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Amiga Format 88
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X-DVE.lzx
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ReadMe.doc
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1995-03-24
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78 lines
********************************************************************
ClassX - Via Francesca 463 - I 56030 Montecalvoli (PI)
------------------------------------------------------
Tel+Fax +39 587 749206
********************************************************************
Last minute:
The manual reports that there are TWO installation disks, but there is
only ONE disk in the original package, because we have fitted it with
all the needed stuff.
Thank you for reading and understanding.
********************************************************************
Version 1.1 ________________________________________________________
What's new in X-DVE 1.1 ?
Well, here's the list:
- Palette requester did not work under OS2.xx (fixed)
- Remapping an object >2048 pixels did some random memory writes (fixed)
- Slide and Wind effects could crash under OS2.xx (fixed)
This was caused by "undocumented" OS2.xx features of BltBitMapRastPort
and BltMaskBitMapRastPort gfx system routines.
- Masking of objects was incorrect for 3D / LIGHT effects (fixed)
- Some SLIDE effects were too slow (expand(x-y),Turn(x-y))(speeded up)
- Cleanup of XFA animations had a silly bug (fixed)
- Display or lists under OS2.xx was terrible (now is a bit better)
- 3D and Light mapping were too slow on 030+FPU/040 machines
The brush mapping code has been completely rewritten and now it's times faster
and uses Math Coprocessor code.
Also the LIGHT dithering code has been modified and now it works far better.
- XFA compression routines now use a special addressing mode for 68020+
processors.
This means that animations generated on A1200 and A4000 are shorter and
faster than those generated with 68000/68010 machines.
This also means that you cannot play A1200/A4000 animations on A600
(but you can play A600 animations on A1200/A4000)!
Version 1.11 ________________________________________________________
Not released in Germany
- Fixed a bug in XFA 32Bit compression mode (it was a miracle to find it).
- Better calculation for Wind and 3D effects, now an object will reach
the right place at the right time (not a frame later as V1.0).
- The Timings Requester now shows readable names (not as V1.1) if there
are more than 10 objects to display.
- Fixed a "script not saved" silly bug.
Version 1.12 ________________________________________________________
This is the OFFICIAL german release.
As you can see, program texts and messages are in english.
We've tried to put them in german, but they were really too large to
fit into some small buttons, so we decided to keep english texts.
However, if someone can help us to give the buttons the right german
names, it will be great !
- Fixed a X-DVE.library malfunction when rendering Wind or Slide effects
with the Light Source ON.
- Use of 3.0 BusyPointer if running under OS3.xx
- Palette requester now shows colour 0 selected whenever it is called
Version 2.00_________________________________________________________
It could be a reality ...... or not. It all depends on you.
Thanks for reading.