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<MixVibes Config> // // This skin is designed for MixVibes DVS [and MixVIbes famyly products] // !!!Any reproduction of this skin without the permission of a member of the MixVIbes team, is strictly forbiden!!! // %INTERFACE//=================================================================================================================================== :NAME "MixVibes 6 DVS LCD Lite - vertical" :THEME "DJ" :AUTHOR "DJ SORIN" :VERSION "1.1.1" :DATECREATED "7/10/2004 2:34PM" :DATELASTMODIFIED "7/29/2004 4:11AM" :WEB "http://www.mixvibes.com" :EMAIL "sorin@mxivibes.com" :COMMENT "MixVibes Copyright (C) 1999-2004" %MAIN//======================================================================================================================================== :MAIN -1 -1 -1 -1 0 2 RGB(80,192,255) RGB(0,0,0) :MEDIABASE 0 0 0 0 0 0 RGB(200,215,215) RGB(0,0,0) :SEQUENCER 0 0 0 0 0 0 RGB(255,40,40) RGB(0,0,0) :FONT0 8 0 "Arial" //font normal :FONT1 7 0 "Arial" //small :FONT2 11 1 "ocraext" //large :FONT3 8 0 "Arial" //counter :FONT4 16 0 "Arial" //title :FONT5 9 1 "Arial" //Crossfader :FONT6 10 1 "Arial" //Crossfader :FONT7 10 1 "Arial" //Name :FONT8 16 1 "Arial" //ch %MEDIABASE//================================================================================================================================= :MEDIABASE 0 0 0 0 0 0 RGB(190,185,180) RGB(,,) :MEDIAVIEW 0 0 0 0 0 0 RGB(255,158,22) RGB(90,90,90) %SEQUENCER//================================================================================================================================= :SEQUENCER 0 0 0 0 4 0 RGB(190,185,180) RGB(,,) :SEQUENCERVIEW 0 0 0 0 0 0 RGB(255,158,22) RGB(90,90,90) %FILE//======================================================================================================================================== :FILE 0 0 0 0 0 0 RGB(190,185,180) RGB(90,90,90) :SELECTION 0 0 0 0 0 0 RGB(255,158,22) RGB(0,0,0) %EXPLORER//======================================================================================================================================== :EXPLORER 0 0 0 0 0 0 RGB(255,158,22) RGB(0,0,0) %AUTOBPM//=================================================================================================================================== :AUTOBPM 0 0 284 100 0 0 RGB(,,) RGB(,,)RGB(,,) :BITMAP 0 0 290 120 0 0 "back_autobpm.bmp" :COLORS 0 0 0 0 0 0 RGB(255,132,0)RGB(208,208,208) RGB(255,230,140) :WINDOW 10 20 265 65 0 0 RGB(,,) RGB(68,68,68) //:MOVE- 160 0 -1 -1 0 0 //:MOVESCROLL 180 0 -1 -1 #3004 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) //:MOVE+ 220 0 -1 -1 0 0 //:HORZ- 240 0 -1 -1 0 0 //:HORZSCROLL 260 0 -1 -1 #3004 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) //:HORZ+ 300 0 -1 -1 0 0 %EQUALIZER//================================================================================================================================== :EQUALIZER 8 10 340 100 0 0 RGB(90,90,90) RGB(57,57,61) :BITMAP 0 0 340 100 1 "back_eq.bmp" //:TEXT 50 7 100 15 0 RGB(,,) "EQUALIZER" :PRESET 20 54 45 1000 0 3 "preset" :EQON 35 25 -1 -1 0 "on / off equalizer" //:2CH 25 55 -1 -1 0 "2 channels update" :EQSLIDERS 75 22 -1 -1 #1001 1 RGB(40,40,40) RGB(10,10,10) RGB(100, 100, 100) :EQSLIDERSTEXT 70 81 17 14 0 1 RGB(198,198,198) RGB(,,) //:TEXT 35 75 40 12 0 RGB(128,128,128) "On / off" //:TEXT 290 75 40 12 0 RGB(128,128,128) "Link Ch." //:TEXT 80 75 56 12 0 RGB(128,128,128) "Preset" %VOLUME//==================================================================================================================================== :VOLUME 0 0 -1 -1 0 0 RGB(0,0,0) RGB(0,0,0) //:TEXT 0 0 700 33 0 RGB(228,228,228) "1 2 3 4 5 6 7 8 9" //:BITMAP 0 0 340 100 1 "back_vol.bmp" //:TEXT 32 79 50 14 0 RGB(128,128,128) "MAIN" //:TEXT 100 76 40 14 1 RGB(,,) "High" //:TEXT 102 80 60 14 1 RGB(128,128,128) "High Low" //:TREBLE 95 -1 -1 34 #1002 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer treble" //:BASS 135 40 -1 -1 #1002 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer bass" :MVTREB 1 17 -1 -1 #5001 RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer treble" :MVMID 1 42 -1 -1 #5001 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "sound mixer mid" :MVBASS 1 67 -1 -1 #5001 RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer bass" :MVTREBKILL 23 21 -1 -1 :MVMIDKILL 23 46 -1 -1 :MVBASSKILL 23 71 -1 -1 //:TEXT 203 80 65 14 1 RGB(128,128,128) "L Pan R" //:TEXT 200 60 10 16 0 RGB(128,128,128) "L" //:TEXT 255 60 10 16 0 RGB(128,128,128) "R" //:TEXT 305 80 180 14 1 RGB(128,128,128) "wav mic line REC." :LEVEL 50 17 4 50 3 "level" :LEVEL2 56 17 4 50 3 "level" :MVVOL 67 17 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "sound mixer wave" //:MVPAN 64 68 -1 -1 #3004 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer wave pan" //:MVVOLMUTE 125 78 -1 -1 0 :RECORDLEVEL 98 17 4 50 1 "sound mixer record level" :RECORDVOL 107 17 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer record" :RECORD 103 69 -1 -1 0 "sound mixer record" //:LEVELVUE 0 0 260 63 0 "level" //:LEVELWAVE 0 0 100 60 0 0 RGB(128,128,128) RGB(10,10,10) "level" // coordinates start at 0 // for the mixer :MAINVOL 8 17 -1 -1 #3001 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer main volume" :WAVE 36 