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- class CameraTextureClient extends Info
- placeable;
-
- var() ScriptedTexture DestTexture;
- var() name CameraTag;
- var() float RefreshRate;
- var() float FOV;
-
- var Actor CameraActor;
-
- //
- // PostBeginPlay
- //
-
- simulated function PostBeginPlay()
- {
- local Actor CameraActorIt;
-
- ForEach AllActors(class'Actor',CameraActorIt,CameraTag)
- {
- CameraActor = CameraActorIt;
- break;
- }
-
- if(DestTexture != None)
- {
- DestTexture.Client = Self;
- SetTimer(1.0 / RefreshRate,true);
- Enable('Timer');
- }
- }
-
- //
- // Timer
- //
-
- simulated function Timer()
- {
- DestTexture.Revision++;
- }
-
- //
- // RenderTexture
- //
-
- simulated event RenderTexture(ScriptedTexture Tex)
- {
- if(CameraActor != None)
- Tex.DrawPortal(0,0,Tex.USize,Tex.VSize,CameraActor,CameraActor.Location,CameraActor.Rotation,FOV);
- }
-
- //
- // Default properties
- //
-
- defaultproperties
- {
- bStatic=False
- bAlwaysRelevant=True
- bNoDelete=True
- RefreshRate=60.0
- FOV=60.0
- }