home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!darwin.sura.net!tulane!uflorida!dream!Marcus_Brodeur
- From: Marcus_Brodeur@dream.uucp (Marcus Brodeur)
- Newsgroups: alt.cyberpunk.tech
- Subject: Re: Widespread Amiga-VR Implementation.
- Message-ID: <Marcus_Brodeur.03b0@dream.uucp>
- Date: 17 Nov 92 00:38:08 GMT
- Organization: DreamStates BBS & CyberNet HQ in G'ville, FL 1-904-331-4317
- Lines: 19
-
- In a message dated Wed 4 Nov 92 5:35, Ray_hines@dream.uucp (ray Hines)
- wrote:
-
- RH> And there's the new Amiga 4000 which is supposed to be fantastic.
- RH> Amiga 3000s are already being used in many Virtual Reality situations.
-
- Indeed. For instance, the now 60 Minutes (or was it 20/20) popularized
- "Pteradactyl" VR game that has already appeared in certain select locations
- in California and overseas (notably Japan) has at its core a couple of
- interlinked Amiga 3000's crunching the real-time virtual reality graphics.
-
- Definitely something to take account of, considering the Amiga's
- well-earned reputation as a fantastic graphics/sound machine. The newer
- model 4000's features are a jump up from even the 3000's powerful
- abilities.
-
- !!!!! T E M P U S F U G I T !!!!!
-
- -- Via DLG Pro v0.995
-