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Text File  |  2003-12-14  |  12KB  |  367 lines

  1. <script>
  2. <data file="DATA\MISSIONS\pilots_population.ini" method="append">
  3. <source>
  4. [Pilot]
  5. nickname = pilot_fbt_easy
  6. gun_id = gun_military_ace_style_a
  7. missile_id = missile_fighter_hard_style_a
  8. evade_dodge_id = evade_dodge_fighter_corkscrew_hard
  9. evade_break_id = evade_break_fighter_style_f
  10. buzz_head_toward_id = buzz_head_toward_fighter_corkscrew
  11. buzz_pass_by_id = buzz_pass_by_fighter_style_c
  12. trail_id = trail_fighter_style_a
  13. strafe_id = strafe_fighter_style_a
  14. engine_kill_id = engine_kill_fighter_style_a
  15. mine_id = mine_light_fighter_a
  16. countermeasure_id = countermeasure_handicap_3
  17. damage_reaction_id = damage_reaction_fighter_style_a
  18. missile_reaction_id = missile_reaction_fighter_style_a
  19. formation_id = formation_fighter_style_d
  20. repair_id = repair_fighter_both
  21. job_id = basic_job_formation
  22.  
  23. [Pilot]
  24. nickname = pilot_fbt_med
  25. inherit = pilot_fbt_easy
  26. evade_dodge_id = evade_dodge_fighter_corkscrew_hard
  27.  
  28. [Pilot]
  29. nickname = pilot_fbt_hard
  30. inherit = pilot_fbt_med
  31. evade_dodge_id = evade_dodge_fighter_corkscrew_hard
  32.  
  33. [Pilot]
  34. nickname = pilot_fbt_ace
  35. inherit = pilot_fbt_hard
  36. evade_dodge_id = evade_dodge_fighter_chaos_ace
  37. </source>
  38. </data>
  39.  
  40. <data file="DATA\MISSIONS\npcships_test.ini" method="append">
  41. <source>
  42. [NPCShipArch]
  43. nickname = fbf1
  44. loadout = fb_fighter01_loadout01
  45. ship_archetype = fb_fighter01
  46. pilot = light_fighter_default
  47. npc_class = fighter
  48. state_graph = fighter
  49.  
  50. [NPCShipArch]
  51. nickname = fbf2
  52. loadout = fb_fighter02_loadout01
  53. ship_archetype = fb_fighter02
  54. pilot = light_fighter_default
  55. npc_class = fighter
  56. state_graph = fighter
  57.  
  58. [NPCShipArch]
  59. nickname = fbf3
  60. loadout = fb_elite01_loadout01
  61. ship_archetype = fb_elite01
  62. pilot = light_fighter_default
  63. npc_class = fighter
  64. state_graph = fighter
  65.  
  66. [NPCShipArch]
  67. nickname = fbf4
  68. loadout = fb_elite02_loadout01
  69. ship_archetype = fb_elite02
  70. pilot = light_fighter_default
  71. npc_class = fighter
  72. state_graph = fighter
  73.  
  74. [NPCShipArch]
  75. nickname = fbf5
  76. loadout = fb_exotic01_loadout01
  77. ship_archetype = fb_exotic01
  78. pilot = light_fighter_default
  79. npc_class = fighter
  80. state_graph = fighter
  81.  
  82. [NPCShipArch]
  83. nickname = fbf6
  84. loadout = fb_exotic02_loadout01
  85. ship_archetype = fb_exotic02
  86. pilot = light_fighter_default
  87. npc_class = fighter
  88. state_graph = fighter
  89. </source>
  90. </data>
  91.  
  92. <data file="DATA\MISSIONS\npcships.ini" method="append">
  93. <source>
  94.  
  95. [NPCShipArch]
  96. nickname = fbt_elite_d9-16
  97. loadout = fb_fighter01_loadout01
  98. level = d16
  99. ship_archetype = fb_fighter01
  100. pilot = pilot_fbt_easy
  101. state_graph = FIGHTER
  102. npc_class = lawful, class_fighter, d9, d10, d11, d12, d13, d14, d15, d16
  103.  
  104. [NPCShipArch]
  105. nickname = fbt_elite_d10-16
  106. loadout = fb_fighter02_loadout01
  107. level = d16
  108. ship_archetype = fb_fighter02
  109. pilot = pilot_fbt_easy
  110. state_graph = FIGHTER
  111. npc_class = lawful, class_fighter, d10, d11, d12, d13, d14, d15, d16
  112.  
