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<MixVibes Config> // // This skin is designed for MixVibes DVS [and MixVIbes famyly products] // !!!Any reproduction of this skin without the permission of a member of the MixVIbes team, is strictly forbiden!!! // %INTERFACE//=================================================================================================================================== :NAME "MixVibesPRO DVS" :THEME "DJ" :AUTHOR "DJ SORIN" :VERSION "1.3" :DATECREATED "10:45 AM 9/17/2002" :DATELASTMODIFIED "6:01 AM 6/7/2004" :WEB "http://www.mixvibes.com" :EMAIL "sorin@mxivibes.com" :COMMENT "MixVibes Copyright (C) 1999-2003" %MAIN//======================================================================================================================================== :MAIN -1 -1 -1 -1 0 3 RGB(80,192,255) RGB(0,0,0) :MEDIABASE 0 0 0 0 0 0 RGB(200,215,215) RGB(0,0,0) :SEQUENCER 0 0 0 0 0 0 RGB(255,40,40) RGB(0,0,0) :FONT0 8 0 "Arial" //font normal :FONT1 7 0 "Arial" //small :FONT2 11 1 "ocraext" //large :FONT3 8 0 "Arial" //counter :FONT4 11 1 "Arial" //title :FONT5 9 1 "Arial" //Crossfader :FONT6 10 1 "Arial" //Crossfader %MEDIABASE//================================================================================================================================= :MEDIABASE 0 0 0 0 0 0 RGB(190,185,180) RGB(,,) :MEDIAVIEW 0 0 0 0 0 5 RGB(255,158,22) RGB(90,90,90) %SEQUENCER//================================================================================================================================= :SEQUENCER 0 0 0 0 4 0 RGB(190,185,180) RGB(,,) :SEQUENCERVIEW 0 0 0 0 0 0 RGB(255,158,22) RGB(90,90,90) %FILE//======================================================================================================================================== :FILE 0 0 0 0 0 0 RGB(190,185,180) RGB(90,90,90) :SELECTION 0 0 0 0 0 0 RGB(255,158,22) RGB(0,0,0) %EXPLORER//======================================================================================================================================== :EXPLORER 0 0 0 0 0 0 RGB(255,158,22) RGB(0,0,0) %AUTOBPM//=================================================================================================================================== :AUTOBPM 0 0 290 120 0 0 RGB(,,) RGB(,,)RGB(,,) :BITMAP 0 0 290 120 0 0 "back_autobpm.bmp" :COLORS 0 0 0 0 0 0 RGB(196,229,249) RGB(255,0,0) RGB(255,230,140) :WINDOW 15 30 260 50 0 0 RGB(,,) RGB(19,38,50) %VOLUME//==================================================================================================================================== :VOLUME 0 0 -1 -1 0 0 RGB(0,0,0) RGB(0,0,0) :MVTREB 7 24 -1 -1 #5001 RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer treble" :MVMID 7 49 -1 -1 #5001 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "sound mixer mid" :MVBASS 7 74 -1 -1 #5001 RGB(100,100,100) RGB(0,0,0)RGB(130,130,130)RGB(100,100,100)"sound mixer bass" :MVTREBKILL 29 26 -1 -1 :MVMIDKILL 29 51 -1 -1 :MVBASSKILL 29 75 -1 -1 :LEVEL 51 12 6 55 3 "level" :LEVEL2 59 12 6 55 3 "level" :MVVOL 68 12 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "sound mixer wave" :RECORDLEVEL 98 12 6 55 1 "sound mixer record level" :RECORDVOL 106 12 