-Put your world detail on low to get + ~500 fps. When setting world detail to low a lot of FPS eating plants and particles will be hidden, giving you a serious FPS boost but reducing the visual quality of the map.
High world detail = Everything
Medium = everything except a few particles and the cloud and lightning projector
Low = No particles, no plants, no treeleaves, no small details such as buckets, one layered water, etc...
-If it looks too bright, these are my settings ->
Brightness=0.470000
Contrast=0.710000
Gamma=1.200000
+ NVIDIA superhigh color correction for better contrasts, I hate washed out colors like 95 procent of the people have on their screens and tvs
-The map makes use of advanced shader and mesh setups and thus might not display correctly on older PC's. If you have a new pc and a serious visual flaw occurs it might help updating your video card drivers. It did for me :)
-The tank can get stuck on the rocks sometimes, this is not a problem on my side. This will be fixed in the upcomming patch.
-The fog is rather crappy, for enhanced visuals tho less performance turn the fog on by typing "Show fog" in the console. This only works offline.
-For some completely obscure dark reason the lightning flash itself seems to build up a delay. If you play half an hour it will be noticable later then the thunder sound. Completely not possible, unlogic and I have therefor no idea why.
This level is copyright 2004, by Sjoerd "Hourences" De Jong
Authors MAY NOT use this level as a base to build additional levels without explicit
permission from the Original Author.
ANY bug fixes, fixes, changes and tweaks will happen by me and me only. No person, (server/site/league) admin, 3rd party mapper or player is allowed to bring out a modified version of this map.
Authors MAY NOT use the static meshes/prefabs/textures from this map without explicit
permission.
You MAY NOT charge any money for this map or any of its embedded content.
You MAY distribute this level through any electronic media (internet (web/ftp),
FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic, Inc.
UNREAL TOURNAMENT 2003 (c)2002 Epic Megagames, Inc. All Rights Reserved. Distributed by
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TOURNAMENT 2003 logo are registered trademarks of Epic, Inc.
UNREAL TOURNAMENT 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Distributed by
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