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citadel.txt
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1994-10-26
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3KB
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69 lines
================================================================
Title : Citadel of Sorrow (CITADEL.WAD)
Author : Wilco van den Dool
Email Address : None! Contact me at the Fidonet Gaming area
or Gamesnet for comments
Misc. Author Info : This is my first WAD and I think it worked out
quite allright.Dunno if I'll make any more though..
Description : A Medieval Castle with some nice
touches. Check out the torture
chamber ! Also lotsa hidden passages
and detailed rooms.
Additional Credits to : The Guys at ID for making such a kickass game,
Raphael Quinet & Brendon Wyber,authors of DEU,
Colin Reed,author of BSP,
Albert van Os for additional Sound Effects
and playtesting,
and finally Michael van den Dool for playtesting
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes, 2: Easy (1-3) & Hard(4)
New Sounds : Yes
New Music : Yes
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 70-80 hours in a total of 2 weeks
Editor(s) used : Deu 5.21 GCC, Bsp 1.2X
Known Bugs : Due to the enormous complexity of this level,
there are HOM effects in front of the castle,
especially when you're on the right/left side and
in the middle when there are a lot of doors open
on the screen.I figure I can't do anything about
this 'cos doom can only handle so many Sidedefs at
once.
Anyway these glitches don't show up in an important
area of the wad,so just don't go there ok!
* Misc. Notes *
I wanted to make this WAD even bigger but I had to cut some rooms out because
of Doom's limitations at the number of things it can handle.I noticed that
this number decreases as you put in more linedefs & sidedefs,so I had to put
it down to about 415 (instead of 490 which I thought was the highest number
it could handle) to avoid lockups when trying to save a game or when exiting
Doom,anyway,I hope that ID can do something about this,maybe in Doom 1.5(or
will it be 1.6?)
* Copyright / Permissions *
You may distribute this file provided you include this file, with no
modifications. Authors may use this file as a base for additional
levels, but at least give me some credit then !
* Where to get this WAD *