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer record" :RECORD 106 78 -1 -1 0 "sound mixer record" // coordinates start at 0 // for the mixer :MAINVOL 8 12 -1 -1 #3001 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer main volume" :WAVE 36 12 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer wave" :MIC 65 12 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer microphone" :LINE 94 12 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer CD" :CD 122 12 -1 -1 #3001 0 RGB(0,0,0) RGB(130,130,130) RGB(100,100,100) "sound mixer cd" :WAVEMUTE 40 78 -1 -1 0 "sound mixer wave mute" :MICMUTE 69 78 -1 -1 0 "sound mixer microphone mute" :LINEMUTE 98 78 -1 -1 0 :CDMUTE 127 78 -1 -1 0 "sound mixer cd mute" %VINYL//================================================================================================================ :VINYL 0 0 400 120 0 0 RGB(255,255,255) RGB(255,255,255) :BITMAP 0 0 400 120 0 "back_vinyl.bmp" :NOISEVOL 45 27 -1 -1 #3001 "noise volume" :CRACKLEVOL 125 27 -1 -1 #3001 "crackle volume" :CRACKLEINT 155 27 -1 -1 #3001 "crackle volume" :SENSIBILTY 235 27 -1 -1 #3001 "scratch sensibility" :BRAKETIME 265 27 -1 -1 #3001 "brake time" //:WINDOW 255 27 -1 -1 #3001 "window interval in ms" :NOISEVOLST 42 90 20 10 1 0 RGB(,,) RGB(174,174,172) :CRACKLEVOLST 122 90 20 10 1 0 RGB(,,) RGB(174,174,172) :CRACKLEINTST 152 90 20 10 1 0 RGB(,,) RGB(174,174,172) :SENSIBILTYST 226 90 25 10 1 0 RGB(,,) RGB(174,174,172) :BRAKETIMEST 258 90 30 10 1 0 RGB(,,) RGB(174,174,172) //:WINDOWST 245 90 27 10 1 0 RGB(,,) RGB(174,174,172) :BRAKESTOP 310 38 -1 -1 :BACKMUTE 310 66 -1 -1 //:TEXT 414 2 60 18 1 RGB(128,128,128) "brake on stop" //:TEXT 414 30 60 18 1 RGB(128,128,128) "back mute" %GAIN//============================================================================================================== :GAIN 0 0 400 120 0 0 RGB(255,255,255) RGB(255,255,255) :BITMAP 0 0 400 120 0 "back_gain.bmp" //---------------------------------------------------------------------------------------------------------------------- :AGC 24 10 -1 -1 :AGCTHRESOLD 35 27 -1 -1 #3001 "Auto gain thresold" :AGCATTACK 70 27 -1 -1 #3001 "Auto gain attack" :AGCRELEASE 105 27 -1 -1 #3001 "Auto gain release" :AGCTHRESOLDST 26 90 20 10 1 0 RGB(,,) RGB(174,174,172) :AGCATTACKST 50 90 30 10 1 0 RGB(,,) RGB(174,174,172) :AGCRELEASEST 83 90 30 10 1 0 RGB(,,) RGB(174,174,172) //---------------------------------------------------------------------------------------------------------------------- :COMP 142 10 -1 -1 :COMPTHRESOLD 157 27 -1 -1 #3001 "compressor thresold" :COMPATTACK 192 27 -1 -1 #3001 "compressor atttack" :COMPRELEASE 227 27 -1 -1 #3001 "compressor release" :COMPRATIO 262 27 -1 -1 #3001 "compressor ratio" :COMPGAIN 297 27 -1 -1 #3001 "compressor gain" :COMPTHRESOLDST 154 90 20 10 1 0 RGB(,,) RGB(174,174,172) :COMPATTACKST 181 90 30 10 1 0 RGB(,,) RGB(174,174,172) :COMPRELEASEST 216 90 30 10 1 0 RGB(,,) RGB(174,174,172) :COMPRATIOST 261 90 30 10 1 0 RGB(,,) RGB(174,174,172) :COMPGAINST 300 90 15 10 1 0 RGB(,,) RGB(174,174,172) //---------------------------------------------------------------------------------------------------------------------- :LIM 334 10 -1 -1 :LIMTHRESOLD 350 27 -1 -1 #3001 "limiter thresold" :LIMTHRESOLDST 342 90 20 10 1 0 RGB(,,) RGB(174,174,172) %CROSSFADER//================================================================================================================================ :CROSSFADER 0 0 290 120 1 0 RGB(0,0,0) RGB(0,0,0) :BITMAP 0 0 290 120 0 "back_crossfader.bmp" //:TEXT 50 7 100 15 0 RGB(,,) "CROSSFADER" :CROSSVOL 63 39 -1 -1 #1000 0 RGB(0,0,0) RGB(10,10,10) RGB(128, 128, 128) //:CROSSCHA 25 65 -1 -1 0 6 RGB(255,50,0) "Select mixer for crossfader A" //:CROSSCHB 135 65 -1 -1 0 6 RGB(255,50,0) "Select mixer for crossfader B" //:AUTOB 357 45 -1 -1 0 6 "Auto CrossFading A->B" //:AUTOA 100 45 -1 -1 0 6 "Auto CrossFading B->A" :AUTOMATCHB 244 72 -1 -1 0 6 RGB(80,80,80) "Auto Matching pitch A=B" :AUTOMATCHA 19 72 -1 -1 0 6 RGB(80,80,80) "Auto Matching pitch B=A" %MIXER//============================================================================================================ :MIXER 3 0 5 5 0 0 RGB(0,0,0) RGB(0,0,0) // option 1 : screw :CHANNEL 5 5 500 400 0 -1 RGB(255,255,255) RGB(19,38,50) %CHANNEL//============================================================================================================ :BITMAP 0 0 -1 -1 0 "back_channel.bmp" :CH 195 325 16 22 0 2 RGB(80,84,101)RGB(19,38,50)RGB(196,229,249) "Channel Number" :WAVESONG 215 300 220 10 2 0 RGB(196,229,249)RGB(19,38,50) RGB(220,220,220) :WAVEFRAME 215 310 220 44 3 3 RGB(196,229,249)RGB(19,38,50) RGB(19,38,50) :NAME 195 354 170 12 #20 0 RGB(196,229,249)RGB(19,38,50) "Track Name" :TIMEPAST 190 365 80 15 #300 4 RGB(196,229,249)RGB(19,38,50) RGB(100,10,10) "Past Time" :TIME 267 365 80 15 #301 4 RGB(196,229,249)RGB(19,38,50) RGB(100,10,10) "Remaining Time" :BPM 399 357 32 11 1 0 RGB(196,229,249)RGB(19,38,50) "BPM" :BPMAVG 399 368 32 11 1 0 RGB(196,229,249)RGB(19,38,50) "Average BPM" :BACK 109 349 -1 -1 0 "Backward Skip" :FWD 144 349 -1 -1 0 "Forward Skip" :TRACKSPIN+ 109 304 -1 -1 #10 "Track Search Previous" :TRACKSPIN- 144 304 -1 -1 #10 "Track Search Next" :CUE 14 279 -1 -1 0 "Stop / Cue" :PLAYPAUSE 34 324 -1 -1 0 "Play / Pause" :STATE 195 300 -1 -1 0 "Play State" :ADD 455 19 -1 -1 0 "Quick Load" :LEVEL 385 170 6 108 3 "level" :LEVEL2 392 170 6 108 3 "level" :OUTBUTTON 337 18 -1 -1 :MONITOR 304 19 -1 -1 0 "Phomes Monitor" :VOL 400 167 -1 -1 #1001 0 "Volume" :LOOPABA 452 245 -1 -1 0 "Loop in" :LOOPABB 452 283 -1 -1 0 "Loop out" :LOOPABR 452 341 -1 -1 0 "Reloop" :GAIN 380 25 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Gain" :TREB 380 60 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Treble" :MID 380 95 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Mid" :BASS 380 130 -1 -1 #1001 0 RGB(60,60,60) RGB(10,10,10) RGB(100, 100, 100) "Bass" :MUTE 414 24 -1 -1 0 "mute" :KTREB 414 59 -1 -1 0 "killer treb" :KMID 414 94 -1 -1 0 "killer mid" :KBASS 414 129 -1 -1 0 "killer bass" :PITCHALL 293 67 -1 -1 #1003 0 "speed/mt/pitch slider" :PITCHSTATIC 360 357 35 10 1 0 RGB(196,229,249)RGB(19,38,50) "speed/mt/pitch" :PITCH 359 368 39 10 #0103 0 RGB(196,229,249)RGB(19,38,50) "speed" :PITCHSELECT 333 73 -1 -1 0 "speed/mt/pitch select" :PITCHBUTTON+ 339 114 -1 -1 0 0 RGB(0,0,0) RGB(0,0,128) "pitch -" :PITCHBUTTON- 339 164 -1 -1 0 0 RGB(0,0,0) RGB(0,0,128) "pitch +" :PITCHRESET 339 139 -1 -1 0 "reset speed" :WHEEL 30 30 240 240 0 0 "jog wheel" :SCRATCH 303 243 -1 -1 0 0 "scratch" :SELTEFFECT 454 153 -1 -1 :SELEFFECTBMP1 448 180 -1 -1 //led for displaying effect 1 :SELEFFECTBMP2 448 197 -1 -1 //led for displaying effect 2 :SELEFFECTBMP3 448 214 -1 -1 //led for displaying effect 3 :SELEFFECTCMD1 455 68 -1 -1 //button command effect 1 :SELEFFECTCMD2 455 95 -1 -1 //button command effect 2 :SELEFFECTCMD3 455 122 -1 -1 //button command effect 3 %BITMAPDEF//============================================================================================================ :BMDirectory "Mv6skinStd" // define in which realtive path bitmaps are (ex. "\Program Files\Mixvibes Pro\Bitmap\") //_______________________________________________________________________________________________________________ //________________________________________________ CHANNEL ______________________________________________________________ //channel _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMCue "b_cue_off.bmp" "b_cue_on.bmp" // button cue :BMCueSet "b_cueset_off.bmp" "b_cueset_on.bmp" // button cue when you can set the cue point :BMPlayPause "b_playpause_off.bmp" "b_playpause_on.bmp" // play/pause button :BMAdd "b_open.bmp" "b_open_on.bmp" :BMPlayState "button_state_off.bmp" "button_state_on.bmp" RGB(255,0,255) // green led (all others green led if not defined will be set with this bitmap) :BMLoop "button_small_off.bmp" "button_small_on_red.bmp" :BMAutoBpmCount "button_autobpm_off.bmp" "button_autobpm_on.bmp" :BMPlayBar "playbar_mobile.bmp" "playbar_limit.bmp" "playbar_back.bmp" RGB(255,0,255) :BMBack "b_skip_prev_off.bmp" "b_skip_prev_on.bmp" :BMUp "b_skip_next_off.bmp" "b_skip_next_on.bmp" :BMTrkDn "b_track_prev_off.bmp" "b_track_prev_on.bmp" :BMTrkUp "b_track_next_off.bmp" "b_track_next_on.bmp" :BMBeatReverse "button_beatloopreverse_off.bmp""button_beatloopreverse_on.bmp" :BMFrame "button_beatloop_off.bmp" "button_beatloop_on.bmp" :BMBeat0 "button_beat05_off.bmp" "button_beat05_on.bmp" :BMBeat1 "button_beat1_off.bmp" "button_beat1_on.bmp" :BMBeat2 "button_beat2_off.bmp" "button_beat2_on.bmp" :BMBeat4 "button_beat4_off.bmp" "button_beat4_on.bmp" :BMBeat8 "button_beat8_off.bmp" "button_beat8_on.bmp" :BMBeat16 "button_beat16_off.bmp" "button_beat16_on.bmp" :BMLoopABA "b_loopab_a.bmp" "b_loopab_a_on.bmp" :BMLoopABB "b_loopab_b.bmp" "b_loopab_b_on.bmp" :BMLoopABR "b_loopab_r.bmp" "b_loopab_r_on.bmp" :BMLoopABA "button_loopaba2_off.bmp" "button_loopaba2_on.bmp" :BMLoopABB "button_loopabb2_off.bmp" "button_loopabb2_on.bmp" :BMLoopABR "button_loopab2_off.bmp" "button_loopab2_on.bmp" :BMLoc1 "button_location1_off.bmp" "button_location1_on.bmp" :BMLoc2 "button_location2_off.bmp" "button_location2_on.bmp" :BMLoc3 "button_location3_off.bmp" "button_location3_on.bmp" :BMLoc4 "button_location4_off.bmp" "button_location4_on.bmp" :BMLoc5 "button_location5_off.bmp" "button_location5_on.bmp" :BMLoc6 "button_location6_off.bmp" "button_location6_on.bmp" :BMMonitor "b_monitor_off.bmp" "b_monitor_on.bmp" :BMMute "b_mute_off.bmp" "b_mute_on.bmp" // red led (all others red led