17 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer wave" :MIC 65 17 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer microphone" :LINE 94 17 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer CD" :CD 122 17 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer cd" //:MIDI 160 19 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer midi" //:MVVOLMUTE 10 79 -1 -1 0 :WAVEMUTE 32 79 -1 -1 0 "sound mixer wave mute" :MICMUTE 61 79 -1 -1 0 "sound mixer microphone mute" :LINEMUTE 90 79 -1 -1 0 :CDMUTE 119 79 -1 -1 0 "sound mixer cd mute" //:MIDIMUTE 164 79 -1 -1 0 //:TEXT 436 5 20 14 1 RGB(,,) "rec." %VIS//========================================================================================================================================= :VIS 0 0 340 100 0 0 RGB(255,192,80) RGB(30,30,30) :BITMAP 0 0 340 100 1 "back_visualization.bmp" :STARTPLUGIN 23 30 -1 -1 0 0 "Start plugin" :STOPPLUGIN 23 50 -1 -1 0 0 "Stop plugin" :FULLSCREEN 23 70 -1 -1 0 0 "Full screen" //:DISPLAYMESSAGE 805 21 25 19 0 0 "Set message" :ISOUND 91 60 40 21 0 0 RGB(255,158,22) RGB(,,) "sound assign" :SCALE 151 60 40 21 0 0 RGB(255,158,22) RGB(,,) "window scale" :SELECTPLUGIN 91 25 100 190 0 0 RGB(255,158,22) RGB(,,) "select plugin" :FREQUENCE 204 9 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "frequence plugin" :INTENSITY 204 38 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "intensity plugin" :TEXTCOLOR 204 67 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "COLOR TEXT" :RED 263 9 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "RED" :GREEN 263 38 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "GREEN" :BLUE 263 67 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "BLUE" //:TEXT 684 24 110 12 0 RGB(,,) "R G B" //:TEXT 50 7 100 15 0 RGB(,,) "VISUALIZATION" //:TEXT 110 23 35 14 0 RGB(,,) "START" //:TEXT 180 23 35 14 0 RGB(,,) "STOP" //:TEXT 420 77 52 14 0 RGB(128,128,128) "intensity" //:TEXT 370 77 52 14 0 RGB(128,128,128) "frequnce" //:TEXT 544 24 110 12 0 RGB(,,) "F G C" //:TEXT 225 77 80 14 0 RGB(128,128,128) "< input scale> " //:TEXT 225 67 80 14 0 RGB(128,128,128) "select plugin" //:TEXT 835 23 40 14 0 RGB(,,) "Set Msg." //:TEXT 115 77 57 14 0 RGB(128,128,128) "full screen" %TABEFFECTS//============================================================================================================ :TABEFFECTS 0 0 0 30 6 0 RGB(192,192,192)RGB(192,192,192)RGB(192,192,192) :BITMAP 0 0 -1 -1 0 "back_effects.bmp" :SELECTOR 20 42 63 300 0 0 RGB(192,192,192) RGB(50,50,50) RGB(80,80,80) "effect selector" :VOL 87 41 -1 -1 #5004 0 RGB(10,10,10) RGB(50,50,50) RGB(128, 128, 128) "effect volume" :ON 116 46 -1 -1 0 0 RGB(50,50,50)RGB(50,50,50)RGB(50,50,50) "effect on/off" :POSITION 140 38 -1 -1 0 0 RGB(50,50,50) RGB(50,50,50) RGB(80,80,80) "effect position" :EFFECT 180 42 230 170 0 0 RGB(25,25,25) RGB(72,72,78) "effect settings" :INCPOS 20 14 -1 -1 "increase position" :DECPOS 41 14 -1 -1 "decrease position" :DELPOS 62 14 -1 -1 "delete position" :PRESET 183 11 125 80 0 0 RGB(255,255,255) RGB(0,0,0) :ADDPRESET 354 14 -1 -1 "add preset" :DELPRESET 380 14 -1 -1 "del preset" //:TEXT 55 60 46 16 0 RGB(128,128,128) "Position" //:TEXT 55 185 46 16 0 RGB(128,128,128) "volume" //:TEXT 55 95 46 16 0 RGB(128,128,128) "on/off" :STATIC 5 5 80 22 3 0 RGB(190,185,180) RGB(72,72,78) :SLIDER 80 5 97 20 #1000 0 :EDIT 185 5 40 22 1 0 RGB(255,255,255) RGB(192,192,192)RGB(0,0,0) :LIST 5 25 220 140 0 0 RGB(128,128,128) RGB(0,0,0) :SELECTLIST 5 5 -1 -1 :INITLIST 50 5 -1 -1 //:LISTDSP 5 25 210 120 0 0 RGB(128,128,128) RGB(0,0,0) //:SELECTDSP 5 5 35 15 //:INFODSP 40 5 35 15 //:STATICDSP 250 50 40 31 3 0 RGB(190,185,180) RGB(36,36,42) //:SLIDERDSP 290 50 75 31 #1000 0 //:EDITDSP 185 5 40 22 1 0 RGB(255,255,255) RGB(192,192,192)RGB(0,0,0) %SAMPLER//========================================================================================================== // option= number of channel // x= size for 1 channel // width= width total for the sampler rack // height= height for the sampler rack :SAMPLER 18 0 340 100 5 RGB(128,128,128) RGB(30,30,30) RGB(0,0,0) //:BITMAP 0 0 340 100 0 "back_sampler.bmp" :NAME 0 0 60 18 0 1 RGB(128,128,128) RGB(30,30,30) :VOL 4 25 -1 -1 #3001 "volume" :PITCHALL 21 25 -1 -1 #3001 "pitch" :LEVEL 0 28 2 49 3 "level" //:PAN 4 100 75 26 #1004 :PLAY 39 25 -1 -1 :LOOP 39 43 -1 -1 :ADD 39 61 -1 -1 :PITCHSELECT 39 79 -1 -1 //:PITCHSTATIC //:OUTBUTTON 341 14 -1 -1 :ACTIVE 10 79 -1 -1 %VINYL//================================================================================================================ :VINYL 0 0 400 100 0 0 RGB(255,255,255) RGB(255,255,255) :BITMAP 0 0 400 100 0 "back_vinyl.bmp" :NOISEVOL 45 27 -1 -1 #3001 "noise volume" :CRACKLEVOL 125 27 -1 -1 #3001 "crackle volume" :CRACKLEINT 155 27 -1 -1 #3001 "crackle volume" :SENSIBILTY 235 27 -1 -1 #3001 "scratch sensibility" :BRAKETIME 265 27 -1 -1 #3001 "brake time" //:WINDOW 255 27 -1 -1 #3001 "window interval in ms" :NOISEVOLST 42 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) :CRACKLEVOLST 122 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) :CRACKLEINTST 152 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) :SENSIBILTYST 226 78 25 10 1 0 RGB(255,132,0) RGB(68,68,68) :BRAKETIMEST 258 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) //:WINDOWST 