home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The World of Computer Software
/
World_Of_Computer_Software-02-387-Vol-3of3.iso
/
f
/
freeboot.zip
/
LOTTOB.ZIP
/
LOTTO.TXT
< prev
next >
Wrap
Text File
|
1993-01-21
|
38KB
|
1,062 lines
LOTTO BUSTER
V. 7.00
A LOTTERY NUMBER SELECTION PROGRAM
The FreeBooter(tm) LOTTO BUSTER documentation and diskette are
copyrighted with all rights reserved. Under the copyright laws,
this documentation may not be copied, photocopied, reproduced,
translated, or reduced to any electronic medium or machine readable
form, in whole or in part, without the prior consent of FreeBooter(tm)
Software.
Permission is given to any party or parties to copy the diskette
under the "FreeBooter" marketing technique, providing that neither
the content of the program or the data files, are altered in anyway.
In addition, no individual compensation may be gained in the copying
of the diskette other than by valid PC Users Groups, Clubs, or Share-
ware distributors, and then those groups or clubs may charge no more
than what is charged for their lowest price diskette.
LIABILITY DECLARATION
IN NO EVENT WILL FREEBOOTER SOFTWARE BE LIABLE, BEYOND THE REGISTRA-
TION PRICE OF $29.95 LESS EXPENSES, FOR ANY DIRECT, INDIRECT, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY
TO USE THE LOTTO BUSTER PROGRAM. THE END USER, IN USING THIS PROGRAM,
ACKNOWLEDGES FULL PERSONAL RESPONSIBILITY FOR ANY GAINS OR LOSSES
INCURRED FROM THE USE OF THE LOTTO BUSTER.
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, FREEBOOTER SOFTWARE
SHALL HAVE NO FUTURE LIABILITY TO THE USER, OR ANOTHER USER, BEYOND THE
REFUND OF THE REGISTRATION PRICE OF THE PRODUCT LESS EXPENSES.
THE END USER, BY LOADING THE LOTTO BUSTER PROGRAM IN THE COMPUTER,
AGREES TO THE LIABILITY DECLARATION, AND THAT ANY DISPUTE BETWEEN THE
USER AND FREEBOOTER SOFTWARE, WILL BE SETTLED BY THE AMERICAN ARBITRATION
ASSOCIATION.
Copyright 1987-92 Darrell R. Fichtl
FreeBooter Software
P.O. Box 19624 Portland, OR. 97219
(503)244-4800
FreeBooter(tm) is a registered trademark of D.R. Fichtl
HARDWARE REQUIREMENTS:
IBM-PC or compatible with 3½" or 1.44 MB 5¼" floppy or a hard disk.
This enlarged program requires 560K of memory and DOS 3.0 or higher.
The monitor can be color or monochrome. Due to the advanced nature of
of the routines used in Lotto Buster, BIOS that are considerably off
from that of IBM can effect performance. A good example is Tandy 1000
and AT&T 6300 machines.
The program will hold fifty histories.
NOTE: A FEW COMPUTERS ARE UNABLE TO FIND THE RUNTIME MODULE THAT
IS NEEDED TO RUN THE PROGRAM DUE TO THEIR DOS IRREGULARITES.
A MESSAGE WILL APPEAR AT THE START OF THE PROGRAM "RUNTIME
INPUT PATH". JUST ENTER THE LETTER OF THE DRIVE YOU ARE
USING FOLLOWED BY A COLON.
Contents Page
Disk Files 2
Description of the LOTTO BUSTER 3
Un-archiving LOTTO BUSTER 5
Getting started 6
Files Selection Bar 8
Ticket Selection Bar 10
Print Selection Bar 11
Strategy Selection Bar 12
Utilities Selection Bar 14
Use in Windows 15
Authors Notes 15
1
This is a brief description to acquaint you with the operation of
the LOTTO BUSTER program. We have designed the program to be as
easy as possible without the need for help screens. This manual
will aid you to more fully understand the program's functions.
DISK FILES AND THEIR USAGE
The LOTTO BUSTER program is written in PROFESSIONAL QUICK BASIC
with a QUICK WINDOWS LIBRARY and is complied into a EXE program.
