========================================================================== Monster 3D CD-ROM README.TXT ========================================================================== Release Notes ------------- This is version 1.04 of the Monster 3D CDROM. Overview -------- The purpose of this CD-ROM is to provide a central location for all drivers provided for Monster 3D. This CD-ROM is broken down into several subdirectories, with each subdirectory containing the contents of a released set of drivers for a given operating environment. These subdirectories are further broken down into subdirectories containing specific revisions of software. At the root of each operating environment subdirectory is a set of instructions for installing the files for that subdirectory. Please read the Hardware Installation and Software Installation instructions to get the Monster 3D card and drivers on your Windows 95 system. Hardware Installation --------------------- These installation instructions are for placing the Monster 3D hardware board into your PC system. 1. Open your computer and find an open PCI slot. 2. Remove the back plate from the free slot and save the screw. 3. Place the Monster 3D graphics board into that slot. 4. Screw the card in. 5. Replace the computer chassis. 6. Use the pass-thru cable to connect the Monster 3D graphics card to your current VGA card. Place the VGA moniter cable into the Monster 3D card. 7. Power up your system and run Windows 95. 8. Continue to Section 1 of the Software Installation if this is the first time you have installed the Monster 3D card. Software Installation --------------------- Recommended Installation Order ------------------------------ The following are recommended installation orders for Windows 95: Windows 95 ---------- 1. Diamond or other Windows 95 Video Controller 2. Monster 3D Drivers 3. Microsoft DirectX 2 This release is based on 3DFX GLIDE release number 2.03h3. For the Software Installation if you are looking at the New Hardware dialog in Windows 95 then read section 1 of the Software Installation. If you are looking at the Update Device Drivers Install Wizard in the OSR pack for Windows 95 then read section 2. If the Monster 3D card shows up in the ? Other section of the Device Manager or you are updating drivers follow the instruction in section 3. Software Installation: Section 1 -------------------------------- These installation instructions apply when you are looking at the New Hardware Found dialog box. Please follow these steps to get the drivers installed on your Windows 95 system: 1. Windows 95 displays a dialog box indicating: "New Hardware Found - PCI Video Multimedia Device" Choose to install drivers from a disk provided by the hardware manufacturer. 2. Type the appropriate path to the Monster 3D Windows 95 drivers (normally X:, where X is the drive where you placed the Monster 3D disk). Drivers will be copied to the appropriate directory. 3. Choose Yes when asked to restart the system. Software Installation: Section 2 -------------------------------- These installation instructions apply when you are lookging at the Update Device Driver Install Wizard. If you have the OSR2 or later installed then the Update Device Driver Install Wizard is invoked when Windows 95 first runs with the Monster 3D card in the system. In this case follow these instructions: 1. Windows 95 displays the Update Device Driver Wizard. 2. Click on the Next button. 3. Click on the other locations button and type the appropriate path to the Monster 3D Windows 95 drivers (normally X:, where X is the drive where you place the Monster 3D disk). Drivers will be copied to the appropriate directory. 4. Choose Yes when asked to restart the system. Software Installation: Section 3 -------------------------------- These installation instructions apply when you are updating the Monster 3D drivers or the Device Manager shows the Monster 3D card in the ? Other section. Please follow these steps to get the drivers updated on your Windows 95 system: 1. Start Windows 95. 2. Right-click on My Computer and choose Properties. 3. Choose the Device Manager tab and double click on MULTIMEDIA. 4. Double click on the Monster 3D PCI Video Multimedia Device. 5. Click on the Driver tab and then click the Change Driver... button. Monster 3D PCI Video Multimedia Device should be highlighted. 6. Click on the Have Disk... button. 7. Type the path to the Monster 3D drivers disk. You can also use the Browse button to find the drive and disk. a. For floppy version enter: X:\ where X is your floppy drive. b. For CDROM version enter: X:\WIN95 where X is your CDROM drive. 8. After the files have been copied, click the OK button to Restart your computer. Directory Structure ------------------- Below is a graphical representation of the directory structure, with an explanation of the contents of each directory. |----AUTORUN.INF This file is used for autorun under Windows 95. | |----HOME.INI This file is used for installer setup. | |----README.TXT The file you are reading. | |----START.EXE This executable allows the user to install all software | components and access on-line documentation. | |----DIRECTX This directory contains Microsoft's DirectX 2 | for Windows 95. | |----INSTALL This directory contains the install program for | Monster 3D. | |----SETUP This contains information and files for the | installation of the software and drivers. | |----WIN95 This directory contains version 1.03 of the Diamond | Windows 95/DOS Drivers for Monster 3D. | |----DOC This directory contains Quick Start documentation for | running VR Soccer '96 and Whiplash. | |----ATBTV This directory contains a video texture demo from | 3DFX Interactive