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EXAMPLES
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IDRAW
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IDRAW.H
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C/C++ Source or Header
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1992-01-24
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2KB
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71 lines
/*
* Copyright (c) 1987, 1988, 1989 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
// $Header: idraw.h,v 1.8 89/10/09 14:48:10 linton Exp $
// declares class Idraw.
#ifndef idraw_h
#define idraw_h
#include <InterViews/scene.h>
// Declare imported types.
class Drawing;
class DrawingView;
class Editor;
class ErrHandler;
class MapKey;
class State;
// An Idraw displays a drawing editor.
class Idraw : public MonoScene {
public:
Idraw(int, char**);
~Idraw();
void Run();
void Handle(Event&);
void Update();
protected:
void ParseArgs(int, char**);
void Init();
const char* initialfile; // stores name of initial file to open if any
Drawing* drawing; // performs operations on drawing
DrawingView* drawingview; // displays drawing
Editor* editor; // handles drawing and editing operations
ErrHandler* errhandler; // handles an X request error
MapKey* mapkey; // maps characters to Interactors
State* state; // stores current state info about drawing
Interactor* tools; // displays drawing tools
};
#endif