245 78 27 10 1 0 RGB(255,132,0) RGB(68,68,68) :BRAKESTOP 310 38 -1 -1 :BACKMUTE 310 66 -1 -1 //:TEXT 414 2 60 18 1 RGB(128,128,128) "brake on stop" //:TEXT 414 30 60 18 1 RGB(128,128,128) "back mute" %RESO//================================================================================================================ :RESO 8 10 340 100 1 0 RGB(90,90,90) RGB(57,57,61) :BITMAP 0 0 340 100 0 "back_resonant.bmp" //---------------------------------------------------------------------------------------------------------------------- :LP 20 3 17 18 :LPVOL 27 22 -1 -1 #3001 :LPQ 54 22 -1 -1 #3001 :LPCUT 81 22 -1 -1 #3001 :LPVOLST 20 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :LPQST 45 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :LPCUTST 70 80 26 10 1 0 RGB(255,158,22) RGB(0,0,0) //---------------------------------------------------------------------------------------------------------------------- :HP 105 3 17 18 :HPVOL 112 22 -1 -1 #3001 :HPQ 139 22 -1 -1 #3001 :HPCUT 166 22 -1 -1 #3001 :HPVOLST 105 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :HPQST 130 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :HPCUTST 155 80 26 10 1 0 RGB(255,158,22) RGB(0,0,0) //---------------------------------------------------------------------------------------------------------------------- :4P 190 3 17 18 :4PVOL 197 22 -1 -1 #3001 :4PQ 224 22 -1 -1 #3001 :4PCUT 251 22 -1 -1 #3001 :4PSWEEP 278 22 -1 -1 #3001 :4PFREQ 305 22 -1 -1 #3001 :4PVOLST 190 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :4PQST 210 80 20 10 1 0 RGB(255,158,22) RGB(0,0,0) :4PCUTST 234 80 28 10 1 0 RGB(255,158,22) RGB(0,0,0) :4PSWEEPST 265 80 28 10 1 0 RGB(255,158,22) RGB(0,0,0) :4PFREQST 293 80 27 10 1 0 RGB(255,158,22) RGB(0,0,0) %GAIN//============================================================================================================== :GAIN 0 0 400 100 0 0 RGB(255,255,255) RGB(255,255,255) :BITMAP 0 0 400 100 0 "back_gain.bmp" //---------------------------------------------------------------------------------------------------------------------- :AGC 10 77 -1 -1 :AGCTHRESOLD 35 27 -1 -1 #3001 "Auto gain thresold" :AGCATTACK 70 27 -1 -1 #3001 "Auto gain attack" :AGCRELEASE 105 27 -1 -1 #3001 "Auto gain release" :AGCTHRESOLDST 26 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) :AGCATTACKST 50 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) :AGCRELEASEST 83 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) //---------------------------------------------------------------------------------------------------------------------- :COMP 134 77 -1 -1 :COMPTHRESOLD 157 27 -1 -1 #3001 "compressor thresold" :COMPATTACK 192 27 -1 -1 #3001 "compressor atttack" :COMPRELEASE 227 27 -1 -1 #3001 "compressor release" :COMPRATIO 262 27 -1 -1 #3001 "compressor ratio" :COMPGAIN 297 27 -1 -1 #3001 "compressor gain" :COMPTHRESOLDST 154 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) :COMPATTACKST 181 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) :COMPRELEASEST 216 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) :COMPRATIOST 261 78 30 10 1 0 RGB(255,132,0) RGB(68,68,68) :COMPGAINST 300 78 15 10 1 0 RGB(255,132,0) RGB(68,68,68) //---------------------------------------------------------------------------------------------------------------------- :LIM 330 77 -1 -1 :LIMTHRESOLD 357 27 -1 -1 #3001 "limiter thresold" :LIMTHRESOLDST 349 78 20 10 1 0 RGB(255,132,0) RGB(68,68,68) %REMOTECONTROL//======================================================================================================= :REMOTECONTROL 0 0 260 100 RGB(90,90,90) RGB(0,0,0) :RCNO 0 10 10 10 "No" :RC1 20 10 10 10 "1" :RC2 30 10 10 10 :RC3 40 10 10 10 :RC4 50 10 10 10 :RC5 60 10 10 10 :RC6 70 10 10 10 :RC7 80 10 10 10 :RC8 90 10 10 10 :RC9 100 10 10 10 "9" :RC10 110 10 10 10 "10" :RCALL 130 10 10 10 "all" :RCNOLOCAL 150 10 10 10 "no local" %CROSSFADER//================================================================================================================================ :CROSSFADER 0 0 215 100 1 0 RGB(0,0,0) RGB(0,0,0) :BITMAP 0 0 215 100 0 "back_crossfader.bmp" //:TEXT 50 7 100 15 0 RGB(,,) "CROSSFADER" :CROSSVOL 11 43 -1 -1 #1000 0 RGB(0,0,0) RGB(10,10,10) RGB(128, 128, 128) //:CROSSCHA 25 65 -1 -1 0 6 RGB(255,50,0) "Select mixer for crossfader A" //:CROSSCHB 135 65 -1 -1 0 6 RGB(255,50,0) "Select mixer for crossfader B" //:AUTOB 357 45 -1 -1 0 6 "Auto CrossFading A->B" //:AUTOA 100 45 -1 -1 0 6 "Auto CrossFading B->A" :AUTOMATCHB 183 75 -1 -1 0 6 RGB(80,80,80) "Auto Matching pitch A=B" :AUTOMATCHA 11 75 -1 -1 0 6 RGB(80,80,80) "Auto Matching pitch B=A" //:TEXT 440 40 70 10 0 RGB(130,130,130) "A > B A = B" //:TEXT 699 40 70 10 0 RGB(130,130,130) "B = A B > A" //:TEXT 252 40 30 10 0 RGB(,,) "A < B" //:TEXT 743 40 30 10 0 RGB(,,) "A > B" //:FADETYPE 75 65 -1 -1 0 0 RGB(255,50,0) "Type crossfade" //:TEXT 35 77 55 14 0 RGB(110,110,110) "fade type" //:UPDATE 445 55 18 18 "Update mixer channel volume" //:TEXT 425 77 55 12 0 RGB(110,110,110) "update vol" //:BEATMATCHING 795 21 25 19 "Enable beatmatching" //:TEXT 825 25 70 14 0 RGB(,,) "Beatmatching" //:BORDER 435 7 340 48 RGB(,,)RGB(,,) //:BORDER 435 7 340 48 RGB(255,255,255) //:CROSSEQON 167 31 -1 -1 0 //:CROSSTREB 200 30 -1 -1 #1000 RGB(,,)RGB(255,55,55)RGB(,,) //:CROSSMID 200 50 -1 -1 #1000 RGB(,,)RGB(255,55,55)RGB(,,) //:CROSSBASS 200 70 -1 -1 #1000 RGB(,,)RGB(255,55,55)RGB(,,) //:CROSSTREBGROUP 300 31 -1 -1 0 //:CROSSMIDGROUP 300 51 -1 -1 0 //:CROSSBASSGROUP 300 71 -1 -1 0 //:CrossCh 185 70 -1 -1 //:JOGA 70 3 60 60 1 0 //:JOGB 157 33 60 60 1 0 //:PITCHBENDA 100 5 20 50 #101 0 //:PITCHBENDB 850 5 20 50 #101 0 //:MOVEA0+ 2 10 20 20 //:MOVEA1+ 24 10 20 20 //:MOVEA2+ 46 10 20 20 //:MOVEA4+ 68 10 20 20 //:MOVEA0- 90 10 20 20 //:MOVEA1- 112 10 20 20 //:MOVEA2- 134 10 20 20 //:MOVEA4- 156 10 20 20 //:MOVEB0+ 820 10 20 20 //:MOVEB1+ 844 10 20 20 //:MOVEB2+ 866 10 20 20 //:MOVEB4+ 888 10 20 20 //:MOVEB0- 910 10 20 20 //:MOVEB1- 932 10 20 20 //:MOVEB2- 954 10 20 20 //:MOVEB4- 976 10 20 20 %MIXER//============================================================================================================ :MIXER 1 0 5 5 0 0 RGB(0,0,0) RGB(0,0,0) // option 1 : screw //:BITMAP 0 0 -1 -1 1 "back_channel_all.bmp" :CHANNEL 5 5 500 250 0 -1 RGB(255,255,255) RGB(68,68,68) //:COUNTER 0 380 0 0 0 3 RGB(255,0,0) RGB(10,10,10) "counter" //:DJNAME 24 1 0 0 0 4 RGB(245,65,65) RGB(10,10,10) "my Dj Name" %CHANNEL//============================================================================================================ :BITMAP 0 0 -1 -1 0 "back_channel_lite.bmp" :CH 91 12 16 22 0 8 RGB(208,208,208)RGB(28,28,28)RGB(255,132,0) "Channel Number" :WAVESONG 45 165 412 29 2 0 RGB(208,208,208)RGB(68,68,68) RGB(68,68,68) :WAVEFRAME 11 38 478 95 3 3 RGB(208,208,208)RGB(68,68,68) RGB(68,68,68) //:SLAVE 4 27 16 20 0 RGB(128,128,128) RGB(220,235,235) RGB(70,70,70) "Slave" //:TEXT 427 110 25 14 1 RGB(100,100,100) "mon." //:OUT 310 0 35 35 0 1 RGB(40,40,40) RGB(40,40,40) RGB(40,40,40) "Output Sound-card" //:TEXT 428 76 25 14 1 RGB(100,100,100) "out" //:BORDER 60 14 200 66 0 RGB(..) RGB(..) :NAME 136 19 270 16 #20 7 RGB(208,208,208)RGB(21,21,21) "Track Name" //:TEXT 50 70 48 16 0 RGB(255,220,50) "TRACK" //:TRACK 80 15 36 14 0 0 RGB(,,) RGB(255,,) "Track Number" :TIMEPAST 20 136 93 21 #300 4 RGB(208,208,208)RGB(21,21,21) RGB(100,10,10) "Past Time" :TIME 145 136 90 21 #301 4 RGB(255,132,0)RGB(21,21,21) RGB(100,10,10) "Remaining Time" :BPM 250 138 55 21 1 4 RGB(208,208,208)RGB(21,21,21) "BPM" //:BPMAVG 320 140 62 21 1 4 RGB(208,208,208)RGB(21,21,21) "Average BPM" //:BPMCUR 208 80 37 15 1 5 RGB(255,192,80) RGB(0,0,0) "Current BPM" //:TEXT 120 70 48 16 0 RGB(71,86,58) "FRAME" //:FRAMETEXT 275 76 40 14 2 1 RGB(,,) RGB(255,158,22) "Frame Lenght" //:PLAYBAR 35 131 -1 -1 #9000 2 RGB(,,) RGB(255,158,22) RGB(230,140,0) "Playbar" :BACK 171 207 -1 -1 0 "Backward Skip" :FWD 199 207 -1 -1 0 "Forward Skip" //:TRACKSPIN 16 111 17 17 #10 "track spin" :TRACKSPIN+ 171 226 -1 -1 #10 "Track Search Previous" :TRACKSPIN- 199 226 -1 -1 #10 "Track Search Next" //:TEXT 15 80 35 14 1 RGB(0,0,0) "Repeat" //:LOOP 71 8 -1 -1 0 "Repeat" //:TEXT 25 7 30 14 1 RGB(100,100,100) "state" //:TEXT 25 23 30 14 1 RGB(100,100,100) "repeat" //:TEXT 20 47 25 14 1 RGB(0,0,0) "OPEN" //:LOOPTRAX 200 115 53 23 "Export Frame To Looptrax" :CUE 19 207 -1 -1 0 "Stop / Cue" //:CUE 149 194 48 36 0 "Stop / Cue" :PLAYPAUSE 95 207 -1 -1 0 "Play / Pause" //:PLAYPAUSE 213 194 -1 -1 0 "Play / Pause" //:DISPLAY 298 55 -1 -1 0 "Wave Display" //:AUTOBPM 298 56 -1 -1 0 :STATE 118 140 -1 -1 0 "Play State" :ADD 437 7 -1 -1 0 "Quick Load" :REVERSE 249 226 -1 -1 1 "Loop Reversed Frame" :FRAME 269 226 -1 -1 1 "Loop Frame" :BEAT0 294 226 -1 -1 "frame with 1/2 Beat" :BEAT1 313 227 -1 -1 "frame with 1 Beat" :BEAT2 332 227 -1 -1 "frame with 2 Beat" :BEAT4 351 227 -1 -1 "frame with 4 Beat" :BEAT8 370 227 -1 -1 "frame with 8 Beat" :BEAT16 389 227 -1 -1 "frame with 16 Beat" //:TEXT 137 155 45 14 1 RGB(128,128,128) "0.5 1 " //:TEXT 182 155 45 14 1 RGB(128,128,128) "2 4 " //:TEXT 227 155 45 14 1 RGB(128,128,128) "8 16" //:BITMAP 412 95 7 140 0 "level_border.bmp " :LEVEL 106 14 300 4 2 "level" //:LEVEL2 385 177 108 6 2 "level" //:LEVELBAND 100 5 60 50 3 "level" //:LEVELVUE 0 0 260 63 0 "level" //:LEVELWAVE 0 0 260 63 0 "level" :OUTBUTTON 459 143 -1 -1 //:MONITOR 427 39 -1 -1 0 "Phomes Monitor" //:VOL 475 71 -1 -1 #1001 0 "Volume" //:PAN 417 152 -1 -1 #1000 0 "Pan" //:TEXT 112 380 80 14 1 RGB(,,) "L R" //:TEXT 112 380 80 14 1 RGB(,,) "Pan" :LOOPABA 427 207 -1 -1 0 "Loop in" :LOOPABB 455 207 -1 -1 0 "Loop out" :LOOPABR 427 229 -1 -1 0 "Reloop" //:TEXT 4 267 110 12 1 RGB(0,0,0) "Loop In / Out - Reloop" //_________________________________________EQUALIZER____________________________________________________ // x y w h font color text //:TEXT 363 76 24 14 1 RGB(,,) "direct" //:TEXT 388 86 24 14 1 RGB(,,) "mute" //:TEXT 237 288 20 14 1 RGB(,,) "Gain" //:TEXT 326 145 20 14 1 RGB(128,128,128) "high" //:TEXT 326 182 20 14 1 RGB(128,128,128) "med" //:TEXT 326 219 20 14 1 RGB(128,128,128) "low" //:DIRECT 375 7 -1 -1 0 "Direct mode" //:GAIN 427 71 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Gain" //:GAINSTATIC 260 275 30 12 0 0 RGB(,,) RGB(255,158,22) //:GAINMEDIASTATIC 230 275 30 12 0 0 RGB(,,) RGB(255,158,22) //:TREB 427 103 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Treble" //:MID 427 133 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Mid" //:BASS 427 167 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Bass" //:MUTE 