Inc. | |----FIGHT This directory contains an example fighter game from | 3DFX Interactive Inc. | |----FLIP This directory contains an object rotation demo from | 3DFX Interactive Inc. | |----WIZ This directory contains a wizard tower with high | resolution textures and lots of geometry from | 3DFX Interactive Inc. | |----RACING This directory contains an ATB racing demo. | |----TOMB This directory contains Tomb Raider demo by Eidos. | |----SCORCHED This directory contains a Scorched Planet demo from | Criterion Studios. Technology Demonstrations ------------------------- There are several technology demos available on this CDROM. They can be installed using the START.EXE program on this disk. The demonstration programs show off the capabilities of the hardware. When running these demos you can use the following key sequences: F1 = Display HELP screen Escape key = exit program Enter = toggle user input/playback mode Ctrl P = performance readout Ctrl D = reset state Ctrl J = calibrate joystick Ctrl W = toggle wireframe mode Ctrl F = toggle fog Ctrl B = toggle bilinear Ctrl M = toggle mipmapping Ctrl T = toggle texture mapping Ctrl S = toggle splash screen Note the RACING demonstration must have a Sound Blaster 100% compatible in the system to run. The demo simply exits if it doesn't find an appropriate sound card. File List --------- After the Plug & Play install, the following files can be found in the Windows 95 system directory (C:\WINDOWS\SYSTEM): File Description ---- ----------- SST1INIT.DLL Dynamic library for SST1 chip GLIDE.DLL Dynamic library for GLIDE API FXMEMMAP.VXD VXD to control pass-thru mode DD3DFX.DRV DirectDraw 2 driver DD3DFX16.DLL Direct3D 16-bit driver DD3DFX32.DLL Direct3D 32-bit driver MONHLP16.DLL Monster 3D help information used in panels MNSTRSET.DLL Monster 3D setup panel MNSTRNFO.DLL Monster 3D information panel _MNSTRNF.LOC Internationalization file for information panel _MNSTRST.LOC Internationalization file for information panel After the Plug & Play install, the following files can be found in the Windows 95 directory (C:\WINDOWS): File Description ---- ----------- MOJO.EXE Version program for technical support FXREMAP.EXE S3 968 memory map patch program DOS4GW.EXE DOS 32-bit run time extender Running MOJO.EXE ---------------- Mojo will not run without DirectDraw 2 installed. If DirectDraw 2 is not installed then a dialog appears stating that DDRAW.DLL cannot be found. To fix this problem install DirectDraw 2. Mojo is a version application. It will printout the version information about the Monster 3D board. An example follows: HARDWARE Virtual Base Address: 0x???????? (depends on system) Physical Base Address: 0x???????? (depends on system) PCI Device Number: 0x? (depends on system) Vendor ID: 0x121a Device ID: 0x1 FBI Revision: 1 or 2 FBI Memory: 2 MB FBI Video Display Type: 0x0 Scan-Line Interleaved? no TMU Revision: 1 Number TMUs: 1 SYSTEM LIBRARIES C:\WINDOWS\SYSTEM\GLIDE.DLL 261120 9/8/96 2.03h3 C:\WINDOWS\SYSTEM\SST1INIT.DLL 115200 10/21/96 $Revision 45 $ C:\WINDOWS\SYSTEM\FXMEMMAP.VXD 6156 10/21/96 4.03.00.2102 C:\WINDOWS\SYSTEM\DD3DFX.DRV 7712 10/21/96 4.03.00.2102a C:\WINDOWS\SYSTEM\DD3DFX16.DLL 4320 10/21/96 4.03.00.2102 C:\WINDOWS\SYSTEM\DD3DFX32.DLL 86528 10/21/96 4.03.00.2102 Known Limitations ----------------- Monitor Limitations ------------------- Sometimes the vertical and horizontal refresh rates come up zero in the Monster 3D - Settings panel. This occurs because there is a problem with the monitor .inf panel. It is not a bug in the panel itself. When this occurs you should contain the monitor manufacturer for a new .inf file with the fixed plug and play information. Stealth 64 Video GT Drivers --------------------------- The S3 968/868 chip contains a bug. The bug in the chip may cause problems with the Monster 3D card when running the GT drivers. The bug is that the 968/868 states that it requires 32 Meg of frame buffer memory when it actually decodes 64 Meg of frame buffer memory on PCI. Sometimes the Monster 3D card gets mapped by Windows 95 into the 968 upper 32 Meg of decode address. This problem causes a system hang. To duplicate the problem or figure out if you have the problem you can run the test application MOJO.EXE and if it hangs then you have the problem. The fix for this problem is to remap the Monster 3D card. To do this follow these directions: 1. Edit the AUTOEXEC.BAT file and place FXREMAP.EXE in it. For example the following line added to AUTOEXEC.BAT works for most systems: C:\WINDOWS\FXREMAP.EXE Direct3D -------- Some games do not find the dd3dfx drivers. They only run on the software version of Direct3D or the Direct3D HAL associated with the Primary DirectDraw device. When running the DirectX SDK applications, you cannot get to the menus because the 3DFX Direct3D does not turn off pass-thru mode for a menu command. Contacting DIAMOND ------------------ Diamond can be reached through a number of ways: Postal Service : Diamond Multimedia Systems, Inc. 2880 Junction Avenue San Jose, CA 95134 Voice (Main) : (408) 325-7000 Voice (TechSppt): (408) 325-7100 [M-F 6-7; Sat 8-4 Pacific] [plus 24hr automated help] FAX (Main) : (408) 325-7070 FAX (Support) : (408) 325-7171 BBS (to 14400) : (408) 325-7080 BBS (to 28800) : (408) 325-7175 CompuServe : GO DIAMOND America Online : GO DIAMOND MSN : GOTO DIAMONDONLINE WWW : http://www.diamondmm.com FTP : ftp.diamondmm.com All product names listed are trademarks or copyrights of their respective owners. ======================================================================= Diamond Multimedia Systems, Inc. (c) 1993-95 (408) 325-7000 All Rights Reserved =======================================================================