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- DEATHMATCH TACTICS:
-
-
- Firstly, there is no substitute for experience, this text will never
- suggest to the contrary.
-
- ======================================================================
-
- Some general tips:
-
- 1) Use a mouse with accelerated response
- 2) Use a reasonably fast PC (P100 = reasonalby fast :)
- 3) ALWAYS use high detail, full screen
- 4) If you can, be the darker coloured player
- 5) Use sound wads that determine DSOOF from DSNOWAY
- 6) Play more and more and more!
-
- ======================================================================
-
- OK, what would you do in this circumstance - you have 10% health and your
- opponent is holding a double barrel and he is healthy?
-
- In an outdoor area, get in doors. Get a double barrel. If that's not
- possible, get a rocket launcher. Set up an ambush. Chances are if he has
- knocked you down to that health, he will know you are weak and become very
- self confident, and drop his guard. Sit and wait, maybe push against a wall
- in a corridor, then hide and wait for him to investigate. Once he blunders
- along feeling self satisfied, rocket him! He will then be more aware of
- your cunning, so outsmart him again by stalking the double barrel. If he is
- a good player, chances are, he'll want that weapon, and he may not start
- near it, so take the opportunity to run for it, get it, and hide near it.
- When your opponent gets it, and walks past, paste him, being sure to give
- it some "lead" - shoot infront of him to ensure he gets the blast full on.
-
-
- What would you do if the BFG was going off like crazy in your opponent's hand?
-
- Well, you don't want to go outside, that is a lethal mistake. You want to lure
- him into a less exposed area. And since it takes some time to fire, use this to
- your advantage. Track him, listen to his movements. When you think you know
- where he is, shoot in some area with the pistol or single shotgun, to get him
- complacent. Then duck around a corner with the double barrel and wait. If he
- charges past shoot wildly, to miss. He will turn around to look, probably
- press fire, and then you just blow him away before the BFG round comes out.
-
- When engaged in rocket duals outside, or even if it's you with the rocket and
- him with the sotgun, the best thing to do is keep your distance and move around
- in seemingly random motions. It will make you a very hadr target. And while you
- are doing this, shoot evrywhere BUT at the target. As he will be dodging about
- like a scared rabbit, you want to aim anywhere but at him. I find a good tactic
- is to aim towards any possible shelter first, because if he notices a hail of
- rockets coming his way, he may well want to take cover - straight into your
- intelligent rocket.
-
- Get your 'flick' perfected. That's the speed and accuracy with which you can
- react to someone running past you. In Doom, players run so fast, that you have
- to be grease lightening to hit anyone at close range when they are running
- past. That is why we never use the keyboard, it's simply not fast enough for
- those close quarter battles. The 'flick' should also be perfected so you can
- rotate 180 and shoot backwards with perfect accuracy in less than the blink
- of an eye, so if anyone was chaingunning you in the back they're history.
-
- BFG usage. This weapon is not liked by a lot of people simply because they
- can't use it properly. It is most effective in 4 player matches where you
- can claim mulitple frags when the other three are bickering with shotguns in
- an open area. It is also most effective when you shoot at a close wall, and the
- ricochet kills the player in view. It also has a very large spread, so you don't
- have to be so accurate with it, rather like the double barrel.
-
- Keep a cool head - don't let a spate of deaths get ontop of you - that only
- renders the other complacent so use that to your advantage, get HIM bated
- instead!
-
- Practice makes perfect - it really does - you get to learn exactly by how much
- to lead your sites on a target, exactly when to shoot the rocket, you get quicker
- on the draw - when two people bump into each other in a corridor - who has the
- fastest hand? and most importantly, you get to know the other player and his habits.
- It may seem a little extreme, but you naturally get to predict the other player's
- actions, and naturally react to them. You'll see, it'll come with practice.
-
- Make a potential deathmatch level with areas that you would usually find in good
- levels. Populate it with monsters of different kinds in different areas. Enter
- the game single player on skill 5 and survive as long as you can on the health
- and weaponary provided.