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- # Main properties file
-
- Scene.base = 0 0 500 80
- Scene.image = images/scene.gif
-
-
- Bunker.left.base = 5 20 52 40
- Bunker.left.image = images/bunker.gif
-
- Ammo.left.base = 8 14 36 12
- Ammo.left.image = images/coverNum.gif
-
- Tank.left.base = 11 25 40 30
- Tank.left.images = 1 3 images/tankL{0}.gif
-
- CoverNum.left.base = 11 9 12 12
- CoverNum.left.image = images/coverNum.gif
-
- CoverSym.left.base = 11 9 12 12
- CoverSym.left.image = images/coverSym.gif
-
- Fire.left.base = 40 -1 32 32
- Fire.left.image = images/fireLeft.gif
-
- Bunker.right.base = 365 20 52 40
- Bunker.right.image = images/bunker.gif
-
- Ammo.right.base = 8 14 36 12
- Ammo.right.image = images/coverNum.gif
-
- Flag.right.1.base = 8 43 11 15
- Flag.right.1.image = images/flag.gif
-
- Flag.right.2.base = 25 43 11 15
- Flag.right.2.image = images/flag.gif
-
- Tank.right.base = 371 25 40 30
- Tank.right.images = 1 3 images/tankR{0}.gif
-
- CoverNum.right.base = 17 9 12 12
- CoverNum.right.image = images/coverNum.gif
-
- Fire.right.base = -32 -1 32 32
- Fire.right.image = images/fireRight.gif
-
-
- Numpad.base = 422 2 76 76
- Numpad.up.image = images/numpadUp.gif
- Numpad.down.image = images/numpadDown.gif
-
- Explosion.base = -12 -17 64 64
- Explosion.image = images/explosion.gif
-
- Loader.base = 0 0 300 20
- Loader.fgcolor = #FFFF66
-
- Applet.fgcolor = #FFFFFF
- Applet.bgcolor = #336600
-
- # Applet.bgcolor = #809040
-
- #######
- # Game
-
- Ammo.left.start = 60 70 80 90 100
- Ammo.left.loop = 110 120 130 140 150
- Ammo.right.start = 100
- Score.bonus = 100
-
- Game.title = Tanky
-
- Status.format = {0,number,00} : {1,number,0000}
- Congratulation.format = Excellent! Score: {1,number,###0}
- GameOver.format = GAME OVER - Level: {0,number,0} Score: {1,number,###0}
-
- ##################
- # Debug & testing
-
- Start.level = 1