454 84 -1 -1 0 "mute" //:KTREB 454 116 -1 -1 0 "killer treb" //:KMID 454 148 -1 -1 0 "killer mid" //:KBASS 454 180 -1 -1 0 "killer bass" //:KMIDKNOB 365 208 34 34 #1 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Kill knob: mid" //:KTREBKNOB 365 168 34 34 #1 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Kill knob: treb" //:KBASSKNOB 365 248 34 34 #1 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Kill knob: bass" //_________________________________________Fin EQUALIZER____________________________________________________ //:VOICE 275 328 18 11 0 "voice removal" //:TEXT 6 42 34 14 1 RGB(128,128,128) "eff 1" //:TEXT 41 42 34 14 1 RGB(128,128,128) "eff 2" //:TEXT 76 42 34 14 1 RGB(128,128,128) "eff 3" //:EFFECTS1 343 166 -1 -1 0 "effects 1" //:EFFECTS2 366 166 -1 -1 0 "effects 2" //:EFFECTS3 389 166 -1 -1 0 "effects 3" //:EFFECTSVOL1 342 183 -1 -1 #3001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "effect volume 1" //:EFFECTSVOL2 365 183 -1 -1 #3001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "effect volume 2" //:EFFECTSVOL3 388 183 -1 -1 #3001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "effect volume 3" //:BORDER 110 240 80 115 //:TEXT 120 255 63 14 1 RGB(0,0,0) "HP LP" //:TEXT 140 270 23 14 1 RGB(0,0,0) "vol" //:TEXT 140 300 23 14 1 RGB(0,0,0) "cut" //:TEXT 140 330 23 14 1 RGB(0,0,0) "q" //:HPENABLE 83 353 11 11 0 "High pass resonator on/off" //:HPGAIN 69 366 16 16 #1000 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "high pass gain" //:HPCUTOFF 97 366 16 16 #1000 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "high pass cutoff" //:HPQ 125 366 16 16 #1000 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "high pass Q" //:LPENABLE 291 354 11 11 0 "Low pass resonator on/off" //:LPGAIN 305 366 16 16 #1000 0 RGB(0,0,0) RGB(0,0,0) RGB(255,0,0) "low pass gain" //:LPCUTOFF 277 366 16 16 #1000 0 RGB(0,0,0) RGB(0,0,0) RGB(255,0,0) "low pass cutoff" //:LPQ 250 366 16 16 #1000 0 RGB(0,0,0) RGB(0,0,0) RGB(255,0,0) "low pass Q" //:TEMPOCHANGE 339 228 29 157 #1003 0 "tempo change (master tempo)" //:PITCHCHANGE 285 60 25 141 #1003 0 "pitch shifting" //:PITCHSLIDER 294 50 -1 -1 #1003 0 "speed slider" //:PITCHALL 403 71 -1 -1 #1003 0 "speed/mt/pitch slider" :PITCHSTATIC 325 138 50 21 1 4 RGB(208,208,208)RGB(21,21,21) "speed/mt/pitch" //:PITCH 359 368 39 10 #0103 0 RGB(196,229,249)RGB(19,38,50) "speed" //:PITCHSELECT 387 39 -1 -1 0 "speed/mt/pitch select" //:TEXT 243 202 110 14 0 RGB(100,100,100) "tempo pitch speed" //:TEMPOCHANGETEXT 380 367 25 10 1 0 RGB(220,235,235) RGB(,,) //:PITCHCHANGETEXT 279 225 30 15 1 5 RGB(255,40,40) RGB(,,) //:TEXT 265 80 45 14 1 RGB(0,0,0) "Pitch - / +" :PITCHBUTTON+ 384 141 -1 -1 0 0 RGB(0,0,0) RGB(0,0,128) "pitch -" :PITCHBUTTON- 416 141 -1 -1 0 0 RGB(0,0,0) RGB(0,0,128) "pitch +" :PITCHRESET 400 141 -1 -1 0 "reset speed" //:TEXT 42 21 47 14 1 RGB(128,128,128) "Reset/Fade" //:RESETSPEED 444 3 18 18 0 "reset speed (fade)" //:PITCHBEND 165 227 -1 -1 #3002 1 RGB(0,0,0) RGB(266,0,0) RGB(26,26,26) "pitch bend" //:JOG 140 152 -1 -1 #1002 0 "jog wheel" :WHEEL 8 164 32 32 0 0 "jog wheel" :SCRATCH 460 164 -1 -1 0 0 "scratch" //:TEXT 92 127 23 14 1 RGB(100,100,100) "speed" //:TEXT 10 127 23 14 1 RGB(100,100,100) "vol" //:FADEVOL 395 187 -1 -1 0 "fade vol" //:FADESPEED 419 187 -1 -1 0 "fade speed" //:FADEPAN 444 187 -1 -1 0 "fade pan" //:FADEGEN 305 120 25 20 0 "fade generator" //:FADEPERCENT 252 205 30 30 0 RGB(0,0,0) RGB(0,0,0) RGB(255,0,0) "fade percentage" //:FADEREPEAT 262 190 10 10 0 "fade repeat" //:FADEPLAY 300 190 10 10 0 "fade play state" //:TEXT 72 133 50 14 1 RGB(0,0,0) "Fade Type" //:FADETYPESPIN 387 221 -1 -1 0 "fade type" //:FADEACTIONSPIN 310 246 50 20 0 "fade action" //:FADETIMESPIN 250 136 50 20 0 "fade time in sec" //:BORDER 65 2 70 35 RGB(100,100,100) //:TEXT 60 85 45 14 1 RGB(0,0,0) "Locations:" //:TEXT 110 85 10 14 1 RGB(0,0,0) "1." //:TEXT 140 85 10 14 1 RGB(0,0,0) "2." //:TEXT 170 85 10 14 1 RGB(0,0,0) "3." //:TEXT 200 85 10 14 1 RGB(0,0,0) "4." //:TEXT 230 85 10 14 1 RGB(0,0,0) "5." :LOCATION1 249 207 -1 -1 0 0 RGB(0,0,0) "location 1" :LOCATION2 269 207 -1 -1 0 0 RGB(0,0,0) "location 2" :LOCATION3 289 207 -1 -1 0 0 RGB(0,0,0) "location 3" :LOCATION4 309 207 -1 -1 0 0 RGB(0,0,0) "location 4" :LOCATION5 329 207 -1 -1 0 0 RGB(0,0,0) "location 5" :LOCATION6 349 207 -1 -1 0 0 RGB(0,0,0) "location 6" :LOCATION7 369 207 -1 -1 0 0 RGB(0,0,0) "location 7" :LOCATION8 389 207 -1 -1 0 0 RGB(0,0,0) "location 8" //:SELTEFFECT 454 153 -1 -1 //:SELEFFECTBMP1 448 180 -1 -1 //led for displaying effect 1 //:SELEFFECTBMP2 448 197 -1 -1 //led for displaying effect 2 //:SELEFFECTBMP3 448 214 -1 -1 //led for displaying effect 3 //:SELEFFECTCMD1 455 68 -1 -1 //button command effect 1 //:SELEFFECTCMD2 455 95 -1 -1 //button command effect 2 //:SELEFFECTCMD3 455 122 -1 -1 //button command effect 3 //:USER1 423 188 -1 -1 0 "user bank 1" //:USER2 447 188 -1 -1 0 "user bank 2" //:USER3 423 205 -1 -1 0 "user bank 3" //:USER4 447 205 -1 -1 0 "user bank 4" //:USER5 423 222 -1 -1 0 "user bank 5" //:USER6 447 222 -1 -1 0 "user bank 6" :SENDSAMPLER 423 222 -1 -1 0 "send frame to sampler" :ADDSAMPLER 447 222 -1 -1 0 "add frame to sampler" //:NOISE 215 40 0 0 //:CRACKLE 235 40 0 0 :TABEFFECTS 30 250 441 254 0 0 