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readme.txt
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1998-05-26
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456 lines
_______________________________________________________________________
M.A.X.2 BETA Demo - COPYRIGHT (c) 1998 INTERPLAY PRODUCTIONS
web site: http://www.interplay.com/max2
e-mail: max2@interplay.com
_______________________________________________________________________
>>> Please read the Disclaimer below before running the M.A.X.2 BETA demo. <<<
_________________________________________
M.A.X. 2 README.TXT
_________________________________________
1. Disclaimer
2. SPECS - Requirements
3. Major Features
4. Keyboard Commands
5. Troubleshooting
6. Credits
7. Customer Service
8. Limited Warranty
9. SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
_________________________________________
DISCLAIMER
_________________________________________
INTERPLAY PRODUCTIONS DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING,
BUT NOT LIMITED TO, ANY OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
WITH RESPECT TO THE ACCOMPANING COMPUTER PROGRAM KNOWN AS M.A.X.2, MECHANIZED
ASSAULT AND EXPLORATION. THE END-USER OF THIS PRODUCT ASSUMES ALL RISK AS TO
THE QUALITY, SUITABILITY, PROPER USE AND PERFORMANCE OF THE PROGRAM. IN NO
EVENT WILL INTERPLAY PRODUCTIONS, OR ITS DIRECTORS, OFFICERS, OR EMPLOYEES,
BE LIABLE FOR ANY CONSEQUENTIAL, INCIDENTAL, INDIRECT, SPECIAL OR EXEMPLARY
DAMAGES (INCLUDING LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, OR THE
LOSS OF ANY DATA) ARISING OUT OF THE USE OR INABILITY TO USE THIS COMPUTER
PROGRAM.
_________________________________________
SPECS - Requirements
_________________________________________
Format: Win95 Native (DirectX 5.0 required)
Graphics: 16-bit
Play Modes: Turn Based, Simultaneous Turn or Real Time
Requirements:
-IBM PC compatible P133 MHz or faster
-16 MB RAM
-Win95 with DirectX 5.0+
-100% Microsoft-compatible mouse
-DirectX certified sound card
-2 MB DirectX certified video card
Recommended:
-P200 Processor
-32 MB RAM
_________________________________________
MAJOR FEATURES
_________________________________________
Spy Camera (lets you follow and give orders to individual units using a small
display window; can also view a piece of ground; 8 cameras)
Unlimited Movement Waypoints, Right Click to test path.
Choose specific squares for the final destination of a group of units (can be
combined with waypoints for very detailed movement commands)
Right-click and drag to select only combat units (utility vehicles
will not be selected)
Unlimited Building queues for Engineers and Constructors
Automatic Pause in Real Time (multiplayer has special pause time clocks)
(Orders can be given while paused)
Scenario Editor (with custom victory conditions) (NOT INCLUDED IN DEMO VERSIONS)
Adaptive Unit Speech (units sound different based on morale)
Maps are fully rendered, and can be viewed from "Top-Down to 60 degrees
Line of Sight, Fog of War, Attack Shading
Terrain Modifiers (Flat, Rough, Hill, Impassible, Shore and Ocean)
AutoMove and AutoFire commands for units (or unit groups)
Unit Upgrades Select specific upgrades for all units Select specific
upgrades for all units (more detailed), or pick a type of upgrade (much easier)
Resources Material, Fuel and Gold Material, Gold and Alien Lifeforms
Internet play with a dedicated MAX2 internet matching service (that includes
player skill ratings, player reliability ratings and ping times)
(NOT INCLUDED IN DEMO VERSIONS)
Colorized Grid displays TERRAIN MODIFIERS
_________________________________________
KEYBOARD COMMANDS:
_________________________________________
Files
ALT-L Load game
ALT-S Save game
ALT-F Display files menu
ALT-X Exit game without saving
Display
F5 Switch to saved view #1
F6 Switch to saved view #2
F7 Switch to saved view #3
F8 Switch to saved view #4
CTRL-F5 Save view #1
CTRL-F6 Save view #2
CTRL-F7 Save view #3
CTRL-F8 Save view #4
Right Arrow Scroll map right
Left Arrow Scroll map left
Down Arrow Scroll map down
Up Arrow Scroll map up
= or + Zoom in
- Zoom out
PGDN Tilt map down
PGUP Tilt map up
DEL Restore map to top down view
CTRL-S Toggle Survey
CTRL-T Toggle Status
CTRL-C Toggle Colors
CTRL-H Toggle Hits
CTRL-F Toggle Fog of War
CTRL-R Toggle Range
CTRL-A Toggle Scan
CTRL-G Toggle Terrain Grid
CTRL-N Toggle Names
