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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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Dema
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demowot_english.exe
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MapGenerator
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Terrains
/
desert_sand.terrain
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Text File
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2005-09-22
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4KB
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228 lines
[: cMapGeneratorInput_Terrain::cTerrain]
{
_RefID = 1
Version = 1
RandomSeed = -51876326, 0
RandomStep = 1
Probability = 1, 0
SlopeStartGradient = 0.1, 0
PlainEndGradient = 0.3, 0
Experts_NextId = 51
Experts_LastOverridingId = 45
[Experts *]
{
[: cMapGeneratorInput_Terrain::cExpert_Plain]
{
_RefID = 2
Version = 1
RandomSeed = -1901977785, 0
RandomStep = 1
Id = 45
Enabled = 1
Weight = 1, 0
Contrast = 3, 0
Textures_NextId = 28
Textures_LastOverridingId = 25
[Textures *]
{
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 25
Enabled = 1
Name = "sand_00", 0
Probability = 0.3, 0
Diversity = 5, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 26
Enabled = 1
Name = "sand_02", 0
Probability = 0.5, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 27
Enabled = 1
Name = "sand_03", 0
Probability = 0.2, 0
Diversity = 6, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Slope]
{
_RefID = 3
Version = 1
RandomSeed = -1646769021, 0
RandomStep = 1
Id = 46
Enabled = 1
Weight = 1, 0
Contrast = 3, 0
Textures_NextId = 19
Textures_LastOverridingId = 17
[Textures *]
{
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 17
Enabled = 1
Name = "sand_00", 0
Probability = 0.75, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 18
Enabled = 1
Name = "stone_06", 0
Probability = 0.25, 0
Diversity = 6, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Leaves]
{
_RefID = 4
Version = 1
RandomSeed = -1487925456, 0
RandomStep = 1
Id = 47
Enabled = 1
Weight = 1, 0
TreeBaseNames = "veg_tree_palm_*", 0
MaxDistance = 4, 0
[Texture : cMapGeneratorInput_Terrain::cTexture]
{
Id = 0
Enabled = 1
Name = "sand_04", 0
}
}
[: cMapGeneratorInput_Terrain::cExpert_Water]
{
_RefID = 5
Version = 1
RandomSeed = 644839910, 0
RandomStep = 1
Id = 48
Enabled = 1
Weight = 1, 0
Textures_NextId = 23
Textures_LastOverridingId = 20
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 20
Enabled = 1
Name = "sand_00_w", 0
Limit = 8, 0
Treshold = 2, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 21
Enabled = 1
Name = "sand_06_w", 0
Limit = 5, 0
Treshold = 1, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 22
Enabled = 1
Name = "sand_06_w", 0
Limit = 0, 0
Treshold = 1, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Road]
{
_RefID = 6
Version = 1
RandomSeed = 573758825, 0
RandomStep = 1
Id = 49
Enabled = 1
Weight = 1, 0
Textures_NextId = 15
Textures_LastOverridingId = 13
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
{
Id = 13
Enabled = 1
Name = "sand_07", 0
Limit = 1, 0
Treshold = 0.5, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
{
Id = 14
Enabled = 1
Name = "sand_00", 0
Limit = 2, 0
Treshold = 0.5, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Base]
{
_RefID = 7
Version = 1
RandomSeed = 1360433949, 0
RandomStep = 1
Id = 50
Enabled = 1
Weight = 1, 0
Textures_NextId = 4
Textures_LastOverridingId = 3
BaseClassFilter = "*", 0
BaseNameFilter = "civ_*,mil_*,house_*", 0
IgnoredBaseNameFilter = "civ_animal_*,civ_vehicle_*", 0
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Base::cBaseTexture]
{
Id = 3
Enabled = 1
Name = "soil_16", 0
Limit = 3, 0
Treshold = 1, 0
}
}
}
}
}