RGB(0,200,0) RGB(0,0,0) RGB(100,0,100) %BITMAPDEF//============================================================================================================ :BMDirectory "MvDVS_LCD" // define in which realtive path bitmaps are (ex. "\Program Files\Mixvibes Pro\Bitmap\") //_______________________________________________________________________________________________________________ //________________________________________________ CHANNEL ______________________________________________________________ //channel _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMCue "b_cue_off.bmp" "b_cue_on.bmp" // button cue :BMCueSet "b_cueset_off.bmp" "b_cueset_on.bmp" // button cue when you can set the cue point :BMPlayPause "b_playpause_off.bmp" "b_playpause_on.bmp" // play/pause button //:BMPlayPause "pl1.bmp" "pl2.bmp" // play/pause button //:BMPlay //:BMStop :BMAdd "b_open_off.bmp" "b_open_on.bmp" :BMPlayState "b_state_off.bmp" "b_state_on.bmp" RGB(255,0,255) // green led (all others green led if not defined will be set with this bitmap) :BMLoop "button_small_off.bmp" "button_small_on_red.bmp" //:BMWave "button_wave_off.bmp" "button_wave_on.bmp" :BMAutoBpmCount "button_autobpm_off.bmp" "button_autobpm_on.bmp" //:BMVoice "off.bmp" "on.bmp" //:BMLootrax "looptrax.bmp" "looptraxon.bmp" :BMPlayBar "playbar_mobile.bmp" "playbar_limit.bmp" "playbar_back.bmp" RGB(255,0,255) :BMBack "b_skip_prev_off.bmp" "b_skip_prev_on.bmp" :BMUp "b_skip_next_off.bmp" "b_skip_next_on.bmp" :BMTrkDn "b_track_prev_off.bmp" "b_track_prev_on.bmp" :BMTrkUp "b_track_next_off.bmp" "b_track_next_on.bmp" :BMBeatReverse "b_reverse_off.bmp" "b_reverse_on.bmp" :BMFrame "b_beatloop_off.bmp" "b_beatloop_on.bmp" :BMBeat0 "b_loop05_off.bmp" "b_loop05_on.bmp" :BMBeat1 "b_loop1_off.bmp" "b_loop1_on.bmp" :BMBeat2 "b_loop2_off.bmp" "b_loop2_on.bmp" :BMBeat4 "b_loop4_off.bmp" "b_loop4_on.bmp" :BMBeat8 "b_loop8_off.bmp" "b_loop8_on.bmp" :BMBeat16 "b_loop16_off.bmp" "b_loop16_on.bmp" :BMLoopABA "b_loopab_a_off.bmp" "b_loopab_a_on.bmp" :BMLoopABB "b_loopab_b_off.bmp" "b_loopab_b_on.bmp" :BMLoopABR "b_loopab_r_off.bmp" "b_loopab_r_on.bmp" //:BMLoopABA "button_loopaba2_off.bmp" "button_loopaba2_on.bmp" //:BMLoopABB "button_loopabb2_off.bmp" "button_loopabb2_on.bmp" //:BMLoopABR "button_loopab2_off.bmp" "button_loopab2_on.bmp" :BMLoc1 "b_loc1_off.bmp" "b_loc1_on.bmp" :BMLoc2 "b_loc2_off.bmp" "b_loc2_on.bmp" :BMLoc3 "b_loc3_off.bmp" "b_loc3_on.bmp" :BMLoc4 "b_loc4_off.bmp" "b_loc4_on.bmp" :BMLoc5 "b_loc5_off.bmp" "b_loc5_on.bmp" :BMLoc6 "b_loc6_off.bmp" "b_loc6_on.bmp" :BMLoc7 "b_loc7_off.bmp" "b_loc7_on.bmp" :BMLoc8 "b_loc8_off.bmp" "b_loc8_on.bmp" :BMMonitor "b_monitor_off.bmp" "b_monitor_on.bmp" :BMMute "b_mute_off.bmp" "b_mute_on.bmp" // red led (all others red led if not defined will be set with this bitmap) //:BMOutput "bass.bmp" "bass1.bmp" "bassback2.bmp" RGB(255,255,255) :BMOutButton "b_out_off.bmp" :BMSliderVe "sl_mobile_off.bmp" "sl_mobile_on.bmp" "sl_volume_off.bmp" RGB(255,0,255) :BMSliderHo "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "cross_pan_back.bmp" RGB(255,0,255) // pan :BMDirect "button_direct_off.bmp" "button_direct_on.bmp" :BMKill "b_killmid_off.bmp" "b_killmid_on.bmp" RGB(255,0,255) :BMGain "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "k_gain_off.bmp" RGB(255,0,255) :BMBass "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "k_bass_off.bmp" RGB(255,0,255) :BMMid "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "k_mid_off.bmp" RGB(255,0,255) :BMTreb "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "k_treb_off.bmp" RGB(255,0,255) :BMEffects "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEffVol "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) //:BMHPEnable "26.bmp" "o26.bmp" RGB(255,0,255) //:BMHPGain "voff.bmp" "von.bmp" "28.bmp" RGB(50,50,50) //:BMHPQ "voff.bmp" "von.bmp" "28.bmp" RGB(50,50,50) //:BMHPCutoff "voff.bmp" "von.bmp" "28.bmp" RGB(50,50,50) //:BMLPEnable "27.bmp" "o27.bmp" RGB(255,0,255) //:BMLPGain "voff.bmp" "von.bmp" "29.bmp" RGB(50,50,50) //:BMLPQ "voff.bmp" "von.bmp" "29.bmp" RGB(50,50,50) //:BMLPCutoff "voff.bmp" "von.bmp" "29.bmp" RGB(50,50,50) :BMJog "button_jog.bmp" "button_jog.bmp" "w_jog.bmp" RGB(255,255,255) :BMScratch "b_vinylmode_off.bmp" "b_vinylmode_on.bmp" RGB(255,0,255) :BMPitch+ "b_speed-_lite_off.bmp" "b_speed-_lite_on.bmp" :BMPitch- "b_speed+_lite_off.bmp" "b_speed+_lite_on.bmp" :BMPitchReset "b_speedreset_lite_off.bmp" "b_speedreset_lite_on.bmp" RGB(255,0,255) //:BMResetSpeed "15.bmp" "o15r.bmp" RGB(255,0,255) //:BMPitchBend "cross_volsl.bmp" "cross_volsl_on.bmp" "cross_volback2_v2.bmp" RGB(255,0,255) //:BMPitchSlider "vol_volsl2.bmp" "vol_volsl2_on.bmp" "pitch_volback2.bmp" RGB(255,0,255) :BMPitch "sl_mobile_off.bmp" "sl_mobile_on.bmp" "sl_speed_off.bmp" RGB(255,0,255) :BMSelectPitch "b_speedselect.bmp" //:BMTempoChange "slideVOL_on.bmp" "slideVOL_on.bmp" "21.bmp" RGB(255,0,255) //:BMPitchChange "slideVOL_off.bmp" "slideVOL_on.bmp" "ON 08.bmp" RGB(255,0,255) //:BMFadeVol "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) //:BMFadeSpeed "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMFadePan "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) //:BMFade //:BMFadePlay //:BMFadeRepeat :BMTFade1 "button_fade1.bmp" //(linear increment) :BMTFade2 "button_fade2.bmp" //(linear