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- class Enemy_34 extends Enemy
- {
- var numLife;
- var numSpeed;
- var arrEvents;
- var guns;
- function Enemy_34()
- {
- super();
- }
- function ConfigureEnemy()
- {
- this.numLife = 70;
- this.numSpeed = 1;
- this.arrEvents.push({name:"Death Award",triggerValue:0,hit:false,custom:false,action:"EVENT_Bubbles",values:Array(15,16)});
- this.arrEvents.push({name:"Drop Gun 2",triggerValue:24,hit:false,custom:false,action:"EVENT_DropGun",values:"gun_2"});
- this.arrEvents.push({name:"Drop Gun 3",triggerValue:24,hit:false,custom:false,action:"EVENT_DropGun",values:"gun_3"});
- this.guns.push({name:"gun_1",type:5,fireTimerMax:70,fireTimerMin:50,counter:60,speed:4.5,size:100,damage:1});
- this.guns.push({name:"gun_2",type:1,fireTimerMax:120,fireTimerMin:80,counter:100,speed:3,size:300,damage:4});
- this.guns.push({name:"gun_3",type:1,fireTimerMax:120,fireTimerMin:80,counter:100,speed:3,size:300,damage:4});
- }
- }
-