home *** CD-ROM | disk | FTP | other *** search
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- *=*=**=***=****=**** FREON 2: The Revenge of Deathmatch ****=****=***=**=*=*
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- Title : Freon 2: The Revenge of Deathmatch
- Each level has it's own title really..
- Filename : FREON2.WAD (DOOM2 deathmatch only WAD)
- Author : Victor Hall
- Email Address : freon@fwi.com
- Misc. Author Info : I'm an avid Deathmatcher, and one of the
- best in the Ft. Wayne, IN area. I took
- my ideas of every cool thing and sucky
- thing from other WAD's and tried to
- incorporate them in this WAD. Fair
- deathmatch starts, totally new concepts,
- easily accessed weapons, semi-hard to get
- plasma and bfg (most times)... etc etc.
- Each level is TOTALLY different from the
- others and will also PLAY totally differ-
- ent. One player may totally whoop on
- you in Level 2 (SUN), but you might win
- in Level 5 (The Complex) if you're more
- of a search and kill type player.
-
- Description : You might only like half, or less, of these
- levels. They vary so much and some are so
- wierd, you may hate them.
- A few really cool levels, made especially
- for deathmatch play (-altdeath recommended)
- Tried to have a wide variety of playing
- styles and levels supported. From my SUN
- level (fast action like level 7) to Castle
- (well, a modern castle) that supports team
- deathmatch.
- All (well, 90%) of deathmatch starts are
- placed in raised 'protected' areas, and
- some even have a 12 gauge for you to start
- with. It makes things alittle more fair.
-
- Additional Credits to : ID software of course, for making a kick
- ass game with all the level editing/making
- ability. And all the cool level editors
- out there. My fav. levels are with my only
- gripes about them (in case you guys see this):
- CLAWSON7.WAD (although alittle too tall, maybe)
- TIMJAY.WAD (last two levels almost indentical-??)
- THELORD.WAD (must be too hard wo/iddqd. Level one
- is good for D-match, rest are only 'good' for one
- player, last levels are getting desperate.)
- SKILLS.WAD (the dark section, why? slows play down)
- STOKER.WAD (mansion, too big for even 2 player
- D-match?? same concept (but bigger) as SKILLS.WAD)
-
- Alright, this text file is getting big, and I'm
- not even to giving the descriptions for my levels!
- ...
-
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- ***************************** Play Information ****************************
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
-
- Level # : Maps 1 - 6
- Single Player : To check out the levels. No monsters...
- Cooperative 2-4 Player : Use for The Castle level ONLY. No co-opstarts in
- all other levels!! Don't try it!!
- Deathmatch 2-4 Player : Deathmatch and only Deathmatch!!
- Difficulty Settings : not really, only for The Castle level (see below)
- New Sounds : 600k worth. Many original. About 30 new sounds.
- New Graphics : no, One of these days I learn to use DMGraph.. heh
- I can make cool graphx easy...
- New Music : if I could make cool midi's... (no)
- Demos Replaced : no... maybe I'll release some v1.9's later...
-
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- ************************ Descriptions for each level ***********************
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- Left out to keep this file's size down.
-
-
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
- ******************************** Construction *******************************
- *=*=**=***=****=******* ============================= *******=****=***=**=*=*
-
- Base : New levels, from scratch
- Time building : 4 1/2 months, in actual hours, maybe 45 or more???
- I'm one of them sparatic builders. That averages to about 20+
- minutes a day.
- Editor(s) used : DEU2 5.21
- Known Bugs : A few none-aligned textures. Only worried about
- the ones that looked at all bad. I kinda rushed the delivery of this
- wad, so a few wall textures are wrong (ex. near plasma in level 5, on
- on the part where you jump down, there's a grey texture that should be
- the orange startan. not a biggy)
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels.
- All I ask is that you write my name down somewhere in your text
- file.
-
- If you would like to distrubute:
- (One, or many, of the following)
-
- You MAY distribute this WAD, provided you include FREON2.TXT, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include FREON2.TXT AND
- FREON2.WAD together intact.
-
- [***********************]
- [ Where to get this WAD ]
- [***********************]
-
- Duh... if you're reading this, I don't think you'll have this
- problem, but if for some reason a friend wants it and you're
- too lazy to give him a floppy...
-
- FTP sites: UL'ed to ftp.idsoftware.com and I will to ftp.cdrom.com too
- BBS numbers: Online @the Fort (Ft. Wayne, IN)
- (219)424-5382
- Other: ?????
-
-
-
-