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Gyruss.txt
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2001-10-17
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Gyruss
Three billion miles is a long way from home. But there's
no shorter route from outer Neptune to Earth. As if that
weren't enough . . . it's got to be a shoot-out all the way.
You alone in your rapid-firing spaceship, swirling in
a circular flight pattern . . . orbiting to the right . . . arcing
to the left . . . trying to mow down wave after wave of
enemy plane formations, rocketing meteors and run-away
satellites. Stops at Uranus, Saturn, Jupiter and
Mars will mark your progression towards Earth. Each
one's a short visit, though. Then it's off again to the next
planet--and the next wave of enemies. Reach Earth
in one piece and maybe you'll think twice about leaving
home. Then again . . . maybe not!
SETTING THE CONSOLE CONTROLS
1. Place the cartridge firmly into the cartridge slot in
the console.
2. Plug the joystick controllers firmly into jacks #1 and
#2. For a one-player game, use jack #1.
3. Turn the ON/OFF switch to ON. The title screen will
appear showing the planet Earth.
4. Press the LEFT FIRE button on the joystick controller.
Then select a game option according to the
screen directions. Games 1-4 are for one player;
games 5-8 are for two players. Games 1 and 5 are
the easiest; games 4 and 8 are the most difficult.
Press the desired number to start the action.
Any time during the game, you may press the RIGHT
FIRE button to freeze the action. Press the LEFT FIRE
button to restart. Also, you may press RESET to begin
again, starting with the game options.
THE JOYSTICK CONTROLLER
The joystick controls your spaceship's circular flight
pattern through space. Simply move the Joystick in a
circular motion to do so. Press the FIRE button to
rapid-fire your spaceship's ammunition.
OBJECT
To make the journey from beyond Neptune to the
sanctuary of Earth, defeating enemy planes, avoiding
meteors and satellites, and reaching interim planets
along the way.
PLAYING
After you press the FIRE button to begin, the screen shows:
* the first player's score in the upper left
* remaining spaceships in the lower left
* your 1st spaceship in the lower center
* the stage number in the lower right
Reaching a planet
In order to reach a planet, you must survive a given
number of warps. A warp consists of four enemy
plane formations and their regrouping as described
below. Enemy plane formations guard each planet
enroute to Earth to keep out alien visitors like yourself.
It takes two warps to reach Neptune and 3
warps to reach each of the subsequent planets.
There will be a brief pause between each warp at
which time your spaceship speeds towards the next
planet . . . and its next encounter.
The stage number at the bottom of the screen keeps
track of the total number of warps and Chance
Stages (see below) you complete during a game.
Enemy plane formations
Enemy formations emerge from the center of the
screen where the planes band together--or from off
screen where they can create a surprise attack. In
either case, shoot down as many planes within the
formation as you can and don't let them hit your own
ship. Planes fire missiles, too . . . your only option . . .
avoid them or be shot down!
After the last formation appears, all the planes not
shot down will regroup in the center and attack again.
They will continue to do so until you've eliminated
the last one--unless, of course, one eliminates
you first.
But planes are not all you need to worry about. There
are swirling and deadly satellites and meteors, too.
Satellites
There are two types of satellites. One type appears
in threes--two that look like giant blue molecules on
either side of a glowing orange ball. Try to shoot them
down for points. Shoot the middle satellite, and
your ship gains double-fire power. The ship will
continue to have this power until it goes down.
The other type of satellites are electromagnetic
wave-emitting pairs. Shoot one down to break the
wave that can catch your ship and destroy it!
Meteors
Meteors are a third type of enemy to watch out
for. Meteors look like large rocks and cannot be
destroyed. So stay clear of them!
Come out alive after completing the two or three
warps necessary to reach a planet, and that planet
appears on screen. After a brief breather, you'll
enter the Chance Stage.
The Chance Stage
The Chance Stage occurs upon reaching a planet.
During this stage, you get a chance to rack up
points. One at a time, four different enemy plane
formations will appear on screen . . . but they have no
power to destroy you. So position yourself for maximum
firing accuracy. Bonus points are awarded at
the end of the Chance Stage.
When the Chance Stage is over, it's off to the next
planet and the next barrage of warps.
The Planets
In case you need to be reminded . . . the planets
along your journey through our solar system appear
in this order . . . Neptune, Uranus, Saturn, Jupiter,
Mars, and Earth.
The Music
You're listening to Johann Sebastian Bach's Tocatta
and Fugue in D Minor.
Bonus spaceships
Score 60,000 points and you're awarded with an
additional spaceship. Every 100,000 points thereafter
awards you another one.
END OF GAME
The game ends when you lose your last spaceship.
If you should reach Earth with at least one remaining
spaceship, you'll continue the game with Neptune
as the first stop once again.
To play again, press RESET.
TWO-PLAYER GAMES
In a two-player game, the left player goes first; players
alternate turns. Your turn ends when you lose a spaceship.
SCORING
Points accumulate at the top of the screen throughout your turn.
Targets Points
Enemy plane ...................100
Entire formation:
1st ..........................1000
2nd...........................1500
3rd ..........................2000
4th ..........................2500
Molecular satellites:
1st destroyed ................1000
2nd destroyed ................1500
3rd destroyed ................2000
With double bullet fire:
1st destroyed ................1000
2nd destroyed ................1500
3rd destroyed ................2000
Electromagnetic satellite .....200
During Chance Stage:
Enemy plane ...................100
Bonus points ..................100 x the number of planes shot down
Super Bonus points for all four formations ..10,000