  113. [NPCShipArch]
  114. nickname = fbt_elite_d17
  115. loadout = fb_elite01_loadout01
  116. level = d17
  117. ship_archetype = fb_elite01
  118. pilot = pilot_military_ace
  119. state_graph = FIGHTER
  120. npc_class = lawful, class_fighter, d17
  121.  
  122. [NPCShipArch]
  123. nickname = fbt_elite_d18
  124. loadout = fb_elite02_loadout01
  125. level = d17
  126. ship_archetype = fb_elite02
  127. pilot = pilot_military_ace
  128. state_graph = FIGHTER
  129. npc_class = lawful, class_fighter, d17
  130.  
  131. [NPCShipArch]
  132. nickname = fbt_elite_d19
  133. loadout = fb_exotic01_loadout01
  134. level = d18
  135. ship_archetype = fb_exotic01
  136. pilot = pilot_fbt_ace
  137. state_graph = FIGHTER
  138. npc_class = lawful, class_fighter, d18
  139.  
  140. [NPCShipArch]
  141. nickname = fbt_elite_d20
  142. loadout = fb_exotic02_loadout01
  143. level = d19
  144. ship_archetype = fb_exotic02
  145. pilot = pilot_fbt_hard
  146. state_graph = FIGHTER
  147. npc_class = lawful, class_fighter, d19
  148.  
  149. [NPCShipArch]
  150. nickname = fbt_elite_d19-25
  151. loadout = fb_exotic02_loadout01
  152. level = d19
  153. ship_archetype = fb_exotic02
  154. pilot = pilot_fbt_hard
  155. state_graph = FIGHTER
  156. npc_class = lawful, class_fighter, d19, d20, d21, d22, d23, d24, d25
  157. </source>
  158. </data>
  159.  
  160. <data file="DATA\SHIPS\loadouts.ini" method="append">
  161. <source>
  162. [Loadout]
  163. nickname = fb_fighter01_loadout01
  164. archetype = fb_fighter01
  165. equip = fb_fighter01_power
  166. equip = fb_fighter01_engine
  167. equip = ge_s_scanner_02
  168. equip = ge_s_tractor_01
  169. equip = shield01_mark06_lf, HpShield01
  170. equip = ge_s_thruster_04, HpThruster01
  171. equip = fbt_thruster_01, HpThruster02
  172. equip = FastSmallBlue, HpRunningLight01
  173. equip = FastSmallBlue, HpRunningLight02
  174. equip = FastSmallBlue, HpRunningLight03
  175. equip = FastSmallBlue, HpRunningLight04
  176. equip = FastSmallBlue, HpRunningLight05
  177. equip = FastSmallBlue, HpRunningLight06
  178. equip = contrail01, HpContrail01
  179. equip = contrail01, HpContrail02
  180. equip = contrail01, HpContrail03
  181. equip = contrail01, HpContrail04
  182. equip = ku_gun01_mark04, HpWeapon01
  183. equip = ku_gun01_mark04, HpWeapon02
  184. equip = br_gun02_mark04, HpWeapon03
  185. equip = missile01_mark05, HpWeapon04
  186. cargo = missile01_mark05_ammo, 50
  187. equip = cruise_disruptor01_mark02, HpTorpedo01
  188. cargo = cruise_disruptor01_mark02_ammo, 50
  189. equip = mine02_mark05, HpMine01
  190. cargo = mine02_mark05_ammo, 50
  191. equip = ge_s_cm_03, HpCM01
  192. cargo = ge_s_cm_03_ammo, 50
  193. cargo = ge_s_battery_01, 35  
  194. cargo = ge_s_repair_01, 35
  195.  
