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The World of Computer Software
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World_Of_Computer_Software-02-385-Vol-1of3.iso
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EXAMPLES
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SQUARES
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SFRAME.H
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C/C++ Source or Header
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1992-01-07
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2KB
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74 lines
/*
* Copyright (c) 1987, 1988, 1989 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* A frame surrounds the squares view with banner and scroll bars.
*/
#ifndef sframe_h
#define sframe_h
#include <InterViews/scene.h>
class Menu;
class SquaresMetaView;
class SquaresView;
class Viewport;
struct MenuInfo;
class SquaresFrame : public MonoScene {
public:
SquaresFrame(SquaresView*);
~SquaresFrame();
virtual void Handle(Event&);
void AddSquare();
void NewView();
void ViewSetup();
void Close();
void Quit();
void ZoomIn();
void ZoomOut();
void NormalSize();
void CenterView();
void YesQuit();
void NoQuit();
private:
static int nviews;
SquaresView* view;
Viewport* viewport;
Menu* menu;
Menu* adjust;
Menu* quit;
SquaresMetaView* style;
private:
SquaresFrame(SquaresFrame*);
void Init();
Menu* MakeMenu(Menu*, MenuInfo*);
void MakeFrame();
Interactor* ScrollerFrameInterior();
Interactor* PannerFrameInterior();
};
#endif