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- global blanklist2, linecount2
-
- on mouseDown
- set the locV of sprite 33 to the locV of sprite 33 + 6
- updateStage()
- repeat while the mouseDown and rollOver(33)
- if linecount2 < (the number of lines in the text of member "blanklist2" - 21) then
- set linecount2 to linecount2 + 1
- scrollByLine(member "blanklist2", 1)
- end if
- end repeat
- set the locV of sprite 33 to the locV of sprite 33 - 6
- end
-