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- NECRODOME
- by Raven Software Corp. and Strategic Simulations Inc.
- Preliminary Demo (for E3)
- May 1, 1996
-
- Necrodome is a gritty, fast paced, car-combat game taking
- place in enclosed arenas called Pits. The setting is the near future,
- in a post-apocalyptic society starved for violent entertainment.
- The world is now divided into almost feudal-like city-states, each
- having its' own "Pit", based on the surrounding terrain and the
- materials they have on hand. Pits have been built on snow fields,
- deserts, and lava flats to name a few.
- The Driver will be provided with a vehicle suitable for the task
- at hand...a fast, armored car (called a Raider) loaded with the latest
- weapons and electronic systems.. A Raider is equipped with a main gun
- and a turret weapon which may be fired simultaneously along with having
- the ability to drop mines, emit smoke screens, and the like. In
- addition, the Driver may leap out of his car (equipped with a shotgun)
- and enter areas too small for his vehicle, flip switches, grab items and
- ammo, or run to safe areas to obtain a new car if his old one is
- destroyed.
- Necrodome is a Win95 application and will support single or
- duo-network play, with a player able to be either a driver or the
- gunner of a car driven by another player. This in effect allows a
- player to hop into the car of another driver and become his turret
- gunner.
- Necrodome will be coming your way this summer.
-
- +------------+
- |Requirements|
- +------------+
- 60 MHz Pentium, 8MB of RAM
- Windows 95
-
- +-----------------+
- |Starting the game|
- +-----------------+
- --Simply run NECRO95 or Double-click the Necro95 Icon
- in the Windows95 Explorer.
- --Press [ENTER] to continue for each screen.
- --[TAB] cycles through the 5 available maps, or click on them.
- --[ENTER] goes into the particular arena.
- --[ESC] quits the game at any point.
-
- +-----------------------+
- |Command line parameters|
- +-----------------------+
- Usage: NECRO95 [/?] [/p{c|t|r}] [/l#] [/m<memsize>]
- [-O] [-E] [<mapfile>[.RVG]]
- /p option is to start with a specified player type:
- /pc starts with the player as a car (default of course)
- /pt starts with the player in a turret
- /pr starts with the player as a runner
- /l# option starts with the standard maps from a specified level (1-30)
- /m option causes the memory manager to override the default memory
- check and use the specified number of bytes as its workspace.
- Warning: Too little or too much specified memory can cause
- the program to crash.
- /o option runs out of "Safe mode". May be slightly faster on some
- machines.
- /e option uses "Emulation mode", which simulates page flips. This will
- run slower, but may be the only recourse if you have a pathetic
- video card.
- All files with the extension ".RVG" are legitimate mapfiles.
-
- +-----------+
- |In the game|
- +-----------+
- Accelerate: Up arrow (cursor "T" or keypad)
- Decelerate: Down arrow
- Steer: Left and right arrows
- Turbo Boost: SHIFT
- Brake: KP 5 or Down while moving forward, and vice versa
- Tight Turn: [/] OR Brake while turning
-
- Fire main: CTRL
- Fire turret: ALT
- Toggle main weapon: [1]
- Toggle turret weapon: [2]
-
- Jump out of car: ([)
- Switch from turret to
- driver, vice versa: (])
- Get into a car: SPACE
-
- Cockpit Systems---
- Toggle radar /
- Rear-view: [N]
- Scale radar in: [+]
- Scale radar out: [-]
-
- Flash Gear controls---
- Select up: [A]
- Select down: [Z]
- Use selected gear: SPACE
-
- Return to map screen: [F5]
- Reload current level: [F6]
- Screen size up: HOME
- Screen size down: END
- Render farther: INSERT
- Render closer: DELETE
- Change sky type: [F1]
- Change window size: [F3]
- Gamma correction: [F11]
- Toggle interface: [\]
- Change color map: [M]
- Play CD Track,
- or next track: [C]
- Turn sound on/off: [3]
- Turn music on/off: [4]
-
- External View controls---
- Toggle viewpoint: [F9]
- Zoom in/out: [R] / [F]
- Pitch in/out: [T] / [G]
- Rotate in/out: [Y] / [H]
-
- Physics-free mode: [~]
- Move up and down: KEYPAD [-] / [+]
- Roll left and right: KEYPAD [/] / [*]
- Pitch up and down: PAGEUP / PAGEDOWN
-
- Quit: [ESC]
-
- +---------------+
- |Additional Note|
- +---------------+
- We are sorry about the erratic key setup for this small demo.
- The configuration is not final, and the keys will also be configurable
- in the final version.
-
- (c)1996 SSI A MINDSCAPE Company
-
-
-