# Main properties file

Scene.base  = 0 0 500 80
Scene.image = images/scene.gif


Bunker.left.base  = 5 20 52 40
Bunker.left.image = images/bunker.gif

Ammo.left.base  = 8 14 36 12
Ammo.left.image = images/coverNum.gif

Tank.left.base   = 11 25 40 30
Tank.left.images = 1 3 images/tankL{0}.gif

CoverNum.left.base  = 11 9 12 12
CoverNum.left.image = images/coverNum.gif

CoverSym.left.base  = 11 9 12 12
CoverSym.left.image = images/coverSym.gif

Fire.left.base  = 40 -1 32 32
Fire.left.image = images/fireLeft.gif

Bunker.right.base  = 365 20 52 40
Bunker.right.image = images/bunker.gif

Ammo.right.base  = 8 14 36 12
Ammo.right.image = images/coverNum.gif

Flag.right.1.base  = 8 43 11 15
Flag.right.1.image = images/flag.gif

Flag.right.2.base  = 25 43 11 15
Flag.right.2.image = images/flag.gif

Tank.right.base   = 371 25 40 30
Tank.right.images = 1 3 images/tankR{0}.gif

CoverNum.right.base  = 17 9 12 12
CoverNum.right.image = images/coverNum.gif

Fire.right.base  = -32 -1 32 32
Fire.right.image = images/fireRight.gif


Numpad.base       = 422 2 76 76
Numpad.up.image   = images/numpadUp.gif
Numpad.down.image = images/numpadDown.gif

Explosion.base    = -12 -17 64 64 
Explosion.image   = images/explosion.gif

Loader.base    = 0 0 300 20
Loader.fgcolor = #FFFF66

Applet.fgcolor = #FFFFFF
Applet.bgcolor = #336600

# Applet.bgcolor = #809040

#######
# Game

Ammo.left.start  = 60 70 80 90 100
Ammo.left.loop   = 110 120 130 140 150
Ammo.right.start = 100
Score.bonus      = 100

Game.title = Tanky

Status.format         = {0,number,00} : {1,number,0000}
Congratulation.format = Excellent! Score: {1,number,###0}
GameOver.format       = GAME OVER - Level: {0,number,0} Score: {1,number,###0}

##################
# Debug & testing

Start.level = 1