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- ================================================================
- Title : UAC Head Quarters
- Copyright, Gordon Mulcaster, 1994
- Filename : UAC-HQ.WAD
- Release : Beta 1.0
- Author : Gordon Mulcaster
- Email Address : Gordon_Mulcaster@mindlink.bc.ca
- Misc. Author Info : Eyes - brown/green
-
- Description : You must infiltrate UAC-HQ, and find the main
- computer center to get the access codes for a
- shuttle so that you can get off Earth.
- (See the full story in UAC-HQ.TXT)
- (Also see the play notes in UAC-HQ.TXT)
-
- Additional Credits to : JD, Dave and Vic for play testing.
- : Raphael Quinet (quinet@montefiore.ulg.ac.be)
- Brendon J. Wyber (b.wyber@csc.canterbury.ac.nz)
- Per Allansson (c91peral@und.inda.liu.se)
- Per Kefod (per@ollie.dnk.hp.com)
- for writing and distributing DUE (gcc)
- : Colin Reed for writing and distributing BSP
- : Jens Hykkelbjerg (hykkelbj@daimi.aau.dk)
- for writing and distributing Reject Map
- Builder (RMB)
- : Randall R. Spangler (rspangle@micro.caltech.edu)
- for writing and distributing WADWHAT
- : id Software for releasing Doom, and allowing
- user created levels.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1 (1.666 registered)
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : No (there _are_ four deathmatch starts, but they
- are in the same place as the cooperative
- starts. I don't think this level would make
- a good death match level anyway...)
- Difficulty Settings : Yes (Ultra-violent should be challenging for even
- the best Doomers, I'm too young to die should
- be playable for even the most novice Doomers)
- New Sounds : No
- New Graphics : No (there are some new textures. I have more work
- to do in this area...)
- New Music : No
- Demos Replaced : DEMO2 (recorded on "I'm To Young To Die", using
- Doom ver. 1.666 registered)
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Waded 1.23 (until it broke)
- DEU 5.21 (until it broke)
- DEU 5.21gcc
-
- BSP 1.2x
- RMB 1.2
-
- Known Bugs : The level is too big to save using 1.1 or 1.2
- : Some sounds may leak into other areas. (I think
- IDBSP fixes this, but it breaks other stuff...)
- : There are HOMs using 1.2 or 1.1
- : There is still lots of work to do on the textures
-
- ================================================================
-
- * Copyright / Permissions *
- -----------------------
-
- This work is copyright Gordon Mulcaster 1994
-
- Authors MAY NOT use this level as a base to build additional levels.
- Make your own damn levels.
-
- You MAY NOT modify this work except for personal use.
-
- Modified versions MAY NOT be distributed in any form.
-
- UAC-HQ.TXT is part of the work and must be included, unmodified, in any
- distribution.
-
- This wad MAY NOT be distributed for profit (that includes CDs, Compuserve, AOL, et al.)
- - it is debatable whether or not the above line is legal.
- - I don't have the money to do anything about it if it is.
- - so if you do you will have to live with the fact that I think you are a
- slimeball.
-
- ================================================================
-
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