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- class Enemy_48 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_48()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 25;
- this.numSpeed = 0.3;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(10,12)});
- this.guns.push({name:"gun_1",type:16,fireTimerMax:150,fireTimerMin:100,counter:60,speed:4.5,size:100,damage:4});
- }
- }
-