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PC Gamer 3.3
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1997-06_Disc_3.3.iso
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xcarfull
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modhelp.txt
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1997-01-28
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2KB
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73 lines
; Car Modify help text
;
htxt000: Shorter, tighter tracks require more acceleration and
better fuel economy. High speed tracks require greater
horsepower.
0
htxt001: Gears should be selected so that the maximum amount of
acceleration is achieved when exiting corners. Top gear
should be set for fuel efficiency.
0
htxt002: For a high speed oval use a compound that has good
stopping power but high wear rates. On a twisty road
coarse select a set with long wear times and resistance
to fading.
If you experience oversteer while braking, add front bias.
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htxt003: Stiffening the front springs will add understeer.
Stiffening the rear springs will add oversteer.
Stiffening front dampers increases understeer in bumpy turns.
Stiffening rear dampers increases oversteer in bumpy turns.
Stiffening front anti-roll bar adds understeer.
Stiffening rear anti-roll bar adds oversteer.
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htxt004: Adjust the tank size so that the minimum amount of fuel is
used to fill the tank at each stop.
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htxt005: Decrease Steer Ratio to make wheels turn faster.
Increase Steer Lock to increases the amount of steering
available.
Increasing Steer Scale reduced steering the faster you go.
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htxt006: Increase front wing increased oversteer.
Increase rear wing to add understeer.
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htxt007: Tire pressure is used to make minor adjustments to tire
temperature and to add small amounts of understeer or
oversteer.
Camber affects a tire's cornering force and should be set
to achieve the highest forces.
Toe affects the steer characteristics of the car and are
typically set near zero.
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htxt008: By analyzing the telemetry data it is possible to determine
what forces are acting on the car, what the driver was doing
at the time, and how the car responded.
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htxt009: The High Speed Oval is used for testing aerodynamic effects,
engines, and handling at high speeds.
The Skid Pad is used for testing steady state cornering and
tire grip.
The Braking track is used for testing both 1/4 mile speed
and braking distance.
The Handling track allows you to test transient handling
properties.
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htxt010: You will typically want a different setup for each track
and each car.
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htxt011: The Paint Shop is used to customize the look of a car.
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