System
TAB Adjust interface forward
SHIFT-TAB Adjust interface backward
Enter End the turn (turn-based only)
ESC Exit game if no other modes enabled
ESC End single step mode if enabled
ESC Delete popup menu if displayed
ESC Erase message if message displayed
ESC Erase build menu if displayed
Space or
ALT-P Pause
F10 Exit game
ALT-C Take Screenshot
SpyCam
CTRL-- Zoom selected spycam out
CTRL-+ Zoom selected spycam in
CTRL-Right Arrow Scroll spycam right if not attached to unit
CTRL-Left Arrow Scroll spycam left if not attached to unit
CTRL-Down Arrow Scroll spycam down if not attached to unit
CTRL-Up Arrow Scroll spycam up if not attached to unit
ALT-+ Select next spycam
ALT-- Select previous spycam
Unit Maintenance
CTRL-W Where is selected unit
< or , Select previous unit
> or . Select next unit
CTRL-1 to 9 Set group number 1-9
1 to 9 Select group number 1-9
Unit Commands
A Attack (Combat Units)
B Autofire - Disable (Infiltrators & EW Pods)
B Build (Factories, Constructors & Engineers)
B Buy Upgrade (Gold Mining Station)
C Continue (Mobile Units)
D Disable (Infiltrators & EW Pods)
E Enter (Mobile Units)
F Autofire (Combat Units)
G Upgrade All (Buildings)
H Automove - Hold (Mobile Units)
I Info (All Units)
J Automove - Repair (Mobile Repair Units)
K Steal (Infiltrators & EW Pods)
L Autofire All (Combat Units)
L Load (Transports, Depots, Hangars & Docks)
M Automove (Mobile Units)
N Autofire - None (Combat Units)
O Automove - Retreat (Mobile Units)
P Path (Factories, Depots, Hangars & Docks)
P Place Mine (Mine Layers)
Q Autofire - Steal (Infiltrators & EW Pods)
R Remove Mine (Mine Layers)
R Repair (Mobile Repair Units)
R Research (Research Centers)
S Start (Factories)
S Stop (Factories & Mobile Units)
T Autofire - Threats (Combat Units)
U Upgrade (Buildings)
V Automove - Advance (Combat Units)
X Destruct (Buildings)
See the M.A.X.2 Manual for complete game play information.
_________________________________________
Troubleshooting
_________________________________________
Game does not play: Install DirectX 5.0
Message: Screen Init Failed: Video Card must support DirectX
Game Crashes: To be expected
If you experience problems or would like to report bugs with M.A.X.2
please write to us at max2@interplay.com
________________________________________
Credits
_________________________________________
>>> A Special Thanks to all M.A.X.2 BETA testers! <<<
Producer: Paul Kellner
Associate Producer: Chip Bumgardner
Line Producers: Dave Simon
Amy Mitchell
Lead Designer: Gus Smedsted
Designers: Chris Taylor
Dave Hendee
Ali Atabek
Paul Kellner
Dave Boulanger
Bernie Weir
Lead Programmer: Dave Boulanger
AI Programmer: Gus Smedsted
Programming: Bernie Weir
Erik Bethke
Jim Gardner
Andy Pal
Network Programming Erik Bethke
Dave Boulanger
Bernie Weir
Zach Drummond
Quicksilver
Art Director: Scott Bieser
Lead Artist: Adam Rote
Artists: Mike Harris
Steven Beam
Tony Postma
Arlene Sommers
Chris Regalado
Mark Bergo
Visual Concepts/
and Storyboards: Tony Postma
Head Writer/
Campaign Design: Chris Taylor
Mission Design: Dave Hendee
Audio Director: Charles Deenen
Audio Administrator: Gloria Soto
Sound Design: Charles Deenen
Larry Peacock
Gregory R. Allen
Sergio Bustamante II
Game Music: Rick Jackson
Ronald Valdez
Voice
Casting Direction/
Supervision: Chris Borders
Voices: Clancy Brown
Frank Welker
Dee Bradley Baker
Kevin Michael Richardson
Grey Delisle
Drew Markham
VO Editing: Frank Szick
Kevin Frasyr
Mastering: Craig Duman
Dialogue: Drew Markham
Box Cover Design: Tony Postma
Traffic Manager: Thom Dohner
Manual Writers: Petra Schlunk
Chris Taylor
Director of
Quality Assurance: Chad Allison
QA Manager: Steve Victory
QA Project
Supervisor: Cory Nelson
Testers: Steve Bokkes
Donnie Cornwell
Michael Wood
Mark Holtzclaw
Scot Humphreys
Josh Walters
Marvic Ambata
Dave Nielson
QA IS Manager: Frank Pimentel
QA Technicians: Bill Delk
Chris Peak
Director of
Compatibility: Phuong Nguyen
Compatibility
Technicians: Marc Duran
Dan Forsyth
Derek Gibbs
John Parker
Director of Marketing: Karen Schohan
Senior Product
Marketing Manager: Debbie Brajevich
Product
Marketing Manager: Dean Schulte
PR Director: Kirk Green
PR Manager: Christine Nagata
PR Assistant: Kathy Carlson
Internal
Coordination Manager: Mike Wood
Flatcat Division
Director: Ali Atabek
VP of Development: Trish Wright
Networking Services/
Server Architecture: Quicksilver Software, Inc.
