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GameStar 2006 April
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Gamestar_83_2006-04_dvd.iso
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Dema
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demowot_english.exe
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MapGenerator
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Terrains
/
arctic_spr.terrain
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Wrap
Text File
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2005-09-28
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4KB
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237 lines
[: cMapGeneratorInput_Terrain::cTerrain]
{
_RefID = 1
Version = 1
RandomSeed = -1004077342, 0
RandomStep = 1
Probability = 1, 0
SlopeStartGradient = 0.1, 0
PlainEndGradient = 0.3, 0
Experts_NextId = 41
Experts_LastOverridingId = 35
[Experts *]
{
[: cMapGeneratorInput_Terrain::cExpert_Plain]
{
_RefID = 2
Version = 1
RandomSeed = 1134657909, 0
RandomStep = 1
Id = 35
Enabled = 1
Weight = 1, 0
Contrast = 4, 0
Textures_NextId = 26
Textures_LastOverridingId = 22
[Textures *]
{
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 22
Enabled = 1
Name = "grass_12", 0
Probability = 0.3, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 23
Enabled = 1
Name = "mud_01", 0
Probability = 0.2, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 24
Enabled = 1
Name = "snow_02", 0
Probability = 0.2, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 25
Enabled = 1
Name = "grass_03", 0
Probability = 0.3, 0
Diversity = 4, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Slope]
{
_RefID = 3
Version = 1
RandomSeed = -862715771, 0
RandomStep = 1
Id = 36
Enabled = 1
Weight = 1, 0
Contrast = 3, 0
Textures_NextId = 17
Textures_LastOverridingId = 15
[Textures *]
{
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 15
Enabled = 1
Name = "snow_stone_01", 0
Probability = 1, 0
Diversity = 4, 0
}
[: cMapGeneratorInput_Terrain::cRSDTexture]
{
Id = 16
Enabled = 1
Name = "snow_stone_03", 0
Probability = 1, 0
Diversity = 4, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Leaves]
{
_RefID = 4
Version = 1
RandomSeed = 647857054, 0
RandomStep = 1
Id = 37
Enabled = 1
Weight = 1, 0
TreeBaseNames = "veg_tree_*", 0
MaxDistance = 4, 0
[Texture : cMapGeneratorInput_Terrain::cTexture]
{
Id = 0
Enabled = 1
Name = "soil_10", 0
}
}
[: cMapGeneratorInput_Terrain::cExpert_Water]
{
_RefID = 5
Version = 1
RandomSeed = 2101199809, 0
RandomStep = 1
Id = 38
Enabled = 1
Weight = 1, 0
Textures_NextId = 17
Textures_LastOverridingId = 14
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 14
Enabled = 1
Name = "soil_05", 0
Limit = 8, 0
Treshold = 2, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 15
Enabled = 1
Name = "soil_05_w", 0
Limit = 5, 0
Treshold = 1, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Water::cWaterTexture]
{
Id = 16
Enabled = 1
Name = "soil_05_w", 0
Limit = 0, 0
Treshold = 1, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Road]
{
_RefID = 6
Version = 1
RandomSeed = -267946510, 0
RandomStep = 1
Id = 39
Enabled = 1
Weight = 1, 0
Textures_NextId = 11
Textures_LastOverridingId = 9
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
{
Id = 9
Enabled = 1
Name = "mud_01", 0
Limit = 1, 0
Treshold = 0.5, 0
}
[: cMapGeneratorInput_Terrain::cExpert_Road::cRoadTexture]
{
Id = 10
Enabled = 1
Name = "snow_soil_01", 0
Limit = 2, 0
Treshold = 0.5, 0
}
}
}
[: cMapGeneratorInput_Terrain::cExpert_Base]
{
_RefID = 7
Version = 1
RandomSeed = -1649301680, 0
RandomStep = 1
Id = 40
Enabled = 1
Weight = 1, 0
Textures_NextId = 4
Textures_LastOverridingId = 3
BaseClassFilter = "*", 0
BaseNameFilter = "civ_*,mil_*,house_*", 0
IgnoredBaseNameFilter = "civ_animal_*,civ_vehicle_*", 0
[Textures *]
{
[: cMapGeneratorInput_Terrain::cExpert_Base::cBaseTexture]
{
Id = 3
Enabled = 1
Name = "soil_05", 0
Limit = 3, 0
Treshold = 1, 0
}
}
}
}
}