ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ GENOCiDE Maelstrom - Places TeXt BY: Plutonium ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A Planetory Compendium ---------------------- The great majority of these planets are undependant planatery states. However an alarming number of them are becoming aligned with the Syndicate. It is advised that you refer to your SECTOR MAP for the most recent updates. Here they are as follows. AZURE DAWN: Coordinates: -108, 280, -120 A small planet nestled two larger ones, Esbatisha and Keyops. BiRD: Coordinates: -480, 480, -400 This is the farthest planet from Harmony. The planet itself is unique in that there are bacteria on the planet that mutate very quickly and are very easy to manipulate. Thus, the people of this planet have become very good in the biological sciences and have developed bacteria to do all sorts of bizarre things. They are neutral in terms of the Syndicate/rebel war, primarily because physically so far from the hotbed of it all. High-tech planet, medium population. CEDDRAN: Coordinates: -40, 420, -160 This is an alien planet, though planet is loose term. Really, it is a ball of loose bits of matter and lots of different gases all swirling together. CYLUR: Coordinates: -160, -176, 216 The largest of the three inner planets of the Syndicate is also the most heavily populated, but it is still a mining community, as far as we can tell. EMO: Coordinates: -216, -136, 120 This small planet has limited quantities of Fitzholnium, which are being mined as quickly as possible. It is one of the three innes syndicate planets. ESASTISTA: Coordinates: -152, 144, -200 Large, POWERFUL, and ambitious, this planet is near to Azure Dawn Keyops. The Eyeball: Coordinates: 80, -120, 64 The artificial computer planet I/g56-743, commonly known as the Eyeball. It was developed as an experimental defense system by someone during the wars; whoever built it never had a chance to activate it. It lies dormant just on the edge of syndicate territory. The Eyeball has latent defense systems the creators built. In addition to being a defense system, the Eyeball is suspected to be one of the great-est sup-computers of all time. FiNAGLE: Coordinates: -332, -220, 120 Little is known about this Syndicate planet. It is one of the three primary population centres and is also home to a large military installation. HALTROT: Coordinates: 80, -320, 120 More or less your standard planet in most respects. Medium to high tech level space flight, etc. There are trace quantities of Fitz here, One company which more or less dominates the planet is D.I.C.E.(Definitive Ideas on the cutting edge). They have made quite a lot of money in the sale of Fitz-based tools and weapons. The DiCE company's logo is, appropriately rnough, a sic sided die, and it appears with all of their products. HAPPENSTANCE: Coordinates: -120, -120, 200 The only known large-scale, fully self0suffiecient space station in existence It appeared a few years back and is well-protected. HARMONY: Coordinates: 0, 0, 0 A small mining planet that alone produces three-fifths of all the Fitzholnium trigem in the galaxy. HEMHOLTZ: Coordinates: 24, -72, -136 A barren planet which has a methane atmosphere. This is a hard place to live on because of the constant explosions of flame when a tiny spark happens. The mehtane atmostphere extends some distance beyond the planet, and ships that travel at high speeds (that is, speeds requiring rocket thrusters) stand a good chance of becoming flying briquette. Travel in this stmosphere must be done by pulse rockets (where are normally used for takeoffs and landing, not as severe so as not to damage the planet the are taking off and landing from) HOBBMAN: Coordinates: -96, 8, 120 Medium to high tech level, large planet, reasonably close to Hardmony. High Population. HUYGEN: Coordinates: 120, 28, 136 This is a bland little planet normal in every respect. There is nothing unique about it at all. However, the appearence of a place can often be decieving, and there is a feeling that the people here are hiding something. IMBESi: Coordinates: -280, -80, 40 A large Syndicate planet, it holds almost one-third of the entire Syndicate population. Also a military stronghold. Keyops: Coordinates: -64, 143, -160 Large and powerful, this ambitious planet is near Azure Dawn and Esasista. KNORMPHELL: Coordinates: 40, 40, 0 Low tech planet, the inhabitants are savages and not at all aware of the existence of other life in the universe. Low population. L'll'y'yy'rww: Coordinates: 240, -160, -160 Planet of rough alien creatures, but vastly superior to humans in every way. Heavy psi powers, the population of this planet is seperated into several sects, and every sect has a group mind. The sects are divided based on the skills of the members (medical, fighters, scientitsts, etc.) Ther are fierce warriors, and honorworthy combatants. However, they consider the human race snotty and beneath contempt. Inhabitants of this planet are roughly humanoid. NiMBULA Coordinates: -240, -200, 320 This is the farthest planet from Harmony. It is in Syndicate space. The Syndicate have made it heavily industrialized, despite the high population. Pollution there is the worst in the galaxy. It is well-protected. PiHZDA Coordinates: 80, 320, -40 Standard planet, not really that close to Harmony, but one of the Harmony's regular Fitz customers. Medium to high tech. It is well-protected. PFiPFiF: Coordinates: -40, -20, 80 Small Fitz mining planet, independent. Produces about a sixth of what Harmony does. Deals mostly with the Syndicate. Some close to Harmoney. RASPUTiN: Coordinates: 120, -40, 0 Small planet physicallt close to Harmony, this planet was populated with colenists from one of the two military planets of the three major plantes in Syndicate. RiMBLE: Coordinates: 248, 96, -48 A planet which caters the hedonistic pleasures of everybosy. Anything can be aquierd on Rimble, as long as you have the money to pat for it. There is no Gov't, it's every man for himself. This is a favorite hand-out for the worst elements of known space: pirates, mercaries, drug dealers, tax auditors and foreign rocket0ship mechnis. There are several gangs, the biggest and meanest of which is the Miscreants. SORAYA NEBULA: Coordinates: 280, 380, -240 A huge gaseous cloud in one outer systems. There was once an important battle here, during the great wars. The significance of this battle did not survive future generations, and its outcome and participants are unknown. SVE'N-gGHA'LLYWN Coordinates: 320, 120, 320 This is a bizarre planet set right in the heart of a riadio galaxy on the other side of Harmony from the Syndicate, and quite a ways from Harmony, as well. TARSO: Coordinates: -272, 120, 216 About two-thirds of this planet is inhabited by the Bahal commune. The Grand High Exalted and also very groovy Kahuna is names Quishhan says is straight from the lips of the Cosmic Chaos, so you better believe it. The cosmic Chaos shuns all not of the faith, and thus, the Bahal commune has no alliance with either the Syndicate of the rebels. Medium population. THORNWOOD: Coordinates: 0, -240, 0 This place enjoys, amedium population and a very green environment. High tech planet, but with little interest in space flight. Mostly a self-supporting people, so inter-galaxy trade is limited. The inhabitants if this planet try to do most jobs manually without sophicated machines, and thus trade extensively with Harmony. (not needing Fitz for machines as most planets do). They do, however, export a lot of food to the Syndicate military planets. THYZAHN: Coordinates: 216, 216, 216 Rich planet, full executroid type people who live for stocks, tradeing, etc. The planet itself is very wealthy, and while it does not have any army or anything list that, it has hired a good crack command team to protect is from invanders. While not actually a member of the Syndicate, many ofthe extremely rich on THYZAHN have money invested in Syndicate operations and would hate to see Syndicate destroyed. Chairman of the Board for this planet is Temik Milhouse IV. Tool: Coordinates: -400, 80, 0 Where the best engineers in the galaxy can be found, cheif Engineer is Katrina Vannes. Basically a peace-loving planet, these people believe that the best defense is... "I'm bigger than you are, so don't make me angry." Essentialy, tools makes the best weapons around, and everybody buys from them the player buys all their starships from them and most of their weapons. Howeverm they are also really cautious and keep the best defense systems for themselves, making the planet very difficult to attack. This is a good place to find Engeneering scientistsl most of Harmony's research team studied here. Tool uses a good amount of Fitzholnium and is on freindly terms with Harmony. UHLL'MUMAY: Coordinates: -64, 64, 0 This planet was a known military outpost during the great wars and was specialized to nuclear weapons. During the final stages of the wars terrible destruction occured here and everything went up at once. The planet was contaminated by radioactive fallout, and it is assumed that there are no survivors. ZAPRHOXi: Coordinates: 480, 0, 0 A high-tech planet of snot-nosed scientists who believe they are creation's gift to mankind. THere is no government on this planet; the governing body is the UNIVERSITY OF ZAPHROXi, a most prestigious Math/Sciences university. Zaphroxi uses a health amount of Fitzhonium in experiments, and so has established trade practices with Harmony; however, it would be incorrect to say the two planets are on freindly terms, as ZAPHROXi is equally conesceding to everybody.