The source code is not available for this program.
LOTTO.EXE Introduction program
LOTTO7.EXE Main LOTTO BUSTER program
CONVERT.EXE Older data file conversion program
BRT71EFR.EXE Runtime module for program
RANDOMNO.DAT Wheeling matrix data file
HELP.SLB Help voice file
NUMBERS.SLB Number voice file
LOTTERY.SLB Other voice file
???????.LOT Lottery History Files
???????.HIS Brain Storm Memory Files
2
DESCRIPTION AND HISTORY
Congratulations! You now possess one of the best tools on the market
for unlocking the riches that await those who play the state lotteries.
By using the systems that are on this disk, you can improve your
chances of winning by 550%. Keep in mind, though, there is no sure
way to win the lotto. The only thing you can do is improve your odds
by using a wheeling system.
Any lottery betting program relies on a certain amount of "luck,"
and the more advanced programs, like the LOTTO BUSTER, attempt to
unlock the biases that are built into the lottery number selection
system.
You may feel that your lottery is totally unbiased, but I assure you,
it is not! ANY mechanical selection process involves biases that
show up in the long run. These biases can be played on to your ad-
vantage and profit.
There is no such thing as "hot" numbers or "hot" combinations like
those advertised in so many publications. The only winning advantage
is the biases that cannot be taken out. Sure, they can be mitigated,
but not taken out entirely.
Here in Oregon we use ping pong balls that are dropped into an air
blowing hopper. These balls are then thoroughly mixed in the hopper
and pop up one at a time as the six ball vents are opened. What
could be more arbitrary? Well, consider the following
1. Are all the balls exactly the same weight? Don't you think
there will be some infinitesimal difference?
2. How about the paint on the balls? Wouldn't you think that
the paint on the number 40 would weigh more than the paint
on the number 1, and shouldn't the number 1 come up faster
into the ball vent then the 40 ball?
3. But, if there are more numbers on the ball causing additional
surface irregularities, wouldn't the added friction of the air-
stream on the ball irregularities cause the number 40 ball to
rise faster than the number 1 ball?
There are two ways that anyone can play the lottery: dumb luck,
which only occurs by chance; and, although still luck, smart luck
using a system. With a system you can get the odds to push with you
and significantly increase your chances of winning.
3
Everyone plays the lottery every day!
EVERYDAY! You bet! Every day you select which traffic lane is going
to move faster, or which grocery checker will get you through first.
When you do this you are playing a form of lottery.
How do you select the best grocery line? With information. Right?
You look at the line and look at the number of units in each grocery
cart, and, if you happen to know the clerks in that particular store,
you know which ones are slow and which aren't. You then select the
least items in the shortest line with the fastest checker.
What about getting stuck in a traffic tie-up on the freeway? Blind
luck. Right? You don't know what has caused the delay. You also
don't know which lane is moving faster because you can't see ahead.
But what if you had information? What if a traffic helicopter is
overhead and you are tuned to the correct station and the announcer
says that there's a traffic accident on the inside lane of the west
bound freeway at a certain location? You'd know enough to move the
the outside lane for a faster route through the tie-up.
It's no different with the LOTTO BUSTER. It's going to supply you
with information to improve your odds for winning.
Historically, lotteries have been around since mankind crawled out
of the caves. The casting of lots is talked about in several places
in the Bible. Even the separation of the promised land was done by
lots.
China is credited with being the ancestral home of such gambling
games as Bingo, Keno and the Lottery. The lottery as we know it
today goes back to the Middle Ages in Italy. From there it spread
to the rest of Europe.
The American settlers brought it to this country in the early 1600s.
Proceeds from the state and local lotteries were used to finance the
construction of roads, bridges, schools, and to support the poor.
The lotteries were an integral part of the American culture until
they became corrupted. Near the end of the nineteenth century the
lotteries were banned until the early sixties when they were restarted
in New Hampshire.
The LOTTO BUSTER is designed to work with any lottery up to 99
numbers and a pick five, six, or pick seven combination.
