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┌───────────────────────────────────────────────────────────────────────────┐
│ GENOCiDE Maelstrom - Places TeXt BY: Plutonium │
└───────────────────────────────────────────────────────────────────────────┘
A Planetory Compendium
----------------------
The great majority of these planets are undependant planatery states.
However an alarming number of them are becoming aligned with the Syndicate.
It is advised that you refer to your SECTOR MAP for the most recent updates.
Here they are as follows.
AZURE DAWN: Coordinates: -108, 280, -120
A small planet nestled two larger ones, Esbatisha and Keyops.
BiRD: Coordinates: -480, 480, -400
This is the farthest planet from Harmony. The planet itself is unique in that
there are bacteria on the planet that mutate very quickly and are very easy
to manipulate. Thus, the people of this planet have become very good in the
biological sciences and have developed bacteria to do all sorts of bizarre
things. They are neutral in terms of the Syndicate/rebel war, primarily
because physically so far from the hotbed of it all. High-tech planet, medium
population.
CEDDRAN: Coordinates: -40, 420, -160
This is an alien planet, though planet is loose term. Really, it is a ball of
loose bits of matter and lots of different gases all swirling together.
CYLUR: Coordinates: -160, -176, 216
The largest of the three inner planets of the Syndicate is also the most
heavily populated, but it is still a mining community, as far as we can tell.
EMO: Coordinates: -216, -136, 120
This small planet has limited quantities of Fitzholnium, which are being
mined as quickly as possible. It is one of the three innes syndicate planets.
ESASTISTA: Coordinates: -152, 144, -200
Large, POWERFUL, and ambitious, this planet is near to Azure Dawn Keyops.
The Eyeball: Coordinates: 80, -120, 64
The artificial computer planet I/g56-743, commonly known as the Eyeball. It
was developed as an experimental defense system by someone during the wars;
whoever built it never had a chance to activate it. It lies dormant just on
the edge of syndicate territory. The Eyeball has latent defense systems the
creators built. In addition to being a defense system, the Eyeball is
suspected to be one of the great-est sup-computers of all time.
FiNAGLE: Coordinates: -332, -220, 120
Little is known about this Syndicate planet. It is one of the three primary
population centres and is also home to a large military installation.
HALTROT: Coordinates: 80, -320, 120
More or less your standard planet in most respects. Medium to high tech level
space flight, etc. There are trace quantities of Fitz here, One company which
more or less dominates the planet is D.I.C.E.(Definitive Ideas on the cutting
edge). They have made quite a lot of money in the sale of Fitz-based tools
and weapons. The DiCE company's logo is, appropriately rnough, a sic sided
die, and it appears with all of their products.
HAPPENSTANCE: Coordinates: -120, -120, 200
The only known large-scale, fully self0suffiecient space station in existence
It appeared a few years back and is well-protected.
HARMONY: Coordinates: 0, 0, 0
A small mining planet that alone produces three-fifths of all the Fitzholnium
trigem in the galaxy.
HEMHOLTZ: Coordinates: 24, -72, -136
A barren planet which has a methane atmosphere. This is a hard place to live
on because of the constant explosions of flame when a tiny spark happens. The
mehtane atmostphere extends some distance beyond the planet, and ships that
travel at high speeds (that is, speeds requiring rocket thrusters) stand a
good chance of becoming flying briquette. Travel in this stmosphere must be
done by pulse rockets (where are normally used for takeoffs and landing, not
as severe so as not to damage the planet the are taking off and landing from)
HOBBMAN: Coordinates: -96, 8, 120
Medium to high tech level, large planet, reasonably close to Hardmony. High
Population.
HUYGEN: Coordinates: 120, 28, 136
This is a bland little planet normal in every respect. There is nothing
unique about it at all. However, the appearence of a place can often be
decieving, and there is a feeling that the people here are hiding something.
IMBESi: Coordinates: -280, -80, 40
A large Syndicate planet, it holds almost one-third of the entire Syndicate
population. Also a military stronghold.
Keyops: Coordinates: -64, 143, -160
Large and powerful, this ambitious planet is near Azure Dawn and Esasista.
KNORMPHELL: Coordinates: 40, 40, 0
Low tech planet, the inhabitants are savages and not at all aware of the
existence of other life in the universe. Low population.
L'll'y'yy'rww: Coordinates: 240, -160, -160
Planet of rough alien creatures, but vastly superior to humans in every way.
