_______________________________________________________________________ M.A.X.2 BETA Demo - COPYRIGHT (c) 1998 INTERPLAY PRODUCTIONS web site: http://www.interplay.com/max2 e-mail: max2@interplay.com _______________________________________________________________________ >>> Please read the Disclaimer below before running the M.A.X.2 BETA demo. <<< _________________________________________ M.A.X. 2 README.TXT _________________________________________ 1. Disclaimer 2. SPECS - Requirements 3. Major Features 4. Keyboard Commands 5. Troubleshooting 6. Credits 7. Customer Service 8. Limited Warranty 9. SOFTWARE USE LIMITATIONS AND LIMITED LICENSE _________________________________________ DISCLAIMER _________________________________________ INTERPLAY PRODUCTIONS DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, ANY OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, WITH RESPECT TO THE ACCOMPANING COMPUTER PROGRAM KNOWN AS M.A.X.2, MECHANIZED ASSAULT AND EXPLORATION. THE END-USER OF THIS PRODUCT ASSUMES ALL RISK AS TO THE QUALITY, SUITABILITY, PROPER USE AND PERFORMANCE OF THE PROGRAM. IN NO EVENT WILL INTERPLAY PRODUCTIONS, OR ITS DIRECTORS, OFFICERS, OR EMPLOYEES, BE LIABLE FOR ANY CONSEQUENTIAL, INCIDENTAL, INDIRECT, SPECIAL OR EXEMPLARY DAMAGES (INCLUDING LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, OR THE LOSS OF ANY DATA) ARISING OUT OF THE USE OR INABILITY TO USE THIS COMPUTER PROGRAM. _________________________________________ SPECS - Requirements _________________________________________ Format: Win95 Native (DirectX 5.0 required) Graphics: 16-bit Play Modes: Turn Based, Simultaneous Turn or Real Time Requirements: -IBM PC compatible P133 MHz or faster -16 MB RAM -Win95 with DirectX 5.0+ -100% Microsoft-compatible mouse -DirectX certified sound card -2 MB DirectX certified video card Recommended: -P200 Processor -32 MB RAM _________________________________________ MAJOR FEATURES _________________________________________ Spy Camera (lets you follow and give orders to individual units using a small display window; can also view a piece of ground; 8 cameras) Unlimited Movement Waypoints, Right Click to test path. Choose specific squares for the final destination of a group of units (can be combined with waypoints for very detailed movement commands) Right-click and drag to select only combat units (utility vehicles will not be selected) Unlimited Building queues for Engineers and Constructors Automatic Pause in Real Time (multiplayer has special pause time clocks) (Orders can be given while paused) Scenario Editor (with custom victory conditions) (NOT INCLUDED IN DEMO VERSIONS) Adaptive Unit Speech (units sound different based on morale) Maps are fully rendered, and can be viewed from "Top-Down to 60 degrees Line of Sight, Fog of War, Attack Shading Terrain Modifiers (Flat, Rough, Hill, Impassible, Shore and Ocean) AutoMove and AutoFire commands for units (or unit groups) Unit Upgrades Select specific upgrades for all units Select specific upgrades for all units (more detailed), or pick a type of upgrade (much easier) Resources Material, Fuel and Gold Material, Gold and Alien Lifeforms Internet play with a dedicated MAX2 internet matching service (that includes player skill ratings, player reliability ratings and ping times) (NOT INCLUDED IN DEMO VERSIONS) Colorized Grid displays TERRAIN MODIFIERS _________________________________________ KEYBOARD COMMANDS: _________________________________________ Files ALT-L Load game ALT-S Save game ALT-F Display files menu ALT-X Exit game without saving Display F5 Switch to saved view #1 F6 Switch to saved view #2 F7 Switch to saved view #3 F8 Switch to saved view #4 CTRL-F5 Save view #1 CTRL-F6 Save view #2 CTRL-F7 Save view #3 CTRL-F8 Save view #4 Right Arrow Scroll map right Left Arrow Scroll map left Down Arrow Scroll map down Up Arrow Scroll map up = or + Zoom in - Zoom out PGDN Tilt map down PGUP Tilt map up DEL Restore map to top down view CTRL-S Toggle