There are several other variations such as the daily numbers of
pick-4, pick-3, and the instant scratch games, but the predictability
of these games is minimal and the reward so small that it isn't worth
the trouble to use any system on these methods.
The real action is in the lottery games that are worth millions of
dollars. The pick-5, pick 6, and pick 7 game is what it's all about.
4
INSTALLING THE LOTTO BUSTER PROGRAM
Version 7.00 is quite large due to the pull down menus and "windowing"
effects used in the program. It will be necessary to install
the programs onto a separate disk.
FLOPPY DISK USERS: Simply place the current disk in either floppy
disk drive and a newly formatted disk in the other drive. The drive
that you are installing the program on MUST be either a 3½" or a
high density 5¼" drive. The new program WILL NOT FIT ON A 360K
FLOPPY DRIVE. Enter INSTALL, then the source drive, then the
destination drive. For example INSTALL A B The disk will
install from drive A to the B drive.
HARD DISK USERS: Place the Lotto Buster disk in drive A and enter
INSTALL, then the source drive, then the destination drive. For
example INSTALL A C will place the program on the C drive in the
LOTTO directory.
After installing the LOTTO BUSTER diskette, make a backup copy.
Follow the instructions in your DOS manual for this procedure.
5
GETTING STARTED:
Select the drive, and the directory if applicable, that the LOTTO
BUSTER is on and type LOTTO. If you have a mouse be sure that you
have activates it by using the MOUSE command.
The introductory screen will come up. Press any key to advance to
the FreeBooter screen. At this point you are given the option to
register the program or continue on. To continue on just press
Enter or push the left hand mouse button with the mouse cursor on
the continue pushbutton.
Registration
The registration module will allow you to expand LOTTO BUSTER to
include the enhancements of the registered version. Registration
is simple. Please do the following steps.
1. Obtain your VISA or Mastercard number and it's expiration
date.
2. Start the LOTTO BUSTER and select the registration pushbutton
at the second screen.
3. Call 1-800-366-4012 and tell the person that answers,
you wish to register LOTTO BUSTER Version 7.0
4. You may be transferred to another person who will ask for
your VISA or Mastercard number, it's expiration date, your
name, address, and daytime telephone number. They will
then ask you for the 5 or 6 digit number that appears on
the registration screen. They will give you back a six
digit number. You enter that number into the computer.
At that point a blue registration screen will come up show-
ing that you are a registered user.
5. If you do not care to register in this manner send a check
or money order in US funds for $29.95 plus $1.75 postage
($5.00 overseas) to:
FreeBooter(tm) Software
P.O. Box 19624
Portland, OR 97280
The program advances to the next module and a menu bar will appear.
This bar can be activated by using your mouse or pressing the Alt key.
On the lower right is the status window displaying the selected
lottery, the strategy, and the wheel size. When the program first
comes up there should be NONE displayed on all categories.
6
The menu bar breaks down as follows:
FILES TICKET PRINT STRATEGY UTILITIES QUIT
As each bar categories is selected they breakdown as follows:
FILES TICKET PRINT STRATEGY
LOAD ENTER DRAWING DRAWING HISTORY WHEEL SIZE
ADD PRINT TICKETS NUMBER POPULARITY SELECTION STRATEGY
DELETE BRAIN STORM MEMORY*
EDIT
* Registered Version Only
UTILITIES QUIT
BIAS OFF EXIT TO DOS
FILE CONVERSION
MONOCHROME
SOUND OFF
The bar may be transversed by using the right and left arrow keys or
pointing with the mouse. As each selection is activated, you can make
your selection on that category by using the up or down arrow key or
selecting with the mouse. When your selection is made, press either
the Enter key or the left mouse button.
The red bias indicator displays the status of the bias (active or
inactive). The bias, if active, applies a weighting to the
influence of all winning ticket history after the last five dates
recorded. In doing this the older winning tickets will not have
as much influence on choosing the next lottery numbers as the
more recent history. If the bias is inactive all numbers in the
entire history have the same weighting.
The Cyan rectangle shows the status of Brain Storm Neural Network.
