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DOS/V Power Report 1997 July
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MON3D104
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MONSTR3D.TXT
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1996-10-23
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==========================================================================
Monster 3D CD-ROM README.TXT
==========================================================================
Release Notes
-------------
This is version 1.04 of the Monster 3D CDROM.
Overview
--------
The purpose of this CD-ROM is to provide a central location for all drivers
provided for Monster 3D. This CD-ROM is broken down into several
subdirectories, with each subdirectory containing the contents of a released
set of drivers for a given operating environment. These subdirectories are
further broken down into subdirectories containing specific revisions of
software. At the root of each operating environment subdirectory is a set
of instructions for installing the files for that subdirectory.
Please read the Hardware Installation and Software Installation
instructions to get the Monster 3D card and drivers on your Windows
95 system.
Hardware Installation
---------------------
These installation instructions are for placing the Monster 3D hardware
board into your PC system.
1. Open your computer and find an open PCI slot.
2. Remove the back plate from the free slot and save the screw.
3. Place the Monster 3D graphics board into that slot.
4. Screw the card in.
5. Replace the computer chassis.
6. Use the pass-thru cable to connect the Monster 3D graphics card
to your current VGA card. Place the VGA moniter cable into the
Monster 3D card.
7. Power up your system and run Windows 95.
8. Continue to Section 1 of the Software Installation if this is
the first time you have installed the Monster 3D card.
Software Installation
---------------------
Recommended Installation Order
------------------------------
The following are recommended installation orders for Windows 95:
Windows 95
----------
1. Diamond or other Windows 95 Video Controller
2. Monster 3D Drivers
3. Microsoft DirectX 2
This release is based on 3DFX GLIDE release number 2.03h3.
For the Software Installation if you are looking at the New Hardware
dialog in Windows 95 then read section 1 of the Software Installation.
If you are looking at the Update Device Drivers Install Wizard in the
OSR pack for Windows 95 then read section 2. If the Monster 3D card
shows up in the ? Other section of the Device Manager or you are
updating drivers follow the instruction in section 3.
Software Installation: Section 1
--------------------------------
These installation instructions apply when you are looking at the
New Hardware Found dialog box.
Please follow these steps to get the drivers installed on your Windows
95 system:
1. Windows 95 displays a dialog box indicating:
"New Hardware Found - PCI Video Multimedia Device"
Choose to install drivers from a disk provided by the hardware
manufacturer.
2. Type the appropriate path to the Monster 3D Windows 95 drivers
(normally X:, where X is the drive where you placed the Monster
3D disk). Drivers will be copied to the appropriate directory.
3. Choose Yes when asked to restart the system.
Software Installation: Section 2
--------------------------------
These installation instructions apply when you are lookging at the
Update Device Driver Install Wizard.
If you have the OSR2 or later installed then the Update Device Driver
Install Wizard is invoked when Windows 95 first runs with the Monster 3D
card in the system. In this case follow these instructions:
1. Windows 95 displays the Update Device Driver Wizard.
2. Click on the Next button.
3. Click on the other locations button and type the appropriate
path to the Monster 3D Windows 95 drivers (normally X:, where
X is the drive where you place the Monster 3D disk). Drivers
will be copied to the appropriate directory.
4. Choose Yes when asked to restart the system.
Software Installation: Section 3
--------------------------------
These installation instructions apply when you are updating the Monster 3D
drivers or the Device Manager shows the Monster 3D card in the ? Other
section.
Please follow these steps to get the drivers updated on your Windows
95 system:
1. Start Windows 95.
2. Right-click on My Computer and choose Properties.
3. Choose the Device Manager tab and double click on MULTIMEDIA.
4. Double click on the Monster 3D PCI Video Multimedia Device.
5. Click on the Driver tab and then click the Change Driver... button.
Monster 3D PCI Video Multimedia Device should be highlighted.
6. Click on the Have Disk... button.
7. Type the path to the Monster 3D drivers disk. You can also use
the Browse button to find the drive and disk.
a. For floppy version enter: X:\ where X is your floppy drive.
b. For CDROM version enter: X:\WIN95 where X is your CDROM drive.
8. After the files have been copied, click the OK button to Restart
your computer.
Directory Structure
-------------------
Below is a graphical representation of the directory structure, with an
explanation of the contents of each directory.
|----AUTORUN.INF This file is used for autorun under Windows 95.
|
|----HOME.INI This file is used for installer setup.
|
|----README.TXT The file you are reading.
|
|----START.EXE This executable allows the user to install all software
| components and access on-line documentation.
|
|----DIRECTX This directory contains Microsoft's DirectX 2
| for Windows 95.
|
|----INSTALL This directory contains the install program for
| Monster 3D.
|
|----SETUP This contains information and files for the
| installation of the software and drivers.
|
|----WIN95 This directory contains version 1.03 of the Diamond
| Windows 95/DOS Drivers for Monster 3D.
|
|----DOC This directory contains Quick Start documentation for
| running VR Soccer '96 and Whiplash.
|
|----ATBTV This directory contains a video texture demo from
| 3DFX Interactive Inc.
|
|----FIGHT This directory contains an example fighter game from
| 3DFX Interactive Inc.
|
|----FLIP This directory contains an object rotation demo from
| 3DFX Interactive Inc.
|
|----WIZ This directory contains a wizard tower with high
| resolution textures and lots of geometry from
| 3DFX Interactive Inc.
|
|----RACING This directory contains an ATB racing demo.
|
|----TOMB This directory contains Tomb Raider demo by Eidos.
|
|----SCORCHED This directory contains a Scorched Planet demo from
| Criterion Studios.