David Steffen
Tung-Mei (Rita) Liu
Unit Paintings/
Lifeform Animation: Acorn Entertainment, Los Angeles
Executive Producer: Thad Weinlein
Lead CGI Animation: Fred Kuentz
Addt'l CGI Animation: Stevan del George
Lead Artist: Rudy Obrero
Asst. Illustrator: Deanna Ino
Addt'l Illustrator: Patrick Shigetani
Cover Design Concepts: Edemer Santos
______________________________________
Interplay Customer Service
_________________________________________
Interplay Customer Service is available 24 hours a day through our automated service with
human representatives available during normal business hours.
Telephone: (714) 553-6678
Fax: (714) 252-2820
Mail: Interplay Customer Service
16815 Von Karman
Irvine, CA 92606
Internet E-Mail: support@interplay.com
World Wide Web: http://www.interplay.com
BBS: Telnet to bbs.interplay.com
BBS Modem Phone Number: (714) 252-2822
America Online: E-mail IPTECH
Compuserve: GO GAMBPUB or E-mail 76702,1342
FTP Site: ftp.interplay.com
_______________________________________________
SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
_______________________________________________
General Product License. This copy of M.A.X.2 BETA Demo (the Software) is intended solely for
your personal noncommercial home entertainment use. You may not decompile, reverse
engineer, or disassemble the Software, except as permitted by law. Interplay Productions
retains all right, title and interest in the Software including all
intellectual property rights embodied therein and derivatives thereof. The Software,
including, without limitation, all code, data structures, characters, images, sounds,
text, screens, game play, derivative works and all other elements of the Software may
not be copied, resold, rented, leased, distributed (electronically or otherwise), used
on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. Any
permissions granted herein are provided on a temporary basis and can be withdrawn by
Interplay Productions at any time. All rights not expressly granted are reserved.
Modem and Network Play. If the Software contains modem or network play, you may play the
Software via modem transmission with another person or persons directly without
transmission through a third party service or indirectly through a third party service
only if such service is an authorized licensee of Interplay. For the purposes of this
license, a 'third party service' refers to any third party service which provides a
connection between two or more users of the Software, manages, organizes, or facilitates
game play, translates protocols, or otherwise provides a service which commercially
exploits the Software, but does not include a third party service which merely provides
a telephonic connection (and nothing more) for modem or network play. Authorized licensee
services are listed on the Interplay Productions World Wide Web Site located at
http://www.interplay.com. This limited right to transmit the Software expressly excludes
any transmission of the Software or any data streams thereof on a commercial basis,
including, without limitation, transmitting the Software by way of a commercial service
(excepting those specific commercial services licensed by Interplay) which translates the
protocols or manages or organizes game play sessions. If you would like information about
obtaining a pay-for-play or commercial license to the Software, please call Interplay
Productions in the US at +(714) 553-6655.
Acceptance of License Terms. By acquiring and retaining this Software, you assent to the
terms and restrictions of this limited license. If you do not accept the terms of this
limited license, you must return the Software together with all packaging, manuals and
other material contained therein to the store where you acquired the Software for a full
refund.
-EOF-