if not defined will be set with this bitmap) :BMOutButton "button_out2.bmp" :BMSliderVe "sl_mobile.bmp" "sl_mobile.bmp" "sl_volume.bmp" RGB(255,0,255) :BMSliderHo "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "cross_pan_back.bmp" RGB(255,0,255) // pan :BMDirect "button_direct_off.bmp" "button_direct_on.bmp" :BMKill "b_killmid_off.bmp" "b_killmid_on.bmp" :BMGain "wheel_eq_mobile.bmp" "wheel_eq_mobile_on.bmp" "kn_gain.bmp" RGB(255,0,255) :BMBass "wheel_eq_mobile.bmp" "wheel_eq_mobile_on.bmp" "kn_bass.bmp" RGB(255,0,255) :BMMid "wheel_eq_mobile.bmp" "wheel_eq_mobile_on.bmp" "kn_mid.bmp" RGB(255,0,255) :BMTreb "wheel_eq_mobile.bmp" "wheel_eq_mobile_on.bmp" "kn_treb.bmp" RGB(255,0,255) :BMEffects "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEffVol "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMJog "button_jog.bmp" "button_jog.bmp" "w_jog.bmp" RGB(255,255,255) :BMScratch "b_vinylmode_off.bmp" "b_vinylmode_on.bmp" RGB(255,0,255) :BMPitch+ "b_speed-_off.bmp" "b_speed-_on.bmp" :BMPitch- "b_speed+_off.bmp" "b_speed+_on.bmp" :BMPitchReset "b_speedreset_off.bmp" "b_speedreset_on.bmp" RGB(255,0,255) :BMPitch "sl_mobile.bmp" "sl_mobile.bmp" "sl_speed.bmp" RGB(255,0,255) :BMSelectPitch "b_speedselect.bmp" :BMFadePan "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMSelEffect "b_sel_rotate.bmp" RGB(255,0,255) //select effect 2 icons on/off :BMSelEffectBmp "b_sel_led.bmp" RGB(255,0,255) //led (2*5 icons) :BMSelEffectCmd "b_123.bmp" RGB(255,0,255) //command (2*5 icons) :BMUser "button_user.bmp" :BMWaveFrame "waveview_back.bmp" :BMWaveLoc "locations_view.bmp" RGB(255,0,255) :BMSliderCross "sl_cross_mobile.bmp" "sl_cross_mobile.bmp" "sl_cross.bmp" RGB(255,0,255) // cross volume :BMCrossBA "new.bmp" :BMCrossAB "new.bmp" :BMCrossEq "cross_volsl.bmp" "cross_volsl_on.bmp" "cross_volback2_v2.bmp" RGB(255,0,255) //define the bitmaps for slider :BMCrossEqGroup "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) // define the bitmaps for led group :BMMatchB "button_matchab_off.bmp" "button_matchab_on.bmp" :BMMatchA "button_matchba_off.bmp" "button_matchba_on.bmp" :BMUpdateVol "new.bmp" :BM3BandEq "button_small.bmp" RGB(255,0,255) :BMCrossCh "button_crossch.bmp" RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16 :BMCrossType "button_crosstype.bmp" //crossfader curve :BMMainVol "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMMixerMute "b_killmid_off.bmp" "b_killmid_on.bmp" RGB(255,0,255) :BMMainPan "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMVolEq "wheel_eqvol_mobile.bmp" "wheel_eqvol_mobile_on.bmp" "wheel_eqvol_back.bmp" RGB(255,0,255) :BMVolSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMRecordWave "b_killmid_off.bmp" "b_killmid_on.bmp" RGB(255,0,255) :BMVol1 "back_vol1.bmp" :BMVol2 "back_vol2.bmp" "back_vol2.bmp" :BMVol3 "back_vol3.bmp" :BMVol4 "back_vol4.bmp" // _____________________________________________________________________________________________________________________ // ______________________________________________________ EQUALIZATION _______________________________________________________________ //equalization _______________________________________________________________________________________________________________ // OFF(unpressed) ON (pressed) bg (sliders & knobs) Transparency color :BMEqOn "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEq2ch "button_small_off.bmp" "button_small_on.bmp" RGB(255,0,255) :BMEqSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) // _____________________________________________________________________________________________________________________ // ____________________________________________________ VINYL _________________________________________________________________ //vinyl _____________________________________________________________________________________________________________________ :BMScratching "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMBrakeStop "button_small.bmp" :BMBackMute "button_small.bmp" // _____________________________________________________________________________________________________________________ // ____________________________________________________ AUTO GAIN_________________________________________________________________ //Auto-gain _____________________________________________________________________________________________________________________ :BMAgcSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMCompSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMLimSlider "mnv_volsl_v2.bmp" "mnv_volsl_v2_on.bmp" "mnv_volback2_v2.bmp" RGB(255,0,255) :BMAgc "button_small.bmp" :BMComp "button_small.bmp" :BMLim "button_small.bmp" // _____________________________________________________________________________________________________________________ // _____________________________________________________ ICONS ________________________________________________________________ //icons ________________________________________________________________________________________________________________ // Normal Hot (mouse over) Disabled transparency color :BMBaseHdr "ico_basehdr_off.bmp" "ico_basehdr_on.bmp" :BMSeqHdr "ico_seqhdr.bmp" RGB(255,0,255)//16 bitmaps for selecting playlist 1 ... 16 :BMSequencerList "ico_sequencerlist.bmp" //10 bitmaps for event //PLAY/STOP/CLOSE/PAN/VOLUME/EFFECT/EQUALIZATION/FRAMELOOP/PITCH/OTHERS :BMMediaList "ico_medialist.bmp" //12 bitamps for media state : CLOSE/OPEN/PLAY/STOP/FRAME/noy used for music //CLOSE/OPEN/PLAY/STOP/FRAME/noy used for video :BMMediaState "ico_button_small.bmp" //2 state led for preview and bpm search // _____________________________________________________________________________________________________________________ // ______________________________________________________ GENERAL USE __________________________________________________ //unknown or gemeral use _______________________________________________________________________________________________ :BMLevel "test2.bmp" :BMVolLevel "test2.bmp" :BMVueMeter "vuemeter1.bmp" "vuemeter1on.bmp" :BMVolVueMeter "vuemeter1.bmp" "vuemeter1on.bmp" :BMABMHorz "abmhorz.bmp" :BMABMVert "abmvert.bmp" :BMABMMove "abmhorz.bmp" :BMABMHorzScroll "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMABMMoveScroll "cross_volsl_v2_off.bmp" "cross_volsl_v2_on.bmp" "mnv_pan_back.bmp" RGB(255,0,255) :BMWheel 24 "jogcenter.bmp" "w_jog.bmp"