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CD Action 47 A
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cdactioncoverdisc47a2000.iso
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MissileCom
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Demo.exe
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data1.cab
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Program_Executable_Files
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Data.mgf
/
stag_4_0.dat
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Text File
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2000-01-24
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102KB
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3,511 lines
[city 6]
offset = -1000
heading = -65
angle = -80.000000
size = 2
type = 0
[city 5]
offset = 1000
heading = 0
angle = -58.000000
size = 0
type = 0
[city 4]
offset = 0
heading = 25
angle = -35.000000
size = 2
type = 0
[city 3]
offset = -600
heading = 180
angle = -1.000000
size = 0
type = 0
[city 2]
offset = 1000
heading = 30
angle = 25.000000
size = 0
type = 0
[city 1]
offset = -1000
heading = 145
angle = 45.000000
size = 2
type = 0
[city 0]
offset = 0
heading = 0
angle = 84.000000
size = 0
type = 0
[stage]
num_missiles_2 = 28
num_missiles_1 = 24
num_missiles_0 = 20
wave_speed_2 = 2
wave_speed_1 = 2
wave_speed_0 = 1
enemy_pres_4 = 1
enemy_pres_3 = 1
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 6.0
city_dest = objects\crater09.npf
city_dest_small = objects\crater09sm.npf
city_large = objects\city09.npf
city_medium = objects\city09.npf
city_small = objects\city09sm.npf
terrain_obj = objects\World09.npf
sky_obj = objects\SkyDome09.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 180.000000
numcities = 7
numwaves = 3
numenemies = 6
numsmartbombs = 8
numMIRVs = 6
MIRVwarheads = 3
FogStart = 45
FogEnd = 135
FogColorRed = 200
FogColorGreen = 215
FogColorBlue = 190
cloud_shadow = Sky09.tex
[city 5]
offset = -800
heading = -75
angle = -65.000000
size = 2
type = 0
[city 4]
offset = 750
heading = 15
angle = -48.000000
size = 2
type = 0
[city 3]
offset = 1000
heading = 0
angle = -10.000000
size = 2
type = 0
[city 2]
offset = -1000
heading = 180
angle = 10.000000
size = 0
type = 0
[city 1]
offset = -500
heading = -105
angle = 35.000000
size = 2
type = 0
[city 0]
offset = 0
heading = 20
angle = 70.000000
size = 0
type = 0
[stage]
num_missiles_3 = 28
num_missiles_2 = 24
num_missiles_1 = 20
num_missiles_0 = 16
wave_speed_3 = 2
wave_speed_2 = 2
wave_speed_1 = 2
wave_speed_0 = 1
enemy_pres_4 = 0
enemy_pres_3 = 1
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 8.0
city_dest = objects\crater08.npf
city_dest_small = objects\crater08sm.npf
city_large = objects\city08.npf
city_medium = objects\city08.npf
city_small = objects\city08sm.npf
terrain_obj = objects\World08.npf
sky_obj = objects\SkyDome08.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 150.000000
numcities = 6
numwaves = 4
numenemies = 5
numsmartbombs = 6
numMIRVs = 6
MIRVwarheads = 2
FogStart = 55
FogEnd = 150
FogColorRed = 200
FogColorGreen = 205
FogColorBlue = 180
cloud_shadow = Sky08.tex
[city 5]
offset = 0
heading = -90
angle = -71.000000
size = 2
type = 0
[city 4]
offset = 1000
heading = 135
angle = -50.000000
size = 0
type = 0
[city 3]
offset = -750
heading = -40
angle = -21.000000
size = 0
type = 0
[city 2]
offset = -1000
heading = -80
angle = 18.000000
size = 2
type = 0
[city 1]
offset = 1000
heading = -10
angle = 38.000000
size = 2
type = 0
[city 0]
offset = 0
heading = 35
angle = 68.000000
size = 0
type = 0
[stage]
num_missiles_2 = 24
num_missiles_1 = 20
num_missiles_0 = 16
wave_speed_2 = 2
wave_speed_1 = 1
