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Gambler 5
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emperor
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_setup.1
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NORMAL.TXT
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1996-11-06
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2KB
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55 lines
ATTRACTOR CODES (May be added together for multiple effects)
**
** 0 (-) None No Effects
** 1 Remote Avoids other structures (Add these structures last)
** 2 River Attracted to river and delta hexes
** 4 Inland Avoids coastal areas (exclusive to below)
** 8 Coastal Attracted to Coastal Areas
** 16 Capital Attracted to Planetary Sheild, Palace, or cathedral
** 32 Farm Attracted to Exotica and Fertile
** 64 Mine Attracted to Metal, Trace, and Gems
** 128 Oil Attracted to Energy
** 256 City Attracted to Other Buildings
**
//
// ID# From-To Owner Roads? Attractors
BEGIN_STRUCTS
17 0:1 13 Y 2 // SHIELD
0 0:1 13 Y 18 // PALACE
1 0:1 13 Y 18 // CATHEDRAL
14 0:1 13 Y 274 // EARTHDOCK
23 0:0 13 Y 274 // LAB
21 0:0 13 Y 274 // UNIVERSITY
22 0:0 13 Y 274 // HOSPITAL
3 0:2 13 Y 256 // FACTORY
6 0:1 13 Y 256 // ELECTRONICS
25 0:1 13 Y 33 // ARBORIUM
5 0:1 13 Y 256 // WETWARE
8 0:1 13 Y 256 // CERAMSTEEL
9 0:1 13 Y 256 // BIOPLANT
11 0:1 13 Y 256 // CHEMICALS
12 0:0 13 Y 256 // CYCLOTRON
20 0:0 13 Y 256 // FUSORIUM
13 0:2 13 Y 1 // FORT
4 0:0 13 N - // EMBASSY
7 0:0 13 N - // HIVE
10 0:0 13 N - // VAU_CITY
2 0:1 13 N 1 // MONASTERY
15 3:8 13 N - // RUINS
16 0:1 13 N 1 // ALIEN_RUINS
24 2:5 13 Y 33 // FARM radius 2
18 1:3 13 Y 64 // MINE radius 2
19 0:3 13 Y 128 // OIL WELL radius 2
19 0:0 13 Y 136 // OIL WELL coastals
END