Technology Demonstrations
-------------------------
There are several technology demos available on this CDROM. They can be installed
using the START.EXE program on this disk. The demonstration programs show off the
capabilities of the hardware. When running these demos you can use the following
key sequences:
F1 = Display HELP screen
Escape key = exit program
Enter = toggle user input/playback mode
Ctrl P = performance readout
Ctrl D = reset state
Ctrl J = calibrate joystick
Ctrl W = toggle wireframe mode
Ctrl F = toggle fog
Ctrl B = toggle bilinear
Ctrl M = toggle mipmapping
Ctrl T = toggle texture mapping
Ctrl S = toggle splash screen
Note the RACING demonstration must have a Sound Blaster 100% compatible in the
system to run. The demo simply exits if it doesn't find an appropriate sound
card.
File List
---------
After the Plug & Play install, the following files can be found in the
Windows 95 system directory (C:\WINDOWS\SYSTEM):
File Description
---- -----------
SST1INIT.DLL Dynamic library for SST1 chip
GLIDE.DLL Dynamic library for GLIDE API
FXMEMMAP.VXD VXD to control pass-thru mode
DD3DFX.DRV DirectDraw 2 driver
DD3DFX16.DLL Direct3D 16-bit driver
DD3DFX32.DLL Direct3D 32-bit driver
MONHLP16.DLL Monster 3D help information used in panels
MNSTRSET.DLL Monster 3D setup panel
MNSTRNFO.DLL Monster 3D information panel
_MNSTRNF.LOC Internationalization file for information panel
_MNSTRST.LOC Internationalization file for information panel
After the Plug & Play install, the following files can be found in the
Windows 95 directory (C:\WINDOWS):
File Description
---- -----------
MOJO.EXE Version program for technical support
FXREMAP.EXE S3 968 memory map patch program
DOS4GW.EXE DOS 32-bit run time extender
Running MOJO.EXE
----------------
Mojo will not run without DirectDraw 2 installed. If DirectDraw 2 is
not installed then a dialog appears stating that DDRAW.DLL cannot be
found. To fix this problem install DirectDraw 2.
Mojo is a version application. It will printout the version information
about the Monster 3D board. An example follows:
HARDWARE
Virtual Base Address: 0x???????? (depends on system)
Physical Base Address: 0x???????? (depends on system)
PCI Device Number: 0x? (depends on system)
Vendor ID: 0x121a
Device ID: 0x1
FBI Revision: 1 or 2
FBI Memory: 2 MB
FBI Video Display Type: 0x0
Scan-Line Interleaved? no
TMU Revision: 1
Number TMUs: 1
SYSTEM LIBRARIES
C:\WINDOWS\SYSTEM\GLIDE.DLL 261120 9/8/96 2.03h3
C:\WINDOWS\SYSTEM\SST1INIT.DLL 115200 10/21/96 $Revision 45 $
C:\WINDOWS\SYSTEM\FXMEMMAP.VXD 6156 10/21/96 4.03.00.2102
C:\WINDOWS\SYSTEM\DD3DFX.DRV 7712 10/21/96 4.03.00.2102a
C:\WINDOWS\SYSTEM\DD3DFX16.DLL 4320 10/21/96 4.03.00.2102
C:\WINDOWS\SYSTEM\DD3DFX32.DLL 86528 10/21/96 4.03.00.2102
Known Limitations
-----------------
Monitor Limitations
-------------------
Sometimes the vertical and horizontal refresh rates come up zero in the
Monster 3D - Settings panel. This occurs because there is a problem with
the monitor .inf panel. It is not a bug in the panel itself. When this
occurs you should contain the monitor manufacturer for a new .inf file
with the fixed plug and play information.
Stealth 64 Video GT Drivers
---------------------------
The S3 968/868 chip contains a bug. The bug in the chip may cause problems
with the Monster 3D card when running the GT drivers. The bug is that the
968/868 states that it requires 32 Meg of frame buffer memory when it
actually decodes 64 Meg of frame buffer memory on PCI. Sometimes the
Monster 3D card gets mapped by Windows 95 into the 968 upper 32 Meg of
decode address. This problem causes a system hang. To duplicate the
problem or figure out if you have the problem you can run the test
application MOJO.EXE and if it hangs then you have the problem.
The fix for this problem is to remap the Monster 3D card. To do this follow
these directions:
1. Edit the AUTOEXEC.BAT file and place FXREMAP.EXE in it.
For example the following line added to AUTOEXEC.BAT works for
most systems:
C:\WINDOWS\FXREMAP.EXE
Direct3D
--------
Some games do not find the dd3dfx drivers. They only run on the
software version of Direct3D or the Direct3D HAL associated with the
Primary DirectDraw device.
When running the DirectX SDK applications, you cannot get to the menus
because the 3DFX Direct3D does not turn off pass-thru mode for a menu
command.
Contacting DIAMOND
------------------
Diamond can be reached through a number of ways:
Postal Service : Diamond Multimedia Systems, Inc.
2880 Junction Avenue
San Jose, CA 95134
Voice (Main) : (408) 325-7000
Voice (TechSppt): (408) 325-7100 [M-F 6-7; Sat 8-4 Pacific]
[plus 24hr automated help]
FAX (Main) : (408) 325-7070
FAX (Support) : (408) 325-7171
BBS (to 14400) : (408) 325-7080
BBS (to 28800) : (408) 325-7175
CompuServe : GO DIAMOND
America Online : GO DIAMOND
MSN : GOTO DIAMONDONLINE
WWW : http://www.diamondmm.com
FTP : ftp.diamondmm.com
All product names listed are trademarks or copyrights of their
respective owners.
=======================================================================
Diamond Multimedia Systems, Inc. (c) 1993-95
(408) 325-7000 All Rights Reserved
=======================================================================