wave_speed_0 = 1
enemy_pres_4 = 0
enemy_pres_3 = 1
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 8.0
city_dest = objects\crater07.npf
city_dest_small = objects\crater07sm.npf
city_large = objects\city07.npf
city_medium = objects\city07.npf
city_small = objects\city07sm.npf
terrain_obj = objects\World07.npf
sky_obj = objects\SkyDome07.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 150.000000
numcities = 6
numwaves = 3
numenemies = 5
numsmartbombs = 6
numMIRVs = 5
MIRVwarheads = 2
FogStart = 45
FogEnd = 140
FogColorRed = 175
FogColorGreen = 160
FogColorBlue = 125
SkyDirection = 90
cloud_shadow = Sky07.tex
[city 4]
offset = -1000
heading = -15
angle = -65.000000
size = 2
type = 0
[city 3]
offset = 500
heading = 180
angle = -15.000000
size = 0
type = 0
[city 2]
offset = 800
heading = 90
angle = 18.000000
size = 2
type = 0
[city 1]
offset = -1000
heading = 0
angle = 48.000000
size = 2
type = 0
[city 0]
offset = 0
heading = -135
angle = 70.000000
size = 0
type = 0
[stage]
num_missiles_2 = 24
num_missiles_1 = 20
num_missiles_0 = 16
wave_speed_2 = 1
wave_speed_1 = 1
wave_speed_0 = 1
enemy_pres_4 = 0
enemy_pres_3 = 1
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 8.0
city_dest = objects\crater06.npf
city_dest_small = objects\crater06sm.npf
city_large = objects\city06.npf
city_medium = objects\city06.npf
city_small = objects\city06sm.npf
terrain_obj = objects\World06.npf
sky_obj = objects\SkyDome06.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 150.000000
numcities = 5
numwaves = 3
numenemies = 5
numsmartbombs = 6
numMIRVs = 5
MIRVwarheads = 2
FogStart = 30
FogEnd = 125
FogColorRed = 125
FogColorGreen = 85
FogColorBlue = 75
cloud_shadow = Sky06.tex
[city 5]
offset = -1000
heading = 150
angle = -58.000000
size = 2
type = 0
[city 4]
offset = 1000
heading = -45
angle = -45.000000
size = 0
type = 0
[city 3]
offset = 500
heading = 0
angle = -15.000000
size = 2
type = 0
[city 2]
offset = -1000
heading = 60
angle = 12.000000
size = 0
type = 0
[city 1]
offset = -1000
heading = 180
angle = 32.000000
size = 0
type = 0
[city 0]
offset = 1000
heading = 30
angle = 57.000000
size = 2
type = 0
[stage]
num_missiles_3 = 20
num_missiles_2 = 18
num_missiles_1 = 16
num_missiles_0 = 14
wave_speed_3 = 1
wave_speed_2 = 1
wave_speed_1 = 1
wave_speed_0 = 1
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 8.0
city_dest = objects\crater05.npf
city_dest_small = objects\crater05sm.npf
city_large = objects\city05.npf
city_medium = objects\city05.npf
city_small = objects\city05sm.npf
terrain_obj = objects\World05.npf
sky_obj = objects\SkyDome05.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 120.000000
numcities = 6
numwaves = 4
numenemies = 4
numsmartbombs = 5
numMIRVs = 4
MIRVwarheads = 2
FogStart = 35
FogEnd = 200
FogColorRed = 255
FogColorGreen = 255
FogColorBlue = 255
cloud_shadow = Sky05.tex
[city 5]
offset = 1000
heading = -135
angle = -55.000000
size = 0
type = 0
[city 4]
offset = -1000
heading = 0
angle = -37.000000
size = 2
type = 0
[city 3]
offset = -600
heading = 105
angle = -1.000000
size = 0
type = 0
[city 2]
offset = 1000
heading = 5
angle = 14.000000
size = 0
type = 0
[city 1]
offset = -1000
heading = -65
angle = 32.000000
size = 2
type = 0
[city 0]
offset = 0
heading = 105
angle = 57.000000
size = 0
type = 0
[stage]
wave_speed_3 = 2
wave_speed_2 = 2
wave_speed_1 = 1
wave_speed_0 = 1
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 1
enemy_pres_1 = 1
enemy_pres_0 = 1
city_dest = objects\crater04.npf
city_dest_small = objects\crater04sm.npf
city_large = objects\city04.npf
city_medium = objects\city04.npf
city_small = objects\city04sm.npf
terrain_obj = objects\World04.npf
