home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!dtix!darwin.sura.net!jvnc.net!yale.edu!yale!gumby!wupost!sdd.hp.com!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!att!allegra!alice!jaap
- From: jaap@alice.att.com (jaap)
- Newsgroups: comp.unix.bsd
- Subject: Re: libcompat.a missing?
- Message-ID: <23372@alice.att.com>
- Date: 31 Jul 92 19:02:35 GMT
- References: <sxjcb-300792181914@sxjcb.uacn.alaska.edu>
- Reply-To: jaap@alice.UUCP ()
- Organization: AT&T, Bell Labs
- Lines: 14
-
- In article <sxjcb-300792181914@sxjcb.uacn.alaska.edu> sxjcb@orca.alaska.edu (Jay C. Beavers) writes:
- > Ok, I've just installed the etc and src distributions and I've been trying
- > to compile the games that come with etc, however, on a number of games I've
- > run into an error that libcompat.a is missing. I checked /usr/lib and it
- > isn't there nor is the source located in /usr/src/lib. What am I missing?
- >
-
- The fact that the compat library allowed you to run programs compiled
- on the pdp-11 using the -11 compatibility mode. So If you really want
- to do this on a 386, you have to roll your own to get the 386 in -11
- compat mode, or alternatively, simulate a VAX on the 386 and then use
- libcompat.a on that simulator to run in -11 compat mode.
-
- jaap
-