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- From: bazyar@teal.csn.org (Jawaid Bazyar)
- Subject: Re: The Perennial Piracy Debate (was Re: Bilestoad)
- Message-ID: <bazyar.712366903@teal>
- Sender: news@csn.org (news)
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- Organization: Colorado SuperNet, Inc.
- References: <1992Jul21.215710.12912@sunb10.cs.uiuc.edu> <6vfmmzb.payner@netcom.com> <bazyar.711852801@teal> <1992Jul23.185730.19631@athena.cs.uga.edu>
- Date: Tue, 28 Jul 1992 23:41:43 GMT
- Lines: 54
-
- fuller@athena.cs.uga.edu (James P. H. Fuller) writes:
-
- >bazyar@teal.csn.org (Jawaid Bazyar) writes:
-
- >> The lost profits argument is valid. It's like saying, well, these
- >> people now have this software. If they have it on their computer, and
- >> use it, that's lost profits to the company whether the jackass pirate
- >> had the money to pay for it or not.
-
- > The lost profits argument is vapor, because you don't have any objec-
- >tive handle on what your stolen program is really worth (as opposed to the
- >price you arbitrarily stick on it.) There's nothing to keep you from
- >setting the price of your shareware program at one billion dollars U.S. per
- >copy, and then claiming one billion bucks of lost profit each time it gets
- >pirated. You can work yourself into a lather over this ("I could have been
- >as rich as Bill Gates! I could have been as rich as Scrooge McDuck! But the
- >damn pirates stole my fortune!") but this rests on two false assumptions:
-
- > 1) You assume your program is in fact worth whatever you say it's worth,
- > so if you decide you're losing twenty bucks per piracy then you really
- > are, or if you decide you're losing a billion bucks per piracy then
- > that's your true economic loss also.
-
- If someone doesn't think a program is worth the sticker price, that
- *DOES NOT* give them the right to pirate it. Capitalism works because
- someone either thinks a product is worth a certain amount, and purchases
- it, or they think it _isn't_ worth a certain amount, and they don't
- purchase it. If a particular company is having a hard time selling a
- product, they lower the price to try to increase sales. Any Econ 101
- textbook will tell you that.
- It's simple- if you use software and do not pay for it, you're
- committing a crime. Perhaps this personally incriminates you, causing
- you discomfort. Not my problem, and not an excuse to pirate.
- I tell you what. Everyone knows Porsches are overpriced. If you _truly_
- believe what you're saying as regards to piracy, go out and steal
- a Porsche. After all, it's got an arbitrary sticker price, right? After
- all, it's not hurting Porsche Co because you'd never have paid them
- anyway, right? No argument in favor of piracy can fly.
-
- > 2) You assume that each piracy equates to a lost sale, at your arbitrary
- > price, and that in every case the program would have been purchased
- > if it hadn't been cloned.
-
- Arbitrary price? I think not. We priced GNO *very* fairly, and any of
- our customers will tell you that. Nintendo cartridges are (IMHO)
- priced excessively. However, IIgs games that cost half what a NES
- game does get pirated, simply because it's possible. THIS DOES NOT
- MAKE IT RIGHT.
-
- --
- Jawaid Bazyar | Ask me about the GNO Multitasking Environment
- Procyon, Inc. | for the Apple IIgs!
- bazyar@cs.uiuc.edu | P.O Box 620334
- --Apple II Forever!-- | Littleton, CO 80162-0334 (303) 933-4649
-