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HOW-TO.USE
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1992-08-15
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These spreadsheets are more for those playing the lottery on a regular
basis or are in lottery pools. For those of you downloading these, the
files starting with SC are Super Cash files. Those starting with MB are
Wisconsin MegaBucks, and the PB files are Power Ball. I'll explain using
Super Cash as a base to shed some light on how to use them. If you just
want the numbers for the 3 lotteries, the SC-HIST.PRN has the entire
history of Super Cash. The MBWINNER.PRN file has the numbers and dates
for Megabucks, and the PB-HIST.PRN has the history of Power Ball. These
spreadsheets grew as our questions grew. The SC-GRAPH is a simple graph.
We started off with wanting to know when numbers are hot and at what
point fade away. This brought on SC7CYCLE. We counted how many times
numbers came up once, twice, etc. in 7 game floating periods. We found
that the lottery can only have 30 numbers maximum within that period.
We found that we could win playing only the numbers that came up once
and twice. We looked at adding a final line for just the last six games
and see what wasn't there, and may come up the next game. We wanted to
see how many NONES might come up, numbers that hadn't yet shown up. If
it looks like we might get some we won't play. There're just too many
balls lying around doing nothing when the total is below 26. Then we
wanted to look at the lottery in a different light, thus SC-STATS was
created. It showed hot/dead spots and we learned about neighboring numbers
following the next game. We needed information on SKIP TRACE, if you're
not familiar with skip trace, it's how many times a ball hit and skipped
along until it hit again. SC-SKIP and SCSKPTOT work together. You can
follow a particular ball scrolling downward and when you see an "H" that
means the ball hit. Then we have the overall report SKPTOT, the total times
each ball has hit when it reached a certain point. Using the SC-SKIP file
you can find each balls current position since it last hit and note it on
a hard copy of SCSKPTOT.PRN. Then circle that position. This will usually
net a couple hot numbers but only a couple mind you. BUT the lottery is
random to the degree that playing constantly, this will pay off. This is
where a lottery pool comes in handy. When you're playing 12 numbers that
are in hot positions this can get expensive. I don't know how often you
play or if you're into wheeling numbers. Wheeling is just playing a
certain amount of numbers in an organized way that guarantees some type
of win of 4 or more. The higher the guarantee the more expensive it is.
Now we found that we could eliminate some bets by using SC3GROUP.PRN.
We found that numbers tend to come from 3 groups rather than 2 or 1. We
found that 2 from each (222) 1-12, 13-24, and 25-36 happened the most.
So using just these bets we eliminate our guarantee but it's been a
savings too. If the numbers do come in and in the 222 grouping we still
have the guarantee. We looked at breaking it down with SC4GROUP.PRN but
the 3 group is more acceptible to us. We wanted to know about numbers that
follow the next game so we created SCFOLLOW. With this you can see the
numbers that came up by scrolling down the left column, then look across
and see which numbers came up the most. This is only from game 351 to
present, but some have followed 10 - 12 times. Again, if you use the
system long enough it will pay off. The trick is to find the system that
works financially. We play alot of war games so to speak before spending
our hard earned money. You can wheel 8 numbers in four bets and get a
guaranteed 5 if 6 come up that were within your eight. The wheel is:
1 2 3 4 5 6 1 2 3 4 7 8 1 2 5 6 7 8 and 3 4 5 6 7 8.
Just substitute you own numbers for the corresponding ones. That's $2.
You may get a four if only four come up, but it's not guaranteed, though
you will get a four if five do. At $2 a day it's easy to play any one
system. We included SCSPREAD.PRN so people could see what a normal LOW
to HIGH spread would be. We added SC-POS to track which positions are
active. (Position simply means Games Ago). We supplied the file SCWHEELS
so people would know how many wheel combinations there were for various
lotteries and Power Ball. We included a file SCPOS123 so people could see
how many times the lottery pulled its numbers from just the last three
games. There have been 5 games where all six numbers came from the last
three days. Again a system that only works 1% of the time but it works.
The SC-POS2 is an overview of SC-POS, and the SC12BACK shows how many
times the numbers came from the last 12 games only. The SCBack2BACK is
mainly to show how many numbers came up two games in a row as it went along.
Systems and circumstances tend to repeat more times than the numbers do.
If you want more information on these PRN's please Email me about any
of them. Good luck with the lottery, but more important...Play Smart!
John Stark