sky_obj = objects\SkyDome04.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 120.000000
numcities = 6
numwaves = 3
numenemies = 4
numsmartbombs = 4
FogStart = 55
FogEnd = 175
FogColorRed = 150
FogColorGreen = 185
FogColorBlue = 200
[city 4]
offset = -250
heading = 0
angle = -40.000000
size = 2
type = 0
[city 3]
offset = 1000
heading = 45
angle = -24.000000
size = 2
type = 0
[city 2]
offset = 700
heading = 180
angle = 0.000000
size = 0
type = 0
[city 1]
offset = -1000
heading = -60
angle = 26.000000
size = 2
type = 0
[city 0]
offset = 1000
heading = -135
angle = 41.000000
size = 0
type = 0
[stage]
num_missiles_3 = 18
num_missiles_2 = 16
num_missiles_1 = 14
num_missiles_0 = 12
wave_speed_3 = 1
wave_speed_2 = 1
wave_speed_1 = 0
wave_speed_0 = 0
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 0
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 10.0
city_dest = objects\crater03.npf
city_dest_small = objects\crater03sm.npf
city_large = objects\city03.npf
city_medium = objects\city03.npf
city_small = objects\city03sm.npf
terrain_obj = objects\World03.npf
sky_obj = objects\SkyDome03.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.000000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 90.000000
numcities = 5
numwaves = 4
numenemies = 3
numsmartbombs = 0
numMIRVs = 3
MIRVwarheads = 1
FogStart = 75
FogEnd = 200
FogColorRed = 150
FogColorGreen = 125
FogColorBlue = 200
cloud_shadow = Sky03.tex
[city 4]
offset = 650
heading = 60
angle = -39.000000
size = 0
type = 0
[city 3]
offset = -1000
heading = -30
angle = -20.000000
size = 0
type = 0
[city 2]
offset = 1000
heading = 0
angle = -5.000000
size = 2
type = 0
[city 1]
offset = 300
heading = 165
angle = 24.000000
size = 0
type = 0
[city 0]
offset = -800
heading = -75
angle = 39.000000
size = 2
type = 0
[stage]
num_missiles_2 = 16
num_missiles_1 = 14
num_missiles_0 = 12
wave_speed_2 = 1
wave_speed_1 = 0
wave_speed_0 = 0
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 0
enemy_pres_1 = 1
enemy_pres_0 = 1
enemy_speed = 10.0
city_dest = objects\crater02.npf
city_dest_small = objects\crater02sm.npf
city_large = objects\city02.npf
city_medium = objects\city02.npf
city_small = objects\city02Sm.npf
terrain_obj = objects\World02.npf
sky_obj = objects\SkyDome02.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.500000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 90.000000
numcities = 5
numwaves = 3
numenemies = 3
numsmartbombs = 0
numMIRVs = 2
MIRVwarheads = 1
FogStart = 10
FogEnd = 150
FogColorRed = 255
FogColorGreen = 200
FogColorBlue = 190
SkyDirection = 90
cloud_shadow = Sky02.tex
[city 4]
offset = 500
heading = 128
angle = -32.000000
size = 0
type = 0
[city 3]
offset = -1000
heading = -15
angle = -15.000000
size = 2
type = 0
[city 2]
offset = 1000
heading = 60
angle = 0.000000
size = 0
type = 0
[city 1]
offset = -500
heading = 205
angle = 16.000000
size = 0
type = 0
[city 0]
offset = 750
heading = -25
angle = 33.000000
size = 2
type = 0
[stage]
num_missiles_2 = 14
num_missiles_1 = 12
num_missiles_0 = 10
wave_speed_2 = 0
wave_speed_1 = 0
wave_speed_0 = 0
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 0
enemy_pres_1 = 0
enemy_pres_0 = 1
enemy_speed = 12.0
city_dest = objects\crater01.npf
city_dest_small = objects\crater01sm.npf
city_large = objects\city01.npf
city_medium = objects\city01.npf
city_small = objects\city01Sm.npf
terrain_obj = objects\world01.npf
sky_obj = objects\SkyDome01.npf
cloud_shadow = CloudShadow00.pcx
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 1.500000
world_3dvar_3 = 240.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 80.000000
numcities = 5
numwaves = 3
numenemies = 2
numsmartbombs = 0
numMIRVs = 1
