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- Path: sparky!uunet!mcsun!Germany.EU.net!gmdtub!bigfoot!tmh
- From: tmh@keks.first.gmd.de (Thomas Hoberg)
- Newsgroups: comp.sys.intel
- Subject: Intel Micro 2000 (was:Re: "586" rumours?)
- Message-ID: <TMH.92Jul31051529@keks.first.gmd.de>
- Date: 31 Jul 92 03:15:29 GMT
- References: <1992Jul29.100549.1@qucdntri.ee.queensu.ca> <1992Jul30.160656.28641@crd.ge.com>
- Sender: news@bigfoot.first.gmd.de
- Organization: GMD-FIRST, Berlin
- Lines: 41
- In-reply-to: davidsen@ariel.crd.GE.COM's message of 30 Jul 92 16:06:56 GMT
-
- I remember reading something in BYTE some years ago about Intels
- Project 2000 (The article was called "A talk with Intel", I believe.
- The baseline was, that a chip for the year 2000 would include more
- than one processor and big caches. When you look at todays
- workstation, you'll find a CPU+FPU(+Cache and so forth) and a graphics
- accellerator and a DSP for sound and communications. There are in my
- opinion right now two things that limit graphics accellerators
- performance and versatility: 1) CPU <-> GX throughput, 2) memory
- bandwidth. I see the versatility of graphics accellerators hamperd by
- the fact, that they a) either work only on dedicated frame buffer
- memory or b) have to do DMA on *physical* addresses. A graphics
- accellerator included within the CPU would not have that problem. It
- might have a separate set of address/data lines for the frame buffer
- and use the normal CPU bus to do graphics operations on offscreen
- areas. So including a RISC based graphics accellerator on the same die
- as a 386 compatible unit seems like a good idea to me. The same goes
- for a DSP unit. While you are add it you might add another 386 unit or
- a 860 like floating point pipeline. To make things work, you might
- include some kind of (big) local cache, that can be used as a
- scratch-pad area for communication between the differnt units. You
- might partition that scratch-pad and put a cross-bar like interface
- before it, so that memory contention between the diffrent units for
- the scratch pad area is low. Remember that once you go off the chip
- you loose throughput bad.
-
- I find it hard to believe that people find it so difficult to imagine
- what might go into the P5 or it's successors--the path is pretty
- clear. Like CPU's integrated that whole bunch of LSI logic that made
- up the CPU of a PDP-11/45, tomorrows CPUs should integrate all those
- pin monsters that we see in a NextStation or a Sparcstation (to make
- an even bigger pin monster--but they are probably working on
- interconnect, too).
-
- Comments anyone?
- ---
- Thomas M. Hoberg | Internet: tmh@first.gmd.de
- 1000 Berlin 41 | tmh@cs.tu-berlin.de
- Wielandstr. 4 |
- Germany | BITNET: tmh@tub.bitnet
- +49-30-851-50-21 |
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