If you are REGISTERED Brain Storm is activated and will select
the best possible combination of bias, wheel size, and strategy
for your particular lottery. PLEASE NOTE: Brain Storm is a learning
environment. It needs a good selection of winning tickets before
it is ready to do it's work. If you happen to be using lottery
history that is supplied on the disk, Brain Storm is already
active and will do a good job.
UNREGISTERED USERS: Brain Storm is dormant until you register.
Although it is recording as you enter tickets, it will not
activate without a registration number from FreeBooter Software.
Without the assistance of Brain Storm you will have to set your
own bias, wheel size, and strategy.
7
FILES Selection
LOAD:
Selecting the LOAD function switches screens and brings up the
data file selection window that displays all the data files
ending in .LOT. The program is shipped with several lotteries.
These lotteries are current as of the time the disk was copied.
Move the selection bar using either the arrow keys or the mouse.
When you reach the selection you desire, press the enter key or
the left mouse button. The data file will then load and switch
back to the main menu. You'll notice that the lottery data file
name in the system status box has now changed from NONE to the
lottery file that you have selected. If you register Lotto Buster,
Brain SDtorm will automatically select the correct strategy, bias
and wheelsize to use for your lottery.
ADD:
To add a files you'll need to know the following information:
1. How many numbers are selected by the lottery when the winning
numbers are drawn. This can range from 5 to 11 depending upon
which lottery you are playing. If you choose 6 there will be
a power ball window pop-up. If you are starting a POWER BALL
type of lottery push the YES button. You can select which button
by either using the arrow keys or the mouse. If not POWER BALL
select NO. Power Ball type lotteries use a seperate machine to
select the sixth number. It is therefore possible to have two
balls, with the same number, in the lottery draw.
2. How many number do you select when you purchase a lottery
ticket.
3. What is the highest number in the lottery.
4. Decides on a name for your lottery file. The length of the
name can not exceed eight letters.
Selecting the ADD function changes the screen to an input format to
answer the above questions. Have the answers ahead of time. After
entering these answers, you'll be asked if the data is okay. Answer-
ing Y will return you to the main menu. If you wish to work with the
newly created data file go to the FILES option and LOAD the lottery
data file. When you enter the lottery history data enter the OLDEST
data first. Do not go back further than 104 draws. Entering more
is a waste of time. The program is designed to handle only 104
draws, and when it reaches its max, it just puts the newest one
in at the top and drops the oldest one out at the bottom.
DELETE:
Selecting the DELETE function, will switch you to the delete file
mode. All the files ending in .LOT will be displayed. Select the
file for deletion by using either the up or down arrow or the mouse.
8
To delete the file, press the ARROW key to the OK selection and press
ENTER, or move the mouse to the OK selection and press the left mouse
button.
To CANCEL this operation, be sure CANCEL is selected and hit the
ENTER key or the left mouse button.
Deleting a file erases that files from the database. Once deleted
there is no way to recover the files except by the use of Norton's
Utilities on some similar product.
EDIT:
Selecting the EDIT mode, switches screens to the edit function.
If you have not selected a lottery file you are prompted to select
a file at this time.
The screen comes up with the latest data presented first. This
can be moved by using the up and down arrow keys, or moving the
indicator tab on the right hand side of the screen with the mouse.
The buttons listed below do the following tasks:
PgDn - Next Page
PgUp - Previous Page
Up/Down Arrows change selection
Enter - Select highlighted date
Esc - Leave Editing Mode
Pressing the ENTER or the left mouse button, puts you into the
data editor. You may return to the data line selection screen
by pressing the Esc key.
You may at this time delete the current line, add a line directly
above the current selection, or edit the current line. The selection
of actions can be done by using the ARROW key.
Editing the current line relists the data entry screen for that
line and you can input corrected data at this time. You'll be
given the opportunity to verify if the entry is correct. If it
is incorrect, use the ARROW to move to the REDO selection and press
ENTER. Otherwise insure that the selection is on ACCEPT and
press the left mouse button or the ENTER key.
9
TICKET:
TICKET ENTER:
This selection allows you to enter history from the latest lottery
ticket draws. You may enter a single draw or several at one time
if you wish.