MIRVwarheads = 1
FogStart = 30
FogEnd = 175
FogColorRed = 150
FogColorGreen = 90
FogColorBlue = 0
cloud_shadow = Sky01.tex
[city 3]
offset = 0
heading = 55
angle = -30.000000
size = 0
type = 0
[city 2]
offset = 0
heading = -20
angle = -10.000000
size = 2
type = 0
[city 1]
offset = 0
heading = 180
angle = 10.000000
size = 2
type = 0
[city 0]
offset = 0
heading = -20
angle = 30.000000
size = 0
type = 0
[stage]
num_missiles_1 = 12
num_missiles_0 = 10
wave_speed_1 = 0
wave_speed_0 = 0
enemy_pres_4 = 0
enemy_pres_3 = 0
enemy_pres_2 = 0
enemy_pres_1 = 0
enemy_pres_0 = 0
enemy_speed = 12.0
city_dest = objects\crater00.npf
city_dest_small = objects\crater00sm.npf
city_large = objects\city00.npf
city_medium = objects\city00.npf
city_small = objects\city00Sm.npf
terrain_obj = Objects\World00.npf
sky_obj = Objects\SkyDome00.npf
world_3dvar_8 = 1.000000
world_3dvar_7 = 1.000000
world_3dvar_6 = 1.000000
world_3dvar_5 = 1.000000
world_3dvar_4 = 0.850000
world_3dvar_3 = 150.000000
world_3dvar_2 = -1.500000
world_3dvar_1 = 0.700000
world_3dvar_0 = 480.000000
fov_deg = 75.000000
numcities = 4
numwaves = 2
numenemies = 0
numsmartbombs = 0
numMIRVs = 0
MIRVwarheads = 0
FogStart = 25
FogEnd = 115
FogColorRed = 255
FogColorGreen = 255
FogColorBlue = 255
cloud_shadow = Sky00.tex
[obj10022]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = -1
anim_state0_tick = 150
anim_state0_type = 0
anim_state0_frame = 0
image_state0_name = RedLight.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description =
spot_rect = 497 210 514 227
spot_groupid = 0
spot_linkid = 0
spot_id = 65570
spot_type = 1
spot_flags = 1
[obj10021]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = -1
anim_state0_tick = 80
anim_state0_type = 0
anim_state0_frame = 1
image_state0_name = FE_Light.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description =
spot_rect = 514 210 531 227
spot_groupid = 0
spot_linkid = 0
spot_id = 65569
spot_type = 1
spot_flags = 1
[obj10020]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
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[obj1001f]
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[obj1001e]
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[obj1001d]
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[obj1001c]
text_name =
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[obj10017]
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[obj10016]
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[obj10014]
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[obj10013]
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[obj10012]
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[obj10011]
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[obj10010]
anim_state4_loop = 0
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[obj1000f]
anim_state4_loop = 0
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snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description = 3D_CANCEL
spot_rect = 86 341 145 399
spot_groupid = 0
spot_linkid = 0
spot_id = 65551
spot_type = 1
spot_flags = 1
[obj1000d]
text_name = m:\data\text\english\mctext.mgText
text_id = 104
text_fontid = 3
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 16744448
spot_description =
spot_rect = 371 70 509 91
spot_groupid = 0
spot_linkid = 0
spot_id = 65549
spot_type = 2
spot_flags = 256
[obj1000c]
text_name = m:\data\text\english\mctext.mgText
text_id = 103
text_fontid = 3
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 16744448
spot_description =
spot_rect = 70 75 315 98
spot_groupid = 0
spot_linkid = 0
spot_id = 65548
spot_type = 2
spot_flags = 256
[obj1000b]
text_name =
text_id = 0
text_fontid = 4