Heavy psi powers, the population of this planet is seperated into several
sects, and every sect has a group mind. The sects are divided based on the
skills of the members (medical, fighters, scientitsts, etc.) Ther are fierce
warriors, and honorworthy combatants. However, they consider the human race
snotty and beneath contempt. Inhabitants of this planet are roughly humanoid.
NiMBULA Coordinates: -240, -200, 320
This is the farthest planet from Harmony. It is in Syndicate space. The
Syndicate have made it heavily industrialized, despite the high population.
Pollution there is the worst in the galaxy. It is well-protected.
PiHZDA Coordinates: 80, 320, -40
Standard planet, not really that close to Harmony, but one of the Harmony's
regular Fitz customers. Medium to high tech. It is well-protected.
PFiPFiF: Coordinates: -40, -20, 80
Small Fitz mining planet, independent. Produces about a sixth of what Harmony
does. Deals mostly with the Syndicate. Some close to Harmoney.
RASPUTiN: Coordinates: 120, -40, 0
Small planet physicallt close to Harmony, this planet was populated with
colenists from one of the two military planets of the three major plantes in
Syndicate.
RiMBLE: Coordinates: 248, 96, -48
A planet which caters the hedonistic pleasures of everybosy. Anything can be
aquierd on Rimble, as long as you have the money to pat for it. There is no
Gov't, it's every man for himself. This is a favorite hand-out for the worst
elements of known space: pirates, mercaries, drug dealers, tax auditors and
foreign rocket0ship mechnis. There are several gangs, the biggest and meanest
of which is the Miscreants.
SORAYA NEBULA: Coordinates: 280, 380, -240
A huge gaseous cloud in one outer systems. There was once an important battle
here, during the great wars. The significance of this battle did not survive
future generations, and its outcome and participants are unknown.
SVE'N-gGHA'LLYWN Coordinates: 320, 120, 320
This is a bizarre planet set right in the heart of a riadio galaxy on the
other side of Harmony from the Syndicate, and quite a ways from Harmony, as
well.
TARSO: Coordinates: -272, 120, 216
About two-thirds of this planet is inhabited by the Bahal commune. The Grand
High Exalted and also very groovy Kahuna is names Quishhan says is straight
from the lips of the Cosmic Chaos, so you better believe it. The cosmic Chaos
shuns all not of the faith, and thus, the Bahal commune has no alliance with
either the Syndicate of the rebels. Medium population.
THORNWOOD: Coordinates: 0, -240, 0
This place enjoys, amedium population and a very green environment. High tech
planet, but with little interest in space flight. Mostly a self-supporting
people, so inter-galaxy trade is limited. The inhabitants if this planet try
to do most jobs manually without sophicated machines, and thus trade
extensively with Harmony. (not needing Fitz for machines as most planets do).
They do, however, export a lot of food to the Syndicate military planets.
THYZAHN: Coordinates: 216, 216, 216
Rich planet, full executroid type people who live for stocks, tradeing, etc.
The planet itself is very wealthy, and while it does not have any army or
anything list that, it has hired a good crack command team to protect is from
invanders. While not actually a member of the Syndicate, many ofthe extremely
rich on THYZAHN have money invested in Syndicate operations and would hate to
see Syndicate destroyed. Chairman of the Board for this planet is Temik
Milhouse IV.
Tool: Coordinates: -400, 80, 0
Where the best engineers in the galaxy can be found, cheif Engineer is
Katrina Vannes. Basically a peace-loving planet, these people believe that
the best defense is... "I'm bigger than you are, so don't make me angry."
Essentialy, tools makes the best weapons around, and everybody buys from them
the player buys all their starships from them and most of their weapons.
Howeverm they are also really cautious and keep the best defense systems for
themselves, making the planet very difficult to attack. This is a good place
to find Engeneering scientistsl most of Harmony's research team studied here.
Tool uses a good amount of Fitzholnium and is on freindly terms with Harmony.
UHLL'MUMAY: Coordinates: -64, 64, 0
This planet was a known military outpost during the great wars and was
specialized to nuclear weapons. During the final stages of the wars terrible
destruction occured here and everything went up at once. The planet was
contaminated by radioactive fallout, and it is assumed that there are no
survivors.
ZAPRHOXi: Coordinates: 480, 0, 0
A high-tech planet of snot-nosed scientists who believe they are creation's
gift to mankind. THere is no government on this planet; the governing body is
the UNIVERSITY OF ZAPHROXi, a most prestigious Math/Sciences university.
Zaphroxi uses a health amount of Fitzhonium in experiments, and so has
established trade practices with Harmony; however, it would be incorrect to
say the two planets are on freindly terms, as ZAPHROXi is equally conesceding
to everybody.