If you have not selected a lottery you will be prompted to select
one at this time. Upon selecting a lottery the screen will change
and prompt you for the date. Entry should be uniform in nature.
We strongly suggest the following type of data entry.
June 10, 1990 should be entered as 06/10/90
August 1, 1990 should be entered as 08/01/90
Then proceed to enter the numbers that were the winning draw.
Its best that the single digit entries be proceeded by a zero.
Upon entering all the digits for the lottery, you'll be given the
opportunity to ACCEPT, REDO, or CANCEL. This can be selected with
the ARROW key or the mouse. Pressing either the ENTER key or the
left hand mouse button completes the processes. If your entering
POWER BALL the power ball will be the last entry.
You'll then be asked if you wish to enter another selection. Again,
the ARROW button or the mouse will change your selection from NO to
YES. Pressing either the ENTER or the left hand mouse button comp-
letes the selection. If you selected NO, you'll be returned to the
main menu. YES puts you back into the data entry mode again to
repeat the entry process. If you enter multiple entries, only the
last entry will be processed through the scanning mode.
You will then be asked if you wish to print winning tickets. This
will occur after the scanning process.
The program will then switch to the ticket scanning mode. It will
evaluate all possible combinations of bias, wheel size, and strategy.
As the program goes through these different combinations you will
see numbers change in the various boxes. This indicates that the
program has found winning tickets that contain either 3, 4, 5 and
if the lottery goes up to 6 and 7, also 6 and 7.
At the same time that it is doing this it is updating the Brain
Storm memory.
NOTE: WHEN STARTING UP A NEW LOTTERY, MANY OF THE STRATEGIES
WILL DISPLAY THE SAME NUMBER OF WINNING TICKETS. UNTIL
YOU HAVE A LEAST TEN DRAWS IN HISTORY THEY WILL BE VERY
CLOSE TO EACH OTHER.
10
When the scanning is complete you can then print the screen.
You will then be asked if you wish to save the history.
IF YOU WISH TO GO BACK TO PRINT OUT TICKETS TO VERIFY THE
WINNING SELECTIONS - DO NOT SAVE. ONCE SAVED, THE DATABASE
WILL BE UPDATED AND THE TICKETS WILL NO LONGER BE THEN SAME.
Otherwise save the history. If you do not save the history
now you will need to reenter it later.
REGISTERED USERS ONLY:
At this point the program will ask if you wish to see the Brain
Storm memory. If you answer Y the program will go through
the entire memory cortex and display the current memory
values. Brain Storm uses these values to set the bias,
strategy, and wheel size when you select the lottery.
PRINT TICKETS
This selection puts you in the mode to print tickets. Be
patient during the ticket sorting mode as the computer is
sorting the tickets from low to high. After sorting you
can select tickets to print by either using the left hand
mouse button or the up/down arrow keys and the enter key.
If you are selecting only a few tickets pick every 10th or
20th or 30th ticket. This will give you the best "wheel"
type of selection. When you are completed selecting press
F1 to print and exit.
PRINT
DRAWING HISTORY:
This selection changes the screen and presents a printer check
box. At this time you may press any key to print the database
history or press Esc to return to the main menu.
NUMBER POPULARITY:
The number popularity allows you to either print or display drawing
history. The popularity will change depending upon the stra-
tegy and bias that have been selected. If LOW is selected, then
numbers with the lowest incidence of "hitting" will be at the top
of the list. If HIGH is selected, then the numbers with the highest
incidence of "hits" will be at the top. If HOT is selected, those
numbers that "hit" most in the last ten draws will be at the top.
With the HOT selection, you will see quite a number of zeros
present at the bottom of the list, since these numbers were not
selected at all within the last ten draws. NOTE: The "Hot" selec-
tion counts differently. It looks first at the last five drawings
and gives one count each time a number is found. Then it looks
at the next five drawings. If a number is found that already has
a count it counts again, otherwise it ignores that number. If you
are looking at POWER BALL there will be a window that pops up
asking if you wish to see the regular numbers or the power ball
numbers.