  196. [Loadout]
  197. nickname = fb_fighter02_loadout01
  198. archetype = fb_fighter02
  199. equip = fb_fighter02_power
  200. equip = fb_fighter02_engine
  201. equip = ge_s_scanner_02
  202. equip = ge_s_tractor_01
  203. equip = shield01_mark06_lf, HpShield01
  204. equip = ge_s_thruster_04, HpThruster01
  205. equip = fbt_thruster_01, HpThruster02
  206. equip = contrail01, HpContrail01
  207. equip = contrail01, HpContrail02
  208. equip = DockingLightRed, HpDockLight01
  209. equip = DockingLightRed, HpDockLight02
  210. equip = FBT_gun01_mark06, HpWeapon01
  211. equip = FBT_gun01_mark06, HpWeapon02
  212. equip = FBT_gun01_mark06, HpWeapon03
  213. equip = FBT_gun01_mark06, HpWeapon04
  214. equip = FBT_missile03_mark04, HpWeapon05
  215. equip = FBT_missile03_mark04, HpWeapon06
  216. equip = FBT_torpedo01_mark02, HpTorpedo01
  217. carg0 = torpedo01_mark02_ammo, 50
  218. equip = FBT_cruise_disruptor01_mark02, HpTorpedo02
  219. cargo = cruise_disruptor01_mark02_ammo, 50
  220. equip = FBT_mine02_mark05, HpMine01
  221. cargo = mine02_mark05_ammo, 50
  222. equip = FBT_ge_s_cm_03, HpCM01
  223. cargo = ge_s_cm_03_ammo, 50
  224. cargo = ge_s_battery_01, 35  
  225. cargo = ge_s_repair_01, 35
  226.  
  227. [Loadout]
  228. nickname = fb_elite01_loadout01
  229. archetype = fb_elite01
  230. equip = fb_elite01_power
  231. equip = fb_elite01_engine
  232. equip = ge_s_scanner_02
  233. equip = ge_s_tractor_01
  234. equip = ge_s_thruster_04, HpThruster01
  235. equip = fbt_thruster_01, HpThruster02
  236. equip = shield01_mark10_hf, HpShield01
  237. equip = FastSmallBlue, HpRunningLight01
  238. equip = FastSmallBlue, HpRunningLight02
  239. equip = FastSmallBlue, HpRunningLight03
  240. equip = LargeWhiteSpecial, HpHeadlight01
  241. equip = LargeWhiteSpecial, HpHeadlight02
  242. equip = DockingLightRed, HpDockLight01
  243. equip = DockingLightRed, HpDockLight02
  244. equip = DockingLightRed, HpDockLight03
  245. equip = contrail01, HpContrail01
  246. equip = contrail01, HpContrail02
  247. equip = contrail01, HpContrail03
  248. equip = slipstream_gun02_mark10, HpWeapon01
  249. equip = slipstream_missile01_mark05, HpWeapon02
  250. equip = slipstream_gun01_mark09, HpWeapon03
  251. equip = slipstream_gun01_mark09, HpWeapon04
  252. equip = slipstream_gun01_mark09, HpWeapon05
  253. equip = slipstream_gun01_mark09, HpWeapon06
  254. equip = slipstream_turret01_mark09, HpTurret01
  255. equip = slipstream_torpedo01_mark02, HpTorpedo01
  256. cargo = ge_s_battery_01, 63  
  257. cargo = ge_s_repair_01, 63
  258.  
  259. [Loadout]
  260. nickname = fb_elite02_loadout01
  261. archetype = fb_elite02
  262. equip = fb_elite02_power
  263. equip = fb_elite02_engine
  264. equip = ge_s_scanner_02
  265. equip = ge_s_tractor_01
  266. equip = ge_s_thruster_04, HpThruster01
  267. equip = fbt_thruster_01, HpThruster02
  268. equip = shield01_mark10_hf, HpShield01
  269. equip = DockingLightRed, HpDockLight01
  270. equip = DockingLightRed, HpDockLight02
  271. equip = contrail01, HpContrail01
  272. equip = contrail01, HpContrail02
  273. equip = contrail01, HpContrail03
  274. equip = contrail01, HpContrail04
  275. equip = slipstream_gun01_mark09, HpWeapon01
  276. equip = slipstream_gun01_mark09, HpWeapon02
  277. equip = slipstream_gun01_mark09, HpWeapon03
  278. equip = slipstream_gun01_mark09, HpWeapon04
  279. equip = slipstream_gun02_mark10, HpWeapon05
  280. equip = slipstream_missile01_mark05, HpWeapon06
  281. equip = cruise_disruptor01_mark02, HpTorpedo02
  282. cargo = cruise_disruptor01_mark02_ammo, 50
  283. equip = slipstream_torpedo01_mark02, HpTorpedo01
  284. equip = mine02_mark05, HpMine01
  285. cargo = mine02_mark05_ammo, 50
  286. equip = ge_s_cm_03, HpCM01
  287. cargo = ge_s_cm_03_ammo, 50
  288. cargo = ge_s_battery_01, 63  
  289. cargo = ge_s_repair_01, 63
  290.  
