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101 OnLy ThE BeSt GaMeS 7
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101onlythebestgames7techexpresssoftware1996.iso
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rcbeta55
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manual.txt
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1996-07-19
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R A L L Y C H A L L E N G E
v0.55a
Copyright(c) 1996
by
Silver Lightning Software Pty Ltd
*** BEFORE YOU GO ANY FURTHER, PLEASE ENSURE TO HAVE READ AND UNDERSTAND ***
*** TERMS AND CONDITIONS FOR THE USE OF THIS SOFTWARE, AS SPECIFIED IN ***
*** THE FILE LICENSE.TXT ***
HOW TO PLAY RALLY CHALLENGE
To play this BETA demo version of Rally Challenge, you will require :
- A 486 or Pentium based PC ( 486DX4 100Mhz will be minimum system for the
release version..at this stage )
- 8 Mb Ram
- VGA or SVGA video card and monitor
- 13 Mb free hard disk space
( Note : Final release version will be CD-ROM only )
This BETA demo is designed to run under DOS 5.0 or above. It should also
run under Windows 95 or OS/2 v2.1 or better, in a DOS Box.
We strongly recommend that you install UNIVBE before you play Rally
Challenge, especially if you wish to play the game in SVGA mode.
It is availible from all good ftp sites, or from Scitech Software :
World Wide Web : http://www.scitechsoft.com
Internet/FTP : ftp.scitechsoft.com
Compuserve : GO VESA (file library 12)
America Online : Keyword VESA
STARTING THE GAME
After installation, run the SETUP program to configure sound card and
video resolution. Sound card set-up is pretty standard, so I won't go
on about it.
To start the game, from the directory it was installed to, type
RTEST<CR>
You will then see the main menu. From here, you can start a race, or
set option, such as graphics detail and music/sound volume.
Starting a race :
- Select the RACE option.
- Select either Quick Race, Arcade or Phantom Race.
- Press enter at the Car selection screen.
- Select Automatic or Manual transmission.
- Select a track to race on, using the Select Track option and the
left and right cursor keys.
- Select Practise to race.
The race will now begin.
It is recommended that you use the Automatic gear change option until
you are familiar with the car controls.
If you select the Quick Race or Phantom Race option, your car will
sustain damage if you drive recklessly and crash into things. This will
affect your cars performance. In Arcade mode your car is made from
Virtual Rubber(TM), and therefore doesn't sustain damage.
Camera Mode :
There are two camera modes for external vie. They are fixed tracking and free
tracking. Fixed tracking follows the path of the track, free tracking follows
the car. The best way to see the difference is to try both. Fixed tracking
is the default. Use F3 to change camera mode and F2 for internal car view.
Keys :
Up Arrow - Accelerate
Down Arrow - Brake
Left Arrow - Steer left
Right Arrow - Steer right
SPACE BAR - Hand brake
CTRL - Down gear ( Manual ) Into reverse in automatic
ALT - Up gear ( Manual ) Back into drive in automatic
Z - Zoom In
X - Zoom Out
< or > - Spin viewing angle ( external view with fixed tracking )
- and + - re-size screen
P - grab PCX screen shot ( will ruin your frame rate for a
while )
F1 - Track detail
F2 - Inside Car Mode
F3 - camera mode
F4 - Auto detail adjust ON/OFF
F5 - Brake Bias forward
F6 - Brake Bias backward
Fuel :
When in an external camera mode, the fuel gauge is located next to the gear
indicator in the bottom right corner.
Brake Bias :
Brake bias affects the amount of braking the front and rear brakes do
relative each other. Front bias will cause understeer under braking and
rear bias will cause the cars tail to 'flick out' when cornering under
brakes.
SVGA Mode :
From the DOS prompt, type SETUP.
Select VIDEO resolution, then select SVGA(640x480).
Select Save and Exit
Again we strongly recommend that you obtain a copy of UNIVBE v5.1 or later
before playing the game in SVGA mode.
NOTE : SVGA mode requires a Pentium system to run effectively.
Multi-player :
This demo has serial link ability, but no modem or network option (yet).
To race via serial cable, ensure your cable is plugged into both machines.
Go to the MULTIPLAYER option, then select SERIAL. One player should select
STANDBY, and the other CONNECT. The player to chooses CONNECT is the master,
and the player who chooses STANDBY is the slave.
Both players should setup there cars ( type, gears, damage, etc ) and the
master should select a track. Select DONE when ready, and the race will
begin.
The OPTIONS menu choice allows you to set your comm port, and baud rate for
data transfer. Try the highest speed first, and if you have difficulty,
reduce the speed. You should also try running the game in VGA mode, and with
detail turned down.
Windows 95 :
To run Rally Challenge, lanuch a DOS box, and follow the regular DOS
instruction. You may require 16 Meg to run it.
Native Win95 version coming soon.
Silver Lightning Software Contact details :
E-mail : sls@iap.net.au
Web : http://www.iap.net.au/~sls
Snail Mail : P.O. Box 445
Willetton WA 6155
AUSTRALIA
FAX : +61 9 271 7027