home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Game Level Design
/
GLDesign.bin
/
Software
/
UnrealEngine2Runtime
/
UE2Runtime-22262001_Demo.exe
/
Gameplay
/
Classes
/
EFFECT_DRIVING_PITGARAGE.uc
< prev
next >
Wrap
Text File
|
2003-12-11
|
735b
|
32 lines
//=============================================================================
// EFFECT_DRIVING_PITGARAGE
//============================================================================
class EFFECT_DRIVING_PITGARAGE extends I3DL2Listener
editinlinenew;
defaultproperties
{
EnvironmentSize=1.9f;
EnvironmentDiffusion=0.590f;
Room=-1400;
RoomHF=-300;
RoomLF=-500;
DecayTime=1.72f;
DecayHFRatio=0.93f;
DecayLFRatio=0.87f;
Reflections=-500;
ReflectionsDelay=0.000f;
Reverb=0;
ReverbDelay=0.016f;
EchoTime=0.250f;
EchoDepth=0.110f;
ModulationTime=0.250f;
ModulationDepth=0.000f;
AirAbsorptionHF=-5.0f;
HFReference=5000.0f;
LFReference=250.0f;
RoomRolloffFactor=0.00f;
//Flags=0x0;
}