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- class Enemy_47 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_47()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 100;
- this.numSpeed = 0.5;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(8,15)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Large",values:Array(4,6)});
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles_Ultra",values:Array(1,5)});
- this.guns.push({name:"gun_1",type:7,fireTimerMax:80,fireTimerMin:60,counter:100,speed:6,size:150,damage:2});
- this.guns.push({name:"gun_2",type:7,fireTimerMax:80,fireTimerMin:60,counter:100,speed:6,size:150,damage:2});
- this.guns.push({name:"gun_3",type:12,fireTimerMax:120,fireTimerMin:80,counter:100,speed:6,size:100,damage:0});
- this.guns.push({name:"gun_4",type:14,fireTimerMax:60,fireTimerMin:60,counter:60,speed:0,size:100,damage:3});
- this.guns.push({name:"gun_5",type:14,fireTimerMax:60,fireTimerMin:60,counter:80,speed:0,size:100,damage:3});
- this.guns.push({name:"gun_6",type:14,fireTimerMax:60,fireTimerMin:60,counter:80,speed:0,size:100,damage:3});
- }
- }
-