11
REGISTERED USERS ONLY
BRAIN STORM MEMORY
Making this selection will print out the Brain Storm memory
cortex. BE SURE that your printer is set to print the upper
set of graphic type characters instead of italics. Failure
to change to the proper character set will result in italics
characters being printed instead of lines.
STRATEGY
Selection A - This selection has been included for those who
feel that because a particular number is low in its incidence
of "hitting," the probability for it to "hit" is now very high.
If the bias is set to active this selection counts the number of
hits that occurred in the last five draws and gives that number
one count for each hit. After the fifth draw the program gives
each number the value of (1/log(X-2). X in the expression is the
drawing number history (1 to 104). As you can see, as the history
goes farther back, the effect of the weighing becomes less and less.
The numbers then sorted with the lowest incidence number first and
the highest incidence number last. If the bias is inactive, all
numbers in the entire history have the same weighting value of 1.
Selection B - This selection reverses the Selection A mode.
The weighting is exactly the same and the totals add up to exactly
the same as they did in selection A. The difference is, they are
sorted with the highest value first down to the lowest value.
Both Selection A and Selection B look at the entire lottery drawing
history that is available.
Selection C - This selection, the "hot list," is calculated diff-
erently and seems to be the best method for selecting the lottery
numbers.
It looks at the last 10 history drawings. A number gets one
point for each time it has hit in the last five drawings. If
it has hit in the last five drawings, it gets additional points
for each time that it hits in the next five drawings.
If you print the Lotto Popularity Chart, you can see that the
incidence of hit spread between Selection B and Selection C
becomes significantly greater.
This strategy will print the numbers from the highest hit to
the lowest in that order.
SELECTION D- High scatter is a unique strategy to capture those
elusive out of strategy hits. We have found that Lotto Buster
is excellent at three and four hits, but the five and six hits are
difficult to come by. The only reason is that the lottery seems
perverted in hitting two or three numbers that are `out of strategy'
To counteract this we have developed the High Scatter strategy.
We take half the wheelsize numbers from the high strategy and the
other half from a newly developed scatter principle. The computer
12
`learns' with every history entry using the High Scatter mode.
Since we don't want to give away the show to our competitors, I'm
sure you'll understand we don't want to divulge the process. We
now feel that this is probably the best strategy to use. PLEASE
NOTE: The more biased your lottery is, the closer the High and High
Scatter numbers will be. If it's very biased, the numbers may be
identical especially with the lower wheel sizes. Generally there
will be a difference of one or two numbers if you are using the
18 wheel size.
SELECTION E-Pick your own. As the name implies your can pick your
own numbers. If you are playing POWER BALL you will have to fill
out two screens. One for the regular numbers and one for the power
ball.
WHEEL SIZE
Once the strategy is selected, the size of the selection "wheel"
needs to be determined.
The "wheel" is actually a complex mathematical formula that is
stored within the program and governs the selection placement
of the lottery numbers on the ticket printout. These data values
will place the numbers in a designated order that will render the
greatest possible return for the smallest investment. The wheel
size has nothing at all to do with the number of tickets that are
selected. It only deals with the quantity of numbers that are
allowed into the selection matrix.
By selecting 42 tickets from the 200 on display in a balanced
manner ( balanced infers that you randomly select from across
the whole 200 not just from one end or the other ), the follow-
results should be obtained.
12 system - Selects twelve numbers from the strategy selection.
If all numbers drawn by the state lottery are in the selections
that were drawn by the computer, you are assured of a second place.
But, there could be four second places. If only four numbers
match, you can expect at least one third place.
14 system - Selects fourteen numbers from the strategy profile.
If five of the numbers match, you can be assured of a third place
prize.
16 system - Selects sixteen numbers from the strategy profile.
If six of the numbers match, you can be assured of winning at
least one third prize.
18 system - Selects eighteen numbers from the strategy profile.
If six of the numbers match, you will win at least one third place.
The following are rules that you should consider when determining
the wheel size.
13
RULE #1 - As the wheel size increases, the possibility of getting
a first or second prize decreases.
RULE #2 - As the wheel size increases, the probability of winning
a third place also increases, providing, all numbers that
were drawn in the lottery are in the selection.