  291. [Loadout]
  292. nickname = fb_exotic01_loadout01
  293. archetype = fb_exotic01
  294. equip = fb_exotic01_power
  295. equip = fb_exotic01_engine
  296. equip = ge_s_scanner_02
  297. equip = ge_s_tractor_01
  298. equip = shield01_mark09_hf, HpShield01
  299. equip = ge_s_thruster_04, HpThruster01
  300. equip = fbt_thruster_01, HpThruster02
  301. equip = DockingLightRed, HpDockLight01
  302. equip = DockingLightRed, HpDockLight02
  303. equip = contrail01, HpContrail01
  304. equip = contrail01, HpContrail02
  305. equip = slipstream_gun01_mark09, HpWeapon01
  306. equip = slipstream_gun01_mark09, HpWeapon02
  307. equip = slipstream_gun01_mark09, HpWeapon03
  308. equip = slipstream_gun01_mark09, HpWeapon04
  309. equip = slipstream_gun02_mark10, HpWeapon05
  310. equip = slipstream_gun02_mark10, HpWeapon06
  311. equip = slipstream_missile01_mark05, HpWeapon07
  312. equip = slipstream_missile01_mark05, HpWeapon08
  313. equip = slipstream_torpedo01_mark02, HpTorpedo01
  314. equip = cruise_disruptor01_mark02, HpTorpedo02
  315. cargo = cruise_disruptor01_mark02_ammo, 50
  316. equip = mine02_mark05, HpMine01
  317. cargo = mine02_mark05_ammo, 50
  318. equip = ge_s_cm_03, HpCM01
  319. cargo = ge_s_cm_03_ammo, 50
  320. cargo = ge_s_battery_01, 84  
  321. cargo = ge_s_repair_01, 84
  322.  
  323. [Loadout]
  324. nickname = fb_exotic02_loadout01
  325. archetype = fb_exotic02
  326. equip = fb_exotic02_power, internal, 1                                    
  327. equip = fb_exotic02_engine, internal, 1                                    
  328. equip = ge_s_scanner_02, internal, 1                                    
  329. equip = ge_s_tractor_01, internal, 1                                    
  330. equip = ge_s_thruster_04, HpThruster01, 1                                  
  331. equip = fbt_thruster_01, HpThruster02, 1                                  
  332. equip = shield01_mark10_hf, HpShield01, 1     
  333. equip = LargeWhiteSpecial, HpHeadlight, 1                                    
  334. equip = FastSmallBlue, HpRunningLight01, 1                                    
  335. equip = FastSmallBlue, HpRunningLight02, 1                                    
  336. equip = FastSmallBlue, HpRunningLight03, 1                                    
  337. equip = FastSmallBlue, HpRunningLight04, 1                                    
  338. equip = DockingLightRed, HpDockLight01, 1                                    
  339. equip = DockingLightRed, HpDockLight02, 1                                    
  340. equip = contrail01, HpContrail01, 1                                    
  341. equip = contrail01, HpContrail02, 1                                    
  342. equip = contrail01, HpContrail03, 1     
  343. equip = contrail01, HpContrail04, 1     
  344. equip = contrail01, HpContrail05, 1
  345. equip = slipstream_gun01_mark09, HpWeapon01
  346. equip = slipstream_gun01_mark09, HpWeapon02
  347. equip = slipstream_gun01_mark09, HpWeapon03
  348. equip = slipstream_gun01_mark09, HpWeapon04
  349. equip = slipstream_gun02_mark10, HpWeapon05
  350. equip = slipstream_gun02_mark10, HpWeapon06
  351. equip = slipstream_missile01_mark05, HpWeapon07
  352. equip = slipstream_missile01_mark05, HpWeapon08
  353. equip = slipstream_torpedo01_mark02, HpTorpedo01
  354. equip = slipstream_torpedo01_mark02, HpTorpedo02
  355. equip = slipstream_torpedo01_mark02, HpTorpedo03
  356. equip = slipstream_torpedo01_mark02, HpTorpedo04
  357. equip = cruise_disruptor01_mark02, HpTorpedo05
  358. cargo = cruise_disruptor01_mark02_ammo, 50
  359. equip = mine02_mark05, HpMine01
  360. cargo = mine02_mark05_ammo, 50
  361. equip = ge_s_cm_03, HpCM01
  362. cargo = ge_s_cm_03_ammo, 50
  363. cargo = ge_s_battery_01, 84  
  364. cargo = ge_s_repair_01, 84
  365. </source>
  366. </data>
  367. </script>