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dppcz0201.7z
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Alice
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alicedem.exe
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demo
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pak0.pk3
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ui
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main.urc
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Text File
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2000-11-20
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5KB
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251 lines
menu "main" 640 480 NONE 0.5
//fadeoverlay 0.5
bgcolor 0 0 0 1
borderstyle NONE
bgfill 0 0 0 1
fullscreen 1
showcommand "widgetcommand backtogame showifalive\n"
// Background
resource
Label
{
name "Default"
rect 0 0 256 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 0 ui/main/mainA
}
resource
Label
{
name "Default"
rect 0 0 256 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowA
}
resource
Label
{
name "Default"
rect 256 0 256 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 1 ui/main/mainB
}
resource
Label
{
name "Default"
rect 256 0 256 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowB
}
resource
Label
{
name "Default"
rect 512 0 128 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 2 ui/main/mainC
}
resource
Label
{
name "Default"
rect 512 0 128 256
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowC
}
resource
Label
{
name "Default"
rect 0 256 256 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 3 ui/main/mainD
}
resource
Label
{
name "Default"
rect 0 256 256 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowD
}
resource
Label
{
name "Default"
rect 256 256 256 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 4 ui/main/mainE
}
resource
Label
{
name "Default"
rect 256 256 256 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowE
}
resource
Label
{
name "Default"
rect 512 256 128 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
staticshader 5 ui/main/mainF
}
resource
Label
{
name "Default"
rect 512 256 128 224
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/glowF
}
// BUTTONS
resource
Button
{
name "newgame"
rect 67 12 256 64
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
hovershader ui/main/newgame_glow
ordernumber 1
stuffcommand "pushmenu newgame"
hoversound sound/ui/loadsave_h.wav
clicksound sound/ui/loadsave_c.wav
}
resource
Button
{
name "loadgame"
rect 28 80 256 64
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
hovershader ui/main/loadgame_glow
stuffcommand "pushmenu loadsave"
ordernumber 2
hoversound sound/ui/loadsave_h.wav
clicksound sound/ui/loadsave_c.wav
}
resource
Button
{
name "settings"
rect 61 159 256 64
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
hovershader ui/main/settings_glow
stuffcommand "pushmenu controls"
ordernumber 3
hoversound sound/ui/loadsave_h.wav
clicksound sound/ui/loadsave_c.wav
}
resource
Button
{
name "quit"
rect 236 235 128 64
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
hovershader ui/main/quit_glow
stuffcommand "pushmenu quit"
ordernumber 4
hoversound sound/ui/loadsave_h.wav
clicksound sound/ui/loadsave_c.wav
}
resource
Label
{
name "Default"
rect 167 149 32 105
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
shader ui/main/smoke
}
resource
Label
{
name "Default"
rect 172 148 16 16
fgcolor 0.00 0.00 0.00 1.00
bgcolor 1.00 1.00 1.00 0.00
borderstyle "NONE"
shader ui/main/smokeMask
}
// WICK
resource
Label
{
name "Default"
rect 171 247 16 16
fgcolor 1.00 1.00 1.00 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/main/wick
}
// RETURN BUTTON
resource
Button
{
title "Back to game"
name "backtogame"
rect 0 455 90 30
fgcolor 0.199 0.043 0.043 1.00
bgcolor 0.00 0.00 0.00 0.00
borderstyle "NONE"
shader ui/buttons/plaque
hovershader ui/buttons/plaque_hover
stuffcommand "popmenu\n"
fadein 0.5
font "asrafel"
fontjustify center center
fontpos 8 7
fontscale 0.8
direction from_bottom 0.5
}
end.