RULE #3 - As the wheel size decreases, the probability of winning
a first place increases, providing, all numbers that were
drawn in the lottery are in the wheel selection.
UTILITIES
BIAS:
The bias is either active of inactive. Selecting this changes
the state of the bias.
Until version 7.0 the bias was always active. In being active,
drawing history that was past 5 draws did not have a full count
as strategy numbers were found. The older the history the smaller
effect it had on the lottery selection of numbers. With the bias
inactive all numbers in the history have the same weighting and
all effect the outcome of the lottery numbers equally.
CONVERSION:
This module will convert the version 2.0 to 4.0 of LOTTO.DAT
and version 5 of *.LOT to the new format used by LOTTO BUSTER.
Floppy disk system: 3 1/2"
There is plenty of room on the 3 1/2" disk for multiple lottery
files. Just copy the program LOTTO.DAT or *.LOT onto the new
disk and start the program.
Hard disk systems:
Copy the LOTTO.DAT file or *.LOT from the old LOTTO BUSTER
program onto the new LOTTO BUSTER directory and start the program.
All systems:
Once the program is started, go into the conversion mode.
Version 2.0 to 4.0
The program will ask the name of the new file. For example, if you
were running the New York lottery, you may wish to name it
NEWYORK. This will change the name of the LOTTO.DAT file to
NEWYORK.LOT. Depending on the version of the file that you are
converting, the program may ask you for the number of numbers drawn
by the lottery, the number of numbers that you select for a ticket,
and the highest number of the lottery. When all the necessary
questions are answered, you will return to the main menu. From
there, you can go into the FILE LOAD mode and load that data file.
14
Version 5.0 TO 5.11
Just select the datafile from the menu and the conversion is
automatic
MONOCHROME - This will force the display to monochrome. Many of
our lap top users have CGA displays and Lotto Buster recognized
these as color monitors. When the display came up the box inserts
were lost due to background color conversion to mono.
SOUND OFF - Selecting sound off turns off the voice generator
with the exception of the registration alert notice for unregist-
ered users.
Using Lotto Buster with Windows
If you want to use Lotto Buster with windows there is a icon
included in the Lotto directory. Copy this icon to your windows
directory. To do this transfer to your windows directory and enter
COPY C:\LOTTO\LOTTO.ICO followed by pressing the enter key. Then
start the windows programs.
To add the Lotto Buster into windows proceed as follows:
Click on FILES
Click on NEW
This will place you in the Program Properties Window
Enter LOTTO BUSTER in the description
Enter LOTTO in the Command Line
Enter C:\LOTTO in the Working Directory line
Click on Change Icon
The Change Icon window will then open up
Click on OK
The next window will then open
Click on Browse
The find LOTTO.ICO in the File Name directory
Click on LOTTO.ICO
Click on OK
You'll then be back to the Change Icon window
Click on OK
You'll then be back in the Program Properties window
Click on OK
Windows will then process to assignment and bring back the
Lotto icon on the windows screen. Double click on the Lotto
icon to start Lotto Buster.
If you win on the lottery, we would like to hear from you and share
in the spirit of your win. We are keeping records of success stories
like yours. We don't need your name - only what you won, and what
state lottery you were playing. You can call us on 1-800-366-4012.
Remember, only thing that keeps our user supported software going are
the registrations that FreeBooter(tm) Software receives for its con-
tinuing work in updating the LOTTO BUSTER to a better and better
product.
15
The program is copyrighted by FreeBooter Software. There
is only one thing that we request from the registered end user.
Do not give out a copy of a registered disk.
If you help us out in this respect, then the registration will
continue to come in and the product will continue to be improved.
Technical Assistance:
We are happy to provide technical assistance to registered users
from 9AM to 5PM Monday through Friday Pacific time on (503) 244-4800.
If you have any questions, please do not hesitate to call.
If you have already registered, thank you for your support! If you
haven't, please consider doing so. Programming inexpensive software
is our full time job and we rely on your registration for our con-
tinued operation and program improvements.
Best of luck to you! Thanks again - Darrell & Dianne Fichtl and
Chairman Mao - our chow dog! If you know chow dogs you'll under-
16