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- global blanklist2, linecount2
-
- on mouseDown
- set the locV of sprite 32 to the locV of sprite 32 + 6
- updateStage()
- repeat while the mouseDown and rollOver(32)
- if linecount2 > 0 then
- set linecount2 to linecount2 - 1
- scrollByLine(member "blanklist2", -1)
- end if
- end repeat
- set the locV of sprite 32 to the locV of sprite 32 - 6
- end
-