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BSPHERE.PI
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Text File
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1992-09-19
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815b
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36 lines
// Generic Polyray input File
// Polyray input file: Alexander Enzmann
// Set up the camera
viewpoint {
from <7,10,-10>
at <0,0,2>
up <0,1,0>
angle 45
hither 1
resolution 160, 160
}
background sky_blue
light 0.6 * white, <-10,10, -20>
light 0.6 * white, < 10,10, -20>
define shiny_red
texture {
surface {
ambient red, 0.2
diffuse red, 0.8
specular white, 0.7
microfacet Reitz 10
}
}
object { sphere <-2,-2, 0>, 1 shiny_red }
object { sphere <-2,-2, 4>, 1 shiny_red }
object { sphere <-2, 2, 0>, 1 shiny_red }
object { sphere <-2, 2, 4>, 1 shiny_red }
object { sphere < 2,-2, 0>, 1 shiny_red }
object { sphere < 2,-2, 4>, 1 shiny_red }
object { sphere < 2, 2, 0>, 1 shiny_red }
object { sphere < 2, 2, 4>, 1 shiny_red }