GMT
- Lines: 18
-
- In article <1992Nov16.050820.13665@mercury.unt.edu>, west@ponder.csci.unt.edu (Bruce West) writes:
- |> I've heard a lot of stupid stuff like this going around. Let me tell
- |> you why it isn't recist. If you want a "punch out" beginning you can
- |> use the following combos:
- |>
- |> 1) white guy punches black - recist
- |> 2) White guy punches white guy - racist, no black guy in it.
- |> 3) Black guy punches white - same as #1
- |> 4) Black punches black - same as #2.
-
- I don't really give a #^$% about political correctness but I still don't see
- how #2 can be racist. Since this game is played in the US, where the majority
- of people are white, the chances that two random guys picked off the street
- would both be white are much greater than any other combinations.
-
- If this were in Japan, the two people should both be Asian. (Or a pink skinned
- guy with blue hair punching out a pink skinned guy with green hair, and both
- of them should have big eyes too... :)
-