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dppcz0201.7z
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Alice
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alicedem.exe
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pak0.pk3
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models
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w_knife.tik
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Text File
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2000-11-20
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2KB
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100 lines
TIKI
setup
{
scale .66
lod_scale 7
path models/weapons/knife
surface material1 shader skin01.tga
}
init
{
server
{
classname Weapon
name "Knife"
hand righthand
setrank 1
startammo 100
setsize "0 0 0" "0 0 0"
ammotype None
ammorequired 0
ignore_deadtime 0
firetype melee
// reticle 0
torsoaim 1
anim idle
minrange 50
// alternate hand lefthand
alternate startammo 100
alternate ammotype None
alternate ammorequired 0
alternate firetype projectile
alternate projectile models/prj_knife.tik
alternate thrownweapon 3.5
alternate cycletime 3.5
aliascache impact_flesh1 sound/weapon/knife/knife_hit_flesh1.wav
aliascache impact_flesh2 sound/weapon/knife/knife_hit_flesh2.wav
aliascache impact_flesh3 sound/weapon/knife/knife_hit_flesh3.wav
aliascache impact_world1 sound/weapon/knife/knife_hit_world1.wav
aliascache impact_world2 sound/weapon/knife/knife_hit_world2.wav
aliascache impact_world3 sound/weapon/knife/knife_hit_world3.wav
cache models/fx_sparkhit.tik
cache models/fx_emitter_target.tik
cache models/hud_foldout_knife.tik
}
client
{
cache textures/special/swipe_knife
}
}
animations
{
idle notmoving.tan
{
server
{
first setframe 0
}
client
{
first swipeon textures/special/swipe_knife tag_trail tag_barrel 0.2
}
}
alternatefire notmoving.tan
{
server
{
0 shoot alternate
last anim idle
}
}
swipeon notmoving.tan
{
server
{
// last anim idle
}
client
{
first swipeon textures/special/swipe_knife tag_trail tag_barrel 0.2
}
}
swipeoff notmoving.tan
{
server
{
// last anim idle
}
client
{
first swipeoff
}
}
}