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INI File  |  2002-10-24  |  6KB  |  268 lines

  1. [ACTION_DestroyActor]
  2. ActionString="Distruggi attore"
  3.  
  4. [ACTION_FinishRotation]
  5. ActionString="Termina rotazione"
  6.  
  7. [ACTION_FireWeapon]
  8. ActionString="sparare"
  9.  
  10. [ACTION_Freeze]
  11. ActionString="Paralizzati"
  12.  
  13. [ACTION_Jump]
  14. ActionString="Salta"
  15.  
  16. [ACTION_LocalizedMessage]
  17. ActionString="Messaggio localizzato"
  18.  
  19. [ACTION_SetPhysics]
  20. ActionString="cambia fisica in "
  21.  
  22. [ACTION_ShootTarget]
  23. ActionString="spara al bersaglio"
  24.  
  25. [ACTION_SpawnActor]
  26. ActionString="Fai apparire attore"
  27.  
  28. [ACTION_ThrowWeapon]
  29. ActionString="lancia arma"
  30.  
  31. [ActionMessage_BR]
  32. Messages[0]="Attacco con la bomba"
  33. Messages[1]="La palla Φ a centrocampo"
  34. Messages[2]="Tocca la palla per raccoglierla"
  35. Messages[3]="Chi porta la palla non pu≥ attaccare"
  36. Messages[4]="Il fuoco primario lancia la palla"
  37. Messages[5]="Il fuoco secondario mira i compagni"
  38. Messages[6]="Passa la palla ai compagni di squadra"
  39. Messages[7]="Ogni squadra ha una porta rotonda"
  40. Messages[8]="Lanciare la palla = 3 punti"
  41. Messages[9]="Trasportarla = 7 punti"
  42. Messages[10]="Buona fortuna!"
  43.  
  44. [ActionMessage_CTF]
  45. Messages[0]="Cattura la bandiera"
  46. Messages[1]="Due basi : rossa e blu"
  47. Messages[2]="Tocca la bandiera nemica per raccoglierla"
  48. Messages[3]="Ritorna alla tua base"
  49. Messages[4]="Tocca la tua bandiera per segnare"
  50. Messages[5]="Usando il Translocatore perderai la bandiera"
  51. Messages[6]="Il limite di catture predefinito Φ 3"
  52. Messages[7]="Buona fortuna!"
  53.  
  54. [ActionMessage_DM]
  55. Messages[0]="Deathmatch"
  56. Messages[1]="Premi [Fuoco] per generarti"
  57. Messages[2]="Le armi hanno due modalitα di fuoco"
  58. Messages[3]="Fuoco normale e alternativo"
  59. Messages[4]="Fucile d'assalto"
  60. Messages[5]="Spara proiettili e granate"
  61. Messages[6]="Scudo pneumatico"
  62. Messages[7]="Attacco ad alta pressione"
  63. Messages[8]="Scudo protettivo"
  64. Messages[9]="Esplora per trovare altre armi"
  65. Messages[10]="Cannone Flak"
  66. Messages[11]="Biofucile"
  67. Messages[12]="Minigun"
  68. Messages[13]="Movimento"
  69. Messages[14]="WASD = tasti predefiniti per il movimento"
  70. Messages[15]="Premi due volte un tasto per fare un balzo"
  71. Messages[16]="Salto"
  72. Messages[17]="Doppio salto"
  73. Messages[18]="Potenziamenti"
  74. Messages[19]="Fiale curative"
  75. Messages[20]="Kit medico"
  76. Messages[21]="Barile d'energia"
  77. Messages[22]="Corazza"
  78. Messages[23]="Scudo"
  79. Messages[24]="Super scudo"
  80. Messages[25]="Adrenalina"
  81. Messages[26]="L'adrenalina pu≥ essere usata per le mosse speciali"
  82. Messages[27]="Amplificatore di danno"
  83. Messages[28]="Raggiungi il numero di frag per primo!"
  84. Messages[29]="I suicidi ti tolgono punti"
  85. Messages[30]="Buona fortuna!"
  86.  
  87. [ActionMessage_DOM]
  88. Messages[0]="Doppio dominio"
  89. Messages[1]="Punti di controllo : A e B"
  90. Messages[2]="Controlla i due punti per 10 secondi"
  91. Messages[3]="Tocca il punto per prenderne il controllo"
  92. Messages[4]="Buona fortuna!"
  93.  
  94. [ActionMessage_SubTitle]
  95. Messages[0]=" "
  96. Delays[0]=4
  97. Messages[1]=" "
  98. Delays[1]=4
  99. Messages[2]=" "
  100. Delays[2]=8
  101. Messages[3]=" "
  102. Delays[3]=8
  103. Messages[4]=" "
  104. Delays[4]=8
  105. Messages[5]=" "
  106. Delays[5]=8
  107. Messages[6]=" "
  108. Delays[6]=8
  109. Messages[7]=" "
  110. Delays[7]=8
  111. Messages[8]=" "
  112. Delays[8]=8
  113. Messages[9]=" "
  114. Delays[9]=8
  115. Messages[10]=" "
  116. Delays[10]=8
  117. Messages[11]=" "
  118. Delays[11]=8
  119. Messages[12]=" "
  120. Delays[12]=8
  121. Messages[13]=" "
  122. Delays[13]=8
  123. Messages[14]=" "
  124. Delays[14]=8
  125. Messages[15]=" "
  126. Delays[15]=8
  127. Messages[16]=" "
  128. Delays[16]=8
  129. Messages[17]=" "
  130. Delays[17]=8
  131. Messages[18]=" "
  132. Delays[18]=8
  133. Messages[19]=" "
  134. Delays[19]=8
  135. Messages[20]=" "
  136. Delays[20]=8
  137. Messages[21]=" "
  138. Delays[21]=8
  139.  