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 16777215
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 65535
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 33023
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 12632256
spot_description = 3D_MODE
spot_rect = 95 89 291 161
spot_groupid = 0
spot_linkid = 0
spot_id = 65547
spot_type = 4
spot_flags = 1
[obj1000a]
text_name =
text_id = 0
text_fontid = 4
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 16777215
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 65535
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 33023
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 12632256
spot_description = 3D_RES
spot_rect = 349 89 511 160
spot_groupid = 0
spot_linkid = 0
spot_id = 65546
spot_type = 4
spot_flags = 1
[obj1001a]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = 0
anim_state0_tick = 0
anim_state0_type = 0
anim_state0_frame = 0
image_state0_name = FE_3DDetailLevel0.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description = 3D_PREVIEW_0
spot_rect = 200 260 278 340
spot_groupid = 0
spot_linkid = 0
spot_id = 65562
spot_type = 1
spot_flags = 0
[obj10019]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = 0
anim_state0_tick = 0
anim_state0_type = 0
anim_state0_frame = 0
image_state0_name = FE_3DDetailLevel1.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description = 3D_PREVIEW_1
spot_rect = 200 260 278 340
spot_groupid = 0
spot_linkid = 0
spot_id = 65561
spot_type = 1
spot_flags = 0
[obj10018]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = 0
anim_state0_tick = 0
anim_state0_type = 0
anim_state0_frame = 0
image_state0_name = FE_3DDetailLevel2.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description = 3D_PREVIEW_2
spot_rect = 200 260 278 340
spot_groupid = 0
spot_linkid = 0
spot_id = 65560
spot_type = 1
spot_flags = 0
[obj10015]
anim_state4_loop = 0
anim_state4_tick = 0
anim_state4_type = 0
anim_state4_frame = 0
image_state4_name =
image_state4_flags = 0
anim_state3_loop = 0
anim_state3_tick = 0
anim_state3_type = 0
anim_state3_frame = 0
image_state3_name =
image_state3_flags = 0
anim_state2_loop = 0
anim_state2_tick = 0
anim_state2_type = 0
anim_state2_frame = 0
image_state2_name =
image_state2_flags = 0
anim_state1_loop = 0
anim_state1_tick = 0
anim_state1_type = 0
anim_state1_frame = 0
image_state1_name =
image_state1_flags = 0
anim_state0_loop = 0
anim_state0_tick = 0
anim_state0_type = 0
anim_state0_frame = 0
image_state0_name = FE_3DDetailLevel3.mgs
image_state0_flags = 2
action_state4 =
action_state3 =
action_state2 =
action_state1 =
action_state0 =
slug_state4_name =
snd_state4_enablesndid = 0
snd_state4_sndid = 0
snd_state4_id = 0
snd_state4_loop = 1
snd_state4_name =
spot_clrstate4 = 0
slug_state3_name =
snd_state3_enablesndid = 0
snd_state3_sndid = 0
snd_state3_id = 0
snd_state3_loop = 1
snd_state3_name =
spot_clrstate3 = 0
slug_state2_name =
snd_state2_enablesndid = 0
snd_state2_sndid = 0
snd_state2_id = 0
snd_state2_loop = 1
snd_state2_name =
spot_clrstate2 = 0
slug_state1_name =
snd_state1_enablesndid = 0
snd_state1_sndid = 0
snd_state1_id = 0
snd_state1_loop = 1
snd_state1_name =
spot_clrstate1 = 0
slug_state0_name =
snd_state0_enablesndid = 0
snd_state0_sndid = 0
snd_state0_id = 0
snd_state0_loop = 1
snd_state0_name =
spot_clrstate0 = 0
spot_description = 3D_PREVIEW_3
spot_rect = 200 260 278 340
spot_groupid = 0
spot_linkid = 0
spot_id = 65557
spot_type = 1
spot_flags = 0
[mgMenu]
Slug =
Background = FE_AudioVideo.mgp
BaseID = 65546
SizeCY = 480
SizeCX = 640
LastUid = 65570
NumObjects = 23
■»ÿ$ ┴ START A GOTO LABEL SETBOSSZ ö j FLAG SET GOTO LABEL GRABEVENT : EVENTSDONE