Survey CTRL-T Toggle Status CTRL-C Toggle Colors CTRL-H Toggle Hits CTRL-F Toggle Fog of War CTRL-R Toggle Range CTRL-A Toggle Scan CTRL-G Toggle Terrain Grid CTRL-N Toggle Names System TAB Adjust interface forward SHIFT-TAB Adjust interface backward Enter End the turn (turn-based only) ESC Exit game if no other modes enabled ESC End single step mode if enabled ESC Delete popup menu if displayed ESC Erase message if message displayed ESC Erase build menu if displayed Space or ALT-P Pause F10 Exit game ALT-C Take Screenshot SpyCam CTRL-- Zoom selected spycam out CTRL-+ Zoom selected spycam in CTRL-Right Arrow Scroll spycam right if not attached to unit CTRL-Left Arrow Scroll spycam left if not attached to unit CTRL-Down Arrow Scroll spycam down if not attached to unit CTRL-Up Arrow Scroll spycam up if not attached to unit ALT-+ Select next spycam ALT-- Select previous spycam Unit Maintenance CTRL-W Where is selected unit < or , Select previous unit > or . Select next unit CTRL-1 to 9 Set group number 1-9 1 to 9 Select group number 1-9 Unit Commands A Attack (Combat Units) B Autofire - Disable (Infiltrators & EW Pods) B Build (Factories, Constructors & Engineers) B Buy Upgrade (Gold Mining Station) C Continue (Mobile Units) D Disable (Infiltrators & EW Pods) E Enter (Mobile Units) F Autofire (Combat Units) G Upgrade All (Buildings) H Automove - Hold (Mobile Units) I Info (All Units) J Automove - Repair (Mobile Repair Units) K Steal (Infiltrators & EW Pods) L Autofire All (Combat Units) L Load (Transports, Depots, Hangars & Docks) M Automove (Mobile Units) N Autofire - None (Combat Units) O Automove - Retreat (Mobile Units) P Path (Factories, Depots, Hangars & Docks) P Place Mine (Mine Layers) Q Autofire - Steal (Infiltrators & EW Pods) R Remove Mine (Mine Layers) R Repair (Mobile Repair Units) R Research (Research Centers) S Start (Factories) S Stop (Factories & Mobile Units) T Autofire - Threats (Combat Units) U Upgrade (Buildings) V Automove - Advance (Combat Units) X Destruct (Buildings) See the M.A.X.2 Manual for complete game play information. _________________________________________ Troubleshooting _________________________________________ Game does not play: Install DirectX 5.0 Message: Screen Init Failed: Video Card must support DirectX Game Crashes: To be expected If you experience problems or would like to report bugs with M.A.X.2 please write to us at max2@interplay.com ________________________________________ Credits _________________________________________ >>> A Special Thanks to all M.A.X.2 BETA testers! <<< Producer: Paul Kellner Associate Producer: Chip Bumgardner Line Producers: Dave Simon Amy Mitchell Lead Designer: Gus Smedsted Designers: Chris Taylor Dave Hendee Ali Atabek Paul Kellner Dave Boulanger Bernie Weir Lead Programmer: Dave Boulanger AI Programmer: Gus Smedsted Programming: Bernie Weir Erik Bethke Jim Gardner Andy Pal Network Programming Erik Bethke Dave Boulanger Bernie Weir Zach Drummond Quicksilver Art Director: Scott Bieser Lead Artist: Adam Rote Artists: Mike Harris Steven Beam Tony Postma Arlene Sommers Chris Regalado Mark Bergo Visual Concepts/ and Storyboards: Tony Postma Head Writer/ Campaign Design: Chris Taylor Mission Design: Dave Hendee Audio Director: Charles Deenen Audio Administrator: Gloria Soto Sound Design: Charles Deenen Larry Peacock Gregory R. Allen Sergio Bustamante II Game Music: Rick Jackson Ronald Valdez Voice Casting Direction/ Supervision: Chris Borders Voices: Clancy Brown Frank Welker Dee Bradley Baker Kevin Michael Richardson Grey Delisle Drew Markham VO Editing: Frank Szick Kevin Frasyr Mastering: Craig Duman Dialogue: Drew Markham Box Cover Design: Tony Postma Traffic Manager: Thom Dohner Manual Writers: Petra Schlunk Chris Taylor Director of Quality Assurance: Chad Allison QA Manager: Steve Victory QA Project Supervisor: Cory Nelson Testers: Steve Bokkes Donnie Cornwell Michael Wood Mark Holtzclaw Scot Humphreys Josh Walters Marvic Ambata Dave Nielson