  140. [Action_CHANGELEVEL]
  141. ActionString="Cambia livello"
  142.  
  143. [Action_CHANGESCRIPT]
  144. ActionString="Cambia script"
  145.  
  146. [Action_CHANGETEAM]
  147. ActionString="Cambia squadra"
  148.  
  149. [Action_CROUCH]
  150. ActionString="abbassati"
  151.  
  152. [Action_ConsoleCommand]
  153. ActionString="comando da console"
  154.  
  155. [Action_DAMAGEINSTIGATOR]
  156. ActionString="Istigatore di danni"
  157.  
  158. [Action_DESTROYPAWN]
  159. ActionString="distruggi pedina"
  160.  
  161. [Action_DISPLAYMESSAGE]
  162. ActionString="mostra messaggio"
  163.  
  164. [Action_ENDSECTION]
  165. ActionString="termina sezione"
  166.  
  167. [Action_FADEVIEW]
  168. ActionString="dissolvenza visuale"
  169.  
  170. [Action_GOTOACTION]
  171. ActionString="vai in azione"
  172.  
  173. [Action_IFCONDITION]
  174. ActionString="Condizione Se"
  175.  
  176. [Action_KILLINSTIGATOR]
  177. ActionString="Istigatore di danni"
  178.  
  179. [Action_LEAVESEQUENCE]
  180. ActionString="sequenza di uscita"
  181.  
  182. [Action_MOVETOPLAYER]
  183. ActionString="Raggiungi il giocatore"
  184.  
  185. [Action_MOVETOPOINT]
  186. ActionString="Raggiungi il punto"
  187.  
  188. [Action_PLAYAMBIENTSOUND]
  189. ActionString="Riproduci suono ambiente"
  190.  
  191. [Action_PLAYANIM]
  192. ActionString="Riproduci animazione"
  193.  
  194. [Action_PLAYLOCALSOUND]
  195. ActionString="Riproduci suono"
  196.  
  197. [Action_PLAYMUSIC]
  198. ActionString="Riproduci brano"
  199.  
  200. [Action_PLAYSOUND]
  201. ActionString="Riproduci suono"
  202.  
  203. [Action_RUN]
  204. ActionString="Corri"
  205.  
  206. [Action_SETALERTNESS]
  207. ActionString="imposta livello di allarme"
  208.  
  209. [Action_SETVIEWTARGET]
  210. ActionString="imposta visuale bersaglio"
  211.  
  212. [Action_STOPANIMATION]
  213. ActionString="ferma animazione"
  214.  
  215. [Action_TRIGGEREVENT]
  216. ActionString="attiva evento"
  217.  
  218. [Action_TURNTOWARDPLAYER]
  219. ActionString="Gira verso il giocatore"
  220.  
  221. [Action_WAITFORANIMEND]
  222. ActionString="Attendi fine animazione"
  223.  
  224. [Action_WAITFOREVENT]
  225. ActionString="Attendi evento esterno"
  226.  
  227. [Action_WAITFORPLAYER]
  228. ActionString="Attendi giocatore"
  229.  
  230. [Action_WAITFORTIMER]
  231. ActionString="Attendi contatempo"
  232.  
  233. [Action_WALK]
  234. ActionString="cammina"
  235.  
  236. [Burned]
  237. DeathString="%o finisce arrosto."
  238.  
  239. [Corroded]
  240. DeathString="%o sparisce nella melma a causa di %k."
  241. FemaleSuicide="%o si Φ dissolta nella melma."
  242. MaleSuicide="%o si Φ dissolta nella melma."
  243.  
  244. [Counter]
  245. CountMessage="Ne restano solo %i..."
  246. CompleteMessage="Completato!"
  247.  
  248. [Depressurized]
  249. DeathString="%o finisce sotto vuoto per colpa di %k."
  250. FemaleSuicide="%o Φ stata depressurizzata."
  251. MaleSuicide="%o Φ stata depressurizzata."
  252.  
  253. [Drowned]
  254. DeathString="%o ha dimenticato di emergere per respirare."
  255. FemaleSuicide="%o ha dimenticato di emergere per respirare."
  256. MaleSuicide="%o ha dimenticato di emergere per respirare."
  257.  
  258. [MessageTextureClient]
  259. HisMessage="suo"
  260. HerMessage="sua"
  261.  
  262. [ScriptedAction]
  263. ActionString="azione non specificata"
  264.  
  265. [WaterVolume]
  266. LocationName="sott'acqua"
  267.  
  268.