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Text File  |  2005-09-26  |  4KB  |  228 lines

  1.  
  2. [: cMapGeneratorInput_Terrain::cTerrain]
  3. {
  4.     _RefID = 1
  5.     Version = 1
  6.     RandomSeed = 1425887032, 0
  7.     RandomStep = 1
  8.     Probability = 1, 0
  9.     SlopeStartGradient = 0.1, 0
  10.     PlainEndGradient = 0.3, 0
  11.     Experts_NextId = 31
  12.     Experts_LastOverridingId = 25
  13.  
  14.     [Experts *]
  15.     {
  16.  
  17.         [: cMapGeneratorInput_Terrain::cExpert_Plain]
  18.         {
  19.             _RefID = 2
  20.             Version = 1
  21.             RandomSeed = 593951794, 0
  22.             RandomStep = 1
  23.             Id = 25
  24.             Enabled = 1
  25.             Weight = 1, 0
  26.             Contrast = 3, 0
  27.             Textures_NextId = 22
  28.             Textures_LastOverridingId = 19
  29.  
  30.             [Textures *]
  31.             {
  32.  
  33.                 [: cMapGeneratorInput_Terrain::cRSDTexture]
  34.                 {
  35.                     Id = 19
  36.                     Enabled = 1
  37.                     Name = "mud_01", 0
  38.                     Probability = 0.5, 0
  39.                     Diversity = 5, 0
  40.  
  41.                 }
  42.                 [: cMapGeneratorInput_Terrain::cRSDTexture]
  43.                 {
  44.                     Id = 20
  45.                     Enabled = 1
  46.                     Name = "grass_06", 0
  47.                     Probability = 0.5, 0
  48.                     Diversity = 5, 0
  49.  
  50.                 }
  51.                 [: cMapGeneratorInput_Terrain::cRSDTexture]
  52.                 {
  53.                     Id = 21
  54.                     Enabled = 1
  55.                     Name = "grass_03", 0
  56.                     Probability = 0.5, 0
  57.                     Diversity = 5, 0
  58.  
  59.                 }
  60.             }
  61.         }
  62.         [: cMapGeneratorInput_Terrain::cExpert_Slope]
  63.         {
  64.             _RefID = 3
  65.             Version = 1
  66.             RandomSeed = 1169993886, 0
  67.             RandomStep = 1
  68.             Id = 26
  69.             Enabled = 1
  70.             Weight = 1, 0
  71.             Contrast = 1, 0
  72.             Textures_NextId = 15
  73.             Textures_LastOverridingId = 13
  74.  
  75.             [Textures *]
  76.             {
  77.  
  78.                 [: cMapGeneratorInput_Terrain::cRSDTexture]
  79.                 {
  80.                     Id = 13
  81.                     Enabled = 1
  82.                     Name = "stone_01", 0
  83.                     Probability = 1, 0
  84.                     Diversity = 4, 0
  85.  
  86.                 }
  87.                 [: cMapGeneratorInput_Terrain::cRSDTexture]
  88.                 {
  89.                     Id = 14
  90.                     Enabled = 1
  91.                     Name = "stone_04", 0
  92.                     Probability = 1, 0
  93.                     Diversity = 4, 0
  94.  
  95.                 }
  96.             }
  97.         }
  98.         [: cMapGeneratorInput_Terrain::cExpert_Leaves]
  99.         {
  100.             _RefID = 4
  101.             Version = 1
  102.             RandomSeed = -1658063216, 0
  103.             RandomStep = 1
  104.             Id = 27
  105.             Enabled = 1
  106.             Weight = 1, 0
  107.             TreeBaseNames = veg_tree_palm_*, 0
  108.             MaxDistance = 4, 0
  109.  
  110.             [Texture : cMapGeneratorInput_Terrain::cTexture]
  111.             {
  112.                 Id = 0
  113.                 Enabled = 1
  114.                 Name = "grass_03", 0
  115.  
  116.             }
  117.         }
  118.         [: cMapGeneratorInput_Terrain::cExpert_Water]
  119.         {
  120.             _RefID = 5
  121.             Version = 1
  122.             RandomSeed = 1651980831, 0
  123.             RandomStep = 1
  124.             Id = 28
  125.             Enabled = 1
  126.             Weight = 1, 0
  127.             Textures_NextId = 14
  128.             Textures_LastOverridingId = 11
  129.  
  130.             [Textures *]
  131.             {
  132.  
  133.                 [: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
  134.                 {
  135.                     Id = 11
  136.                     Enabled = 1
  137.                     Name = "soil_07", 0
  138.                     Limit = 8, 0
  139.                     Treshold = 2, 0
  140.  
  141.                 }
  142.                 [: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
  143.                 {
  144.                     Id = 12
  145.                     Enabled = 1
  146.                     Name = "soil_07_w", 0
  147.                     Limit = 5, 0
  148.                     Treshold = 1, 0
  149.  
  150.                 }
  151.                 [: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
  152.                 {
  153.                     Id = 13
  154.                     Enabled = 1
  155.                     Name = "soil_07_w", 0
  156.                     Limit = 0, 0
  157.                     Treshold = 1, 0
  158.  
  159.                 }
  160.             }
  161.         }
  162.         [: cMapGeneratorInput_Terrain::cExpert_Road]
  163.         {
  164.             _RefID = 6
  165.             Version = 1
  166.             RandomSeed = -1933159995, 0
  167.             RandomStep = 1
  168.             Id = 29
  169.             Enabled = 1
  170.             Weight = 1, 0
  171.             Textures_NextId = 9
  172.             Textures_LastOverridingId = 7
  173.  
  174.             [Textures *]
  175.             {
  176.  
  177.                 [: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
  178.                 {
  179.                     Id = 7
  180.                     Enabled = 1
  181.                     Name = "mud_01", 0
  182.                     Limit = 1, 0
  183.                     Treshold = 0.5, 0
  184.  
  185.                 }
  186.                 [: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
  187.                 {
  188.                     Id = 8
  189.                     Enabled = 1
  190.                     Name = "soil_07", 0
  191.                     Limit = 2, 0
  192.                     Treshold = 0.5, 0
  193.  
  194.                 }
  195.             }
  196.         }
  197.         [: cMapGeneratorInput_Terrain::cExpert_Base]
  198.         {
  199.             _RefID = 7
  200.             Version = 1
  201.             RandomSeed = 908411332, 0
  202.             RandomStep = 1
  203.             Id = 30
  204.             Enabled = 1
  205.             Weight = 1, 0
  206.             Textures_NextId = 3
  207.             Textures_LastOverridingId = 2
  208.             BaseClassFilter = "*", 0
  209.             BaseNameFilter = "civ_*,mil_*,house_*", 0
  210.             IgnoredBaseNameFilter = "civ_animal_*,civ_vehicle_*", 0
  211.  
  212.             [Textures *]
  213.             {
  214.  
  215.                 [: cMapGeneratorInput_Terrain::cExpert_Base::cBaseTexture]
  216.                 {
  217.                     Id = 2
  218.                     Enabled = 1
  219.                     Name = "beton_01", 0
  220.                     Limit = 3, 0
  221.                     Treshold = 1, 0
  222.  
  223.                 }
  224.             }
  225.         }
  226.     }
  227. }
  228.