QA IS Manager: Frank Pimentel QA Technicians: Bill Delk Chris Peak Director of Compatibility: Phuong Nguyen Compatibility Technicians: Marc Duran Dan Forsyth Derek Gibbs John Parker Director of Marketing: Karen Schohan Senior Product Marketing Manager: Debbie Brajevich Product Marketing Manager: Dean Schulte PR Director: Kirk Green PR Manager: Christine Nagata PR Assistant: Kathy Carlson Internal Coordination Manager: Mike Wood Flatcat Division Director: Ali Atabek VP of Development: Trish Wright Networking Services/ Server Architecture: Quicksilver Software, Inc. David Steffen Tung-Mei (Rita) Liu Unit Paintings/ Lifeform Animation: Acorn Entertainment, Los Angeles Executive Producer: Thad Weinlein Lead CGI Animation: Fred Kuentz Addt'l CGI Animation: Stevan del George Lead Artist: Rudy Obrero Asst. Illustrator: Deanna Ino Addt'l Illustrator: Patrick Shigetani Cover Design Concepts: Edemer Santos ______________________________________ Interplay Customer Service _________________________________________ Interplay Customer Service is available 24 hours a day through our automated service with human representatives available during normal business hours. Telephone: (714) 553-6678 Fax: (714) 252-2820 Mail: Interplay Customer Service 16815 Von Karman Irvine, CA 92606 Internet E-Mail: support@interplay.com World Wide Web: http://www.interplay.com BBS: Telnet to bbs.interplay.com BBS Modem Phone Number: (714) 252-2822 America Online: E-mail IPTECH Compuserve: GO GAMBPUB or E-mail 76702,1342 FTP Site: ftp.interplay.com _______________________________________________ SOFTWARE USE LIMITATIONS AND LIMITED LICENSE _______________________________________________ General Product License. This copy of M.A.X.2 BETA Demo (the Software) is intended solely for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Interplay Productions retains all right, title and interest in the Software including all intellectual property rights embodied therein and derivatives thereof. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements of the Software may not be copied, resold, rented, leased, distributed (electronically or otherwise), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. Modem and Network Play. If the Software contains modem or network play, you may play the Software via modem transmission with another person or persons directly without transmission through a third party service or indirectly through a third party service only if such service is an authorized licensee of Interplay. For the purposes of this license, a 'third party service' refers to any third party service which provides a connection between two or more users of the Software, manages, organizes, or facilitates game play, translates protocols, or otherwise provides a service which commercially exploits the Software, but does not include a third party service which merely provides a telephonic connection (and nothing more) for modem or network play. Authorized licensee services are listed on the Interplay Productions World Wide Web Site located at http://www.interplay.com. This limited right to transmit the Software expressly excludes any transmission of the Software or any data streams thereof on a commercial basis, including, without limitation, transmitting the Software by way of a commercial service (excepting those specific commercial services licensed by Interplay) which translates the protocols or manages or organizes game play sessions. If you would like information about obtaining a pay-for-play or commercial license to the Software, please call Interplay Productions in the US at +(714) 553-6655. Acceptance of License Terms. By acquiring and retaining this Software, you assent to the terms and restrictions of this limited license. If you do not accept the terms of this limited license, you must return the Software together with all packaging, manuals and other material contained therein to the store where you acquired the Software for a full refund. -EOF-