decrement) :BMTFade3 "button_fade3.bmp" //(linear up/down) :BMTFade4 "button_fade4.bmp" //(linear down/up) :BMTFade5 "button_fade5.bmp" //(sinus increment) :BMTFade6 "button_fade6.bmp" //(sinus up/down) :BMTFade7 "button_fade7.bmp" //(sinus decrement) :BMTFade8 "button_fade8.bmp" //(exponentiel down/up) :BMTFade9 "button_fade9.bmp" //(exponentiel increment) :BMTFade10 "button_fade10.bmp" //(exponentiel decrement) :BMSelEffect "b_sel_rotate.bmp" RGB(255,0,255) //select effect 2 icons on/off :BMSelEffectBmp "b_sel_led.bmp" RGB(255,0,255) //led (2*5 icons) :BMSelEffectCmd "b_123.bmp" RGB(255,0,255) //command (2*5 icons) :BMUser "button_user.bmp" :BMWaveFrame "waveview_back.bmp" :BMWaveLoc "locations_view.bmp" RGB(255,0,255) //:BMNoise "button_small.bmp" //:BMCrackle "button_small.bmp" // _____________________________________________________________________________________________________________________ // ______________________________________________________CROSSFADER_______________________________________________________________ //crossfader _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMSliderCross "sl_cross_mobile_off.bmp" "sl_cross_mobile_on.bmp" "sl_cross.bmp" RGB(255,0,255) // cross volume :BMCrossBA "new.bmp" :BMCrossAB "new.bmp" :BMCrossEq "cross_volsl.bmp" "cross_volsl_on.bmp" "cross_volback2_v2.bmp" RGB(255,0,255) //define the bitmaps for slider :BMCrossEqGroup "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) // define the bitmaps for led group :BMMatchB "button_matchab_off.bmp" "button_matchab_on.bmp" :BMMatchA "button_matchba_off.bmp" "button_matchba_on.bmp" :BMUpdateVol "new.bmp" :BM3BandEq "button_small.bmp" RGB(255,0,255) :BMCrossCh "button_crossch.bmp" RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16 :BMCrossType "button_crosstype.bmp" //crossfader curve //:BMBeatMatching "03.bmp" "O03.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // ______________________________________________________ MAIN VOLUME _______________________________________________________ //main volume _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMMainVol "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMMixerMute "b_killmid_off.bmp" "b_killmid_on.bmp" RGB(255,0,255) :BMMainPan "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMVolEq "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) //:BMVolEqKill "button_small_off.bmp" "button_small_on_red.bmp" RGB(255,0,255) :BMVolSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMRecordWave "b_killmid_off.bmp" "b_killmid_on.bmp" RGB(255,0,255) :BMVol1 "back_vol1.bmp" :BMVol2 "back_vol2.bmp" "back_vol2.bmp" :BMVol3 "back_vol3.bmp" :BMVol4 "back_vol4.bmp" // _____________________________________________________________________________________________________________________ // ______________________________________________________ EQUALIZATION _______________________________________________________________ //equalization _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMEqOn "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEq2ch "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEqSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // ________________________________________________________ TAB EFFECTS _____________________________________________________________ //tab effects _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMEffIncPos "button_poz_dec.bmp" :BMEffDecPos "button_poz_inc.bmp" :BMEffDelPos "button_poz_del.bmp" :BMAddPreset "button_preset_add_off.bmp" "button_preset_add_on.bmp" :BMDelPreset "button_preset_del_off.bmp" "button_preset_del_on.bmp" :BMTabEffVol "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_effvol_back.bmp" RGB(255,0,255) :BMTabEffOn "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMTabEff "button_position.bmp" RGB(255,0,255) :BMTabEffSlider "cross_volsl.bmp" "cross_volsl_on.bmp" "cross_volback2_v2.bmp" RGB(255,0,255) :BMLfo "button_lfo2.bmp" //5 bitmaps for lfo list : sinus, triangle, ramp, square, random :BMFilter "button_filter2.bmp" //4 bitmaps for filter list : low pass, high pass, band pass, band stop :BMTabEffSelectList "button_eff_sel_off.bmp" "button_eff_sel_on.bmp" :BMTabEffInitList "button_eff_init_off.bmp" "button_eff_init_on.bmp" :BMTabEffConfig "button_eff_cfg_off.bmp" "button_eff_cfg_on.bmp" // _____________________________________________________________________________________________________________________ // _______________________________________________________ VISUALIZATION ______________________________________________________________ //visualization _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMVisFreq "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVisInt "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVisText "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVisRed "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVisGreen "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVisBlue "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMStartPlugin "button_small_off.bmp" "button_small_on.bmp" :BMStopPlugin "button_small_off.bmp" "button_small_on.bmp" :BMPluginFS "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255)//(full screen) //:BMPluginMsg "fadeb.bmp" "fadebon.bmp" //(display text) // _____________________________________________________________________________________________________________________ // ____________________________________________________ RESONANT FILTERS _________________________________________________________________ //Resonant filters _____________________________________________________________________________________________________________________ :BMResoSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMResoButton "button_small.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // ____________________________________________________ VINYL _________________________________________________________________ //vinyl _____________________________________________________________________________________________________________________ :BMScratching "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMBrakeStop "button_small.bmp" RGB(255,0,255) :BMBackMute "button_small.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // ____________________________________________________ AUTO GAIN_________________________________________________________________ //Auto-gain _____________________________________________________________________________________________________________________ :BMAgcSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMCompSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMLimSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMAgc "button_small.bmp" RGB(255,0,255) :BMComp "button_small.bmp" RGB(255,0,255) :BMLim "button_small.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // _________________________________________________________ SAMPLER ____________________________________________________________ //Sampler _____________________________________________________________________________________________________________________ :BMSamplerPlay "button_smp_play.bmp" :BMSamplerLoop "button_smp_loop.bmp" :BMSamplerAdd "button_smp_open.bmp" :BMSamplerVol "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMSamplerPitch "mnv_volsl.bmp" "mnv_volsl_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMSamplerSelectPitch "button_smpselect.bmp" //:BMSamplerPan "slide_pan.bmp" "slide_pan_on.bmp" "bend_back.bmp" RGB(255,0,255) //:BMSamplerLevel "test2.bmp" // _____________________________________________________________________________________________________________________ // ________________________________________________________ REMOTE _____________________________________________________________ //Remote _____________________________________________________________________________________________________________________ :BMRCNo "remoteoff.bmp" "remoteon.bmp" :BMRC1 "remoteoff.bmp" "remoteon.bmp" :BMRC2 "remoteoff.bmp" "remoteon.bmp" :BMRC3 "remoteoff.bmp" "remoteon.bmp" :BMRC4 "remoteoff.bmp" "remoteon.bmp" :BMRC5 "remoteoff.bmp" "remoteon.bmp" :BMRC6 "remoteoff.bmp" "remoteon.bmp" :BMRC7 "remoteoff.bmp" "remoteon.bmp" :BMRC8 "remoteoff.bmp" "remoteon.bmp" :BMRC9 "remoteoff.bmp" "remoteon.bmp" :BMRC10 "remoteoff.bmp" "remoteon.bmp" :BMRCAll "remoteoff.bmp" "remoteon.bmp" :BMRCNoLocal "remoteoff.bmp" "remoteon.bmp" // _____________________________________________________________________________________________________________________ // _____________________________________________________ ICONS ________________________________________________________________ //icons ________________________________________________________________________________________________________________ // Normal Hot (mouse over) Disabled transparency color :BMToolBar "toolbar1.bmp" "toolbar2.bmp" "toolbar3.bmp" RGB(1,1,1) :BMBaseHdr "ico_basehdr_off.bmp" "ico_basehdr_on.bmp" :BMSeqHdr "ico_seqhdr.bmp" RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16 :BMSequencerList "ico_sequencerlist.bmp" //10 bitmaps for event //PLAY/STOP/CLOSE/PAN/VOLUME/EFFECT/EQUALIZATION/FRAMELOOP/PITCH/OTHERS :BMMediaList "ico_medialist.bmp" //12 bitamps for media state : CLOSE/OPEN/PLAY/STOP/FRAME/noy used for music //CLOSE/OPEN/PLAY/STOP/FRAME/noy used for video :BMMediaState "ico_button_small.bmp" //2 state led for preview and bpm search // _____________________________________________________________________________________________________________________ // ______________________________________________________ GENERAL USE __________________________________________________ //unknown or gemeral use _______________________________________________________________________________________________ :BMLevel "test2.bmp" :BMVolLevel "test2.bmp" :BMVueMeter "vuemeter1.bmp" "vuemeter1on.bmp" :BMVolVueMeter "vuemeter1.bmp" "vuemeter1on.bmp" // not use yet-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- //:BMBeat BEAT0 32 2*7 Bitmaps (off/on): 1/2, 1, 2, 4, 8, 16, 32 //:BMLoc LOCATION1..10 2*10 Bitmaps (off/on): 1 ... 10 //:BMTFade "button_crosscurve.bmp" //12 Bitmaps for fade type :BMSampler1 "sampler1.bmp" :BMSampler2 "sampler2.bmp" :BMSampler3 "sampler3.bmp" :BMAddSampler "new.bmp" :BMSendSampler "new.bmp" :BMSamplerActive "new.bmp" :BMABMHorz "abmhorz.bmp" :BMABMVert "abmvert.bmp" :BMABMMove "abmhorz.bmp" :BMABMHorzScroll "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMABMMoveScroll "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMWheel 24